Every IC should follow this flow chart.
TY for the money in advance
afk
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Every IC should follow this flow chart.
Thank you.I mean..I thought it was pretty funny lol.
It took me 2 days to learn every CG I know, aside from the Hylian get away from grenades grab. I practiced for 3 hours each of those days, and could semi-consistently kill every character in the game, even though I hobbled heavy characters. Constant practice after that makes you more consistent.Hi. I'm trying to learn to chaingrab, and I have some questions:
How long did it take you to be consistent on at least one character? Is it best to practise a bit on every character, or to focus on one until you have the timing down and then move on to another?
Also, when I'm doing a backthrow -> nana regrab, I usually smash back on the control stick and press grab straight away (for the lightweights, at least). Sometimes, when I do this, Nana dashes in the complete opposite direction to what I pressed and grabs. I've tried with two different controllers, so I'm really not sure why this would happen. Any ideas?
And finally, I'm finding all the chains okay apart from the down throw -> regrab. Any tips for this? It just hardly ever seems to work.
Does that answer your question?Also, try playing around with your dthrow regrab timings in reference to when the floor flashes in the dthrow animation. If you're regrabbing with Nana, the frames immediately before the flash are what you want to grab at. For Popo the frames at the tail end of the flash, but not after, are the one's you want to regrab.
But Lux, how does one do this?Or all of you can stop being baddies and stop using Popo Bthrow CGs
Not if you stop with plenty of room.they can smash di off the edge esam
Hobbling is pretty much the easiest thing ever, and by "perfect CG" standards, if you use bthrows once per CG, you have better than a 5% of giving your opponent their stock back by tripping per set. Over the course of a tournament, this amounts to a near definite chance of it happening at least once.I dun see why to not bthrow?
You don't trip thhaaaaat much when doing it, and its much easier than hobbleing.
No. You may find it easy to perform this cg, but it is most definantly not easy.Hobbling is pretty much the easiest thing ever,
Yet to me, once ain't so bad.and by "perfect CG" standards, if you use bthrows once per CG, you have better than a 5% of giving your opponent their stock back by tripping per set. Over the course of a tournament, this amounts to a near definite chance of it happening at least once.
Ether way I'm right. And esam said "at the edge" I've played ppl that smash di clear across the stage before.Not if you stop with plenty of room.
But if they're good at SDI, they'll keep on SDI'ing behind you, so you'll either be forced to hobble them closer to the edge, or you'll eventually have to b-throw.
Nah, there's a way to do it in place.
Really? I've never even seen Mr. Doom, who is renowned for his SDI, do that.Ether way I'm right. And esam said "at the edge" I've played ppl that smash di clear across the stage before.
Umm, don't get that close to the edge then. Problem solved.they can smash di off the edge esam
This, because obviously people think we can't walk during it. ._.I know that you can DI enough so you can't make it a smash hobble, but I've never seen it where you can't regrab them.
Dude, most definitely!Hey tsk, I'm goin to Pensacola for a weekend.
Not this coming up weekend, but the one after.
Wan brawl?
LOL!!!! so true! xDyou mean the "buffered" b-throw to b-throw hype. loooooool
clear across stage was a exaggeration. but ask hrnut to do it for you he can do it pretty damn far. WHich is why i never hobble hrnut unless its FD in the middle of the stage. Mr doom is great at SDI and DI but hes not the only one in the world with high level DI. Maybe the most well known.Jeff, you are definitely exaggerating. I can imagine SDIing behind you again, but you can just keep doing it.