Gleam
Smash Ace
Alright apparently there was a problem with the "Best of Best" Topic that I don't think the mods understood at first. Mostly in which I blame myself for not being specific. The point of the previous topic/as well as this one, is to post stuff about Ganon that can be used or "added on" to the other topics. Because the other topics are all based on a certain subject.
For example I can't just go on to the stage discussion and talk about Yoshi's Island when discussion about Green Greens is going on. Now someone can find something.
As the title suggests now, which I hope this works out better...think of this as the "Official Ganondorf Storage Area." Someone posts, gets stored for later use.
So again...
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Someone/s can post something interesting about Ganondorf. This can be anything at all, as long as its helpful in some small way. It can be about his metagame, it can be about a new AT, it can be something about his Game Stage play. Anything at all.
With this, I'll be collecting said information. And if all goes well each day...or however long it takes the list of these will rise.
So anyone can start.
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CATEGORIES:
STAGE: Things involving stages with Ganondorf
METAGAME: Things involving said "metagame" with Ganon
CHARACTERS: Things involving said things for fighting aginst other Characters
ADVANCE TECHNIQUES: Your usual ATS
OTHERS: Anything not else added.
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METAGAME SUBJECT: Specific Strategies?
Everyone has their own unique way of fighting with Ganondorf. Many incorporate the same thing but each person has their differences. While all people have their unique strategies, there are basics to all of them.
These include, but are certainly not limited to:
Ground Based: Opponents who stick on the ground heavily
Jumpers/Fliers/WOPers: Opponents who stick in the air or jump around.
High Priority: Opponents with better priority
Defense: Opponents who remain on the defense
Offense: Exact opposite of Defense
Short Characters: Kirby and the likes
Tall characters: Snake and the likes
Edgeguarders: Characters who edgeguard you
Chaingrabs: What do you do against chaingrabbers (other than counterpick)
Projectiles: How do you deal with projectiles. Normal powershield, FOG, punch, teleporting fair to Fsmash?
Fat characters: Bowser and the likes (Can go along with tall people I guess)
OOS Options: Quake (Don't recommend it), Jab, Grab, Dark Dive. Jumping and retaliating with Aerials. OoS D-tilt.
Gerudo, iDA, jumpCanceled Usmash OoS, Stomp OoS (For shielding laggy attacks)
Baiting AC Uairs, Thunderstorming/Retreating Thunderstorming, Up Smash, Aerial Wizard Foot, Wizard Kick Cancel, Baiting with RCO-lag sometimes, ISA Frame attacks in general.
Fast Falling Be very careful of fast-falling attacks that may cause lag. Fast Falling allows for unpredictibility. Fast Fall RCO Lag. Fast Fall Fairs. Fast Fall Uair->Gerudo
Opponents DI It takes 3 total F-tilts (Assuming from edge of stage) to KO an Ike. No DI for him.
And so what is some of the ways you deal with these. Do you jump around crazy when an opponents in the air. Do you keep still when against short characters? Whatever it is...state it. Help the Ganon board out. F-tilt Ike's Down B to semi spike him.
In some cases opponents trying to attack Ganon can DI stage spike themselves.
Just read your opponents movements...and attack.
Short Characters Small characters can be very annoying. Many of them can crouch and avoice your attacks like F-tilt and Wiz-kicks. They suck.
Speed Blitzers
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Mods I hope that makes better sense here.