First the Mario Kart 8 DLC, now this? It's like Nintendo's trying to outleak the leakers.
Still image if anyone wants, that's definitely Ganondorf. Woops Nintendo
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First the Mario Kart 8 DLC, now this? It's like Nintendo's trying to outleak the leakers.
Still image if anyone wants, that's definitely Ganondorf. Woops Nintendo
Looks like we have Falcon-dorf back.
Still image if anyone wants, that's definitely Ganondorf. Woops Nintendo
He did not. Not sure if rhetorical or not.They don't have to give reveal trailers for each newcomer. Did R.O.B. get a trailer?
We knew that from the leaked Shulk video already though.Looks like we have Falcon-dorf back.
R.O.B is neither a newcomer nor is he confirmed. Brawl didn't have trailers for its newcomers, they were just randomly added on the Dojo.They don't have to give reveal trailers for each newcomer. Did R.O.B. get a trailer?
I'd assume most of it would be done. Of course fluff could be added after the initial rating.How late in development would a game have to be in order for ESRB to be rating it?
e3 2006Brawl didn't have trailers for its newcomers, they were just randomly added on the Dojo.
*dislikes*Looks like we have Falcon-dorf back.
thing is the Shulk Trailer was prolly the weakest one by far, not just because of the leak just it wasnt as entertainingHe wasn't revealed before Brawl or Melee. I don't think he is going to get revealed, if he were, it would be along side someone else. But I imagine those cut-scenes take a while to make, with only 15 days left to the Japan release it seems like Shulk is their last reveal trailer.
I want Falcondorf's up-tilt changed. Have you guys seen Project M's? That one's so brutal and satisfying to hit with.
Also Falcondorf still has a chance to be more Ganondorf-like via custom specials a la Palutena.
If Sakurai doesn't go along with it, then Sakurai officially doesn't think having a canonical Ganondorf matters, AND WE SHOULD MOVE ON FROM THAT. It's been 3 games in a row, and If Sakurai still doesn't care then he never will. We should accept that and move on.
Yes, it's unfair that he got the short end of the stick. I still resent that he ever included Ganondorf in Melee to begin with--I suspect that if he left him out of that, then he'd be an awesome, true-to-source-material Ganondorf in Brawl.
But it was not meant to be.
We have no choice but to stop crying about it, since our words are just gonna fall on deaf ears anyway.
Sonic had a superb trailer that hyped me beyond limits. Just saying.Brawl didn't have trailers for its newcomers, they were just randomly added on the Dojo.
I feel you brother.Rewatching Ganondorf's Hyrule Warriors trailer is so depressing now.
Precisely, compare Shulk's game-play in the ESRB video to the trailer, everything was vastly improved. I have no doubt that the darkness effects are just the tip of the iceberg. Albeit, I still highly doubt the whole "replace his whole move-set" mentality as well.Ganon I'm betting money will be different
That esrb video is still a beta
It could be because of the Warlock Punch and how you can turn around in the middle of it's animation, the same probably goes for Falcon.Something interesting here.
Remember what Sakurai said about mirrored characters? How characters are mirrored now unless they have something where handedness is important like boxing (for Mac) or..a weapon. Notice how Ganondorf isn't mirrored
Unless he's not mirrored because of his sword taunt which counts in all fairness lol.
Ah crap good point. Totally forgot about that feature. :VIt could be because of the Warlock Punch and how you can turn around in the middle of it's animation, the same probably goes for Falcon.
If he had the mirroring feature, he'd have to suddenly switch hands, and since that hand is "charging" the attack, it'd both look and feel awkward as ****.
isn't the Shulk's ESRB gameplay in the video based on the 3DS version? because the reveal trailer was based on Wii U gameplay.At the very least, it appears as though he has darkness effects on his up-smash and his down-smash. It might not be the change that everyone was looking for; however, the subtle variations are appreciated.
Precisely, compare Shulk's game-play in the ESRB video to the trailer, everything was vastly improved. I have no doubt that the darkness effects are just the tip of the iceberg. Albeit, I still highly doubt the whole "replace his whole move-set" mentality as well.
I loved the Bowser bit.just it wasnt as entertaining
If Ridley's in the game, he's friggin' getting a trailer.My point is that not all the newcomers will have trailers. There doesn't have to be one for Bowser Jr, nor one for Duck Hunt dog. I don't think we will get any more character reveal trailers.
Eh there's a lot more that could've been done.I loved the Bowser bit.
Change the jab from a one-and-done punch to a one-and-done backhand instead.If one of Ganondorf's standard attacks changed, and it was not the up tilt, what move would you choose? What would be the new animation? I would change the down aerial. The new animation would show Ganondorf using his flight to perhaps swerve into enemies with his fists. It could resemble the curves which gliding characters perform.
And this what really bothers me about Ganondorf and Sakurai, and of course that doesn't mean I don't like what he does with characters and his games, but it just seems that Ganondorf almost always gets the short end of the stick, due to time constraints, and prioritization of other characters.I think that maybe this cycle will never change. Why?. Simple.
The first time... he had no time to adapt ganondorf like he wanted because of time constraints.
AFter that, every single smash will always have NEW complex characters that will be priority to get done. SInce Ganondorf will never add that "Surprise" effect on anyone anymore... Sakurai just focus in delivering new Content as much as possible. AFter that, then he pays attention to clones etc. Exception to the rules are characters that he love like PIT, or maybe Bowser and ZSS got lucky because they were one of the first things they did when developing SB4. Then they tackled the newcomers and all the content....and when he realized...he was already short on time to create a Ganon from scratch...and since he loves falcondorf anyways.. he said like "well, leave him as it is..".
Ganon will never be changed.
If that is the case, then I'd rather NOT have Ganondorf in these games AT ALL. How he was in Melee, fine. It's tolerable. It's playable. Competitive players like it. But as of now, this is an insult!I want Falcondorf's up-tilt changed. Have you guys seen Project M's? That one's so brutal and satisfying to hit with.
Also Falcondorf still has a chance to be more Ganondorf-like via custom specials a la Palutena.
If Sakurai doesn't go along with it, then Sakurai officially doesn't think having a canonical Ganondorf matters, AND WE SHOULD MOVE ON FROM THAT. It's been 3 games in a row, and If Sakurai still doesn't care then he never will. We should accept that and move on.
Yes, it's unfair that he got the short end of the stick. I still resent that he ever included Ganondorf in Melee to begin with--I suspect that if he left him out of that, then he'd be an awesome, true-to-source-material Ganondorf in Brawl.
But it was not meant to be.
We have no choice but to stop crying about it, since our words are just gonna fall on deaf ears anyway.
It is definitely his same old U air, he also does his N air in the video but that footage has it cut out for some reason.https://www.youtube.com/watch?v=HiBtjpoqsB0 (<leaked footage)
At 1:33 when Ganondorf revives he does a move that I don't recognize. I thought it was his Nair at the beginning but after close inspection it looks like a completely new animation of perhaps for his Up air? what do you guys think.