deadpoe7
Smash Apprentice
Ahh...sweet!
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Man, I thought searching one's name was only for the egotistical but there's actually a **** good use for it >>. Lol yea, he's actually my brother living in Indiana. I play him offline and on whenever I get the chance. Oh...and there were no Ganon team matches for me . I felt excluded.Regarding UTilt. I'm gonna drop a little knowledge real quick. I use Utilt more and more every match. Maybe because I'm stubborn and I just like the move a lot, but I'm determined to make it work.
Also...Utilt is a KILLER in teams. I mean...I love that move SO much in teams. I was teaming with Brahma yesterday (he's a DK main - I know you've played him, Swoops), and everytime we had just one opponent left, I'd just stand on one edge of the platform and charge a utilt. He'd cargo carry them and just toss the opponent in the general direction of my Utilt, and chances are, because the hitbox is so huge, they're dead.
I'd say in summation that Utilt is a move that is either HORRENDOUS or GREAT depending on the terrain of the level you're playing on.
I think he meant why include the frames it takes to get to the end of the visual animation, and just keep the frames it takes to do another move. I'm pretty sure it's to make people feel warm and cozy about having IASA framesSo you know when you can do another dtilt/ftilt/jab? Honestly, why wouldn't somebody want to know is what I'm more interested in.
Nair does as well and is probably more practical since it comes out quicker and doesn't have that awful landing lag.I don't know if this is known or not, but Ganon's Fair will take priority over Snakes Usmash. I was battling a guy, and he launched the moratar. I randomly did Fair and it exploded the mortar, with Ganon coming out unharmed. :D
Delfino, Pirate Ship, Norfair, Battlefield, Smashville, and I rather like Luigi's Mansion, as well. I always seem to be Murder Choking to dilt chains.Nair does as well and is probably more practical since it comes out quicker and doesn't have that awful landing lag.
Oh and i'm going to get seriously into Ganon now and I was wondering what stages besides Delfino does Ganon do well on? I was considering Halberd as a good cp considering the low ceiling?
Pirate Ship is the best, assuming it isn't banned. The water is great, since Ganon sucks at recovery. Since Ganon has the strongest spike in the game, he can kill through the water better than anyone. Best of all, we have the Boat Spike. Hang from the left ledge, then jump and murder choke. You will grab them and go through the platform into the water. They die by getting hit by the boat while you live.Nair does as well and is probably more practical since it comes out quicker and doesn't have that awful landing lag.
Oh and i'm going to get seriously into Ganon now and I was wondering what stages besides Delfino does Ganon do well on? I was considering Halberd as a good cp considering the low ceiling?
Delfino is good but you run into a bit of trouble with more characters than you'd think, specifically Meta and DK.Nair does as well and is probably more practical since it comes out quicker and doesn't have that awful landing lag.
Oh and i'm going to get seriously into Ganon now and I was wondering what stages besides Delfino does Ganon do well on? I was considering Halberd as a good cp considering the low ceiling?
I think that Halberd isn't exactly an advantage for Ganon, but it's not horrible either.Nair does as well and is probably more practical since it comes out quicker and doesn't have that awful landing lag.
Oh and i'm going to get seriously into Ganon now and I was wondering what stages besides Delfino does Ganon do well on? I was considering Halberd as a good cp considering the low ceiling?
I personally HATE halberd, Its not that its a bad map for Ganon. I just have a habit of using Gerudo to grab/regrab the edge....which leads to very pointless SDs. The angles on the edge like you mentioned can REALLY hurt Ganons ability to auto cancel near the edge. for some reason bad things always seem to happen to me on Halberd...I think that Halberd isn't exactly an advantage for Ganon, but it's not horrible either.
The flying platform has those 2 angled parts which can cause problems for autocanceled aerials if you're not careful, and I find that the platform in the middle is a little bit awkward.
The best neutrals for Ganon are, without a doubt IMO, BF and Smashville. I use the platforms strategically all day.
Maybe the best CP for Ganon is Norfair because its platform spacing is perfect for UAir ****. Lavaciding with Aerial Side+B is nasty as well.
Say whaaaa? I don't know who you are playing but if you aren't having a tough time on Frigate on the first part of the stage then they aren't extremely good.The Netherlands still have a lot of stages banned, including Norfair. The only Ganondorf CP I got left is Frigate Orpheon and Delfino Plaza. Ganondorf can **** so hard on the first part of Frigate, no joke. Halberd is okay for Ganondorf, nothing special.
Don't get hitSay whaaaa? I don't know who you are playing but if you aren't having a tough time on Frigate on the first part of the stage then they aren't extremely good.
Sure, Frigate is small and that can help ganon immensely because there's no projectile camping. But as soon as you get knocked off that right side you're pretty much done for against a decent player. I pray every second when I'm playing on that stage for it to stay on the second part.
Don't get hit
Really though, EVERYBODY is afraid of the right side of the stage. That's why it's such a good stage. I'm not at all afraid of the non-edge, so I can just abuse it all the way and predict my left-sided opponent more easily.
Read the OP. I have everything broken down to regions and everyone's cities and states are listed.Hey, since lag is such an killer, do you guys think we should divide the match finding thread into regions to make it easier for people to find minimal-lag matches? Just throwin' it out there.
(I'm a little late to read this) Thanks guys! I just destroyed my friend's Falco's recovery XD. It was the perfect prediction!If you catch someone like Squirtle charging a F-smash or D-smash, throw it out, and you'll give the guy a huge scare. If he doesn't release the Smash immediately and gtfo, BOOM!
You can throw it out if you read someone misspacing something fairly laggy. If they don't get hit by it, they will probably be scared and shield, in which case you'll possibly break their shield.
Set off Snake's land mines with it for the lolz. If he likes spacing fulljump N-airs, it's possible to punish him with Up-tilt.
Use it to encourage people to stop edgecamping...I guess.
All in all you need a lot of mindgames to actually hit with it, but at least the attack has low ending lag.
Yea, it's pretty annoying..Dammit. The tier list got shut down again.
If the two of you are in that position, an Ftilt will knock him far enough for him to not recover anyway. Seems like a much better option.Well, I managed to Warlock Punch an Ike out of his UpB while he was attempting to recover earlier today... the small question I have is would it be possible for something like this to be replicated on a normal occasion during matches against Ike? I don't really keep track with Ganon that much anymore, so I wasn't sure if landing that hit was just a freak of nature, or if it could actually be done consistently.
The Ike was attempting a low recovery using his UpB while I stayed on the stage slightly back from the ledge and charged Warlock Punch. We both got hit by eachother's attacks, but the punch obviously killed him while I suffered just a scratch. Or I still have the replay if necessary, if this question is even worth any trouble.
Alright, didn't know that would work. Thanks.If the two of you are in that position, an Ftilt will knock him far enough for him to not recover anyway. Seems like a much better option.
UTilt can cancel momentum.Question: Does ganon's U-tilt cancel momentum? I think I recall this happening but I don't have a replay or anything. Also, when is the best time to use N-air? It seems that U-air or F-air would be a better and easier punishing move and you can't SH cancel N-air. And...if I jump and down+b fast enough then ganon doesn't rise but just smacks the floor and hits everything up doing 7% damage with a whole lot of lag afterwards. My question is does this technique combo with side+b? It has a lot of lag at the end but if there's a % where it knocks the opponent far back enough to be safe and it turns out it works on characters that his other comboing attacks won't work on then it might be viable.
Read the FAQS in the opening page.Thanks, that helps. Now I'm waiting on the answer to the down+b thing.
HmmHow do you guys deal with a Fair-spacing Jigglypuff?
I've had some difficulties with it, lately..
Uair or basically any aerial you want. Jigglypuff has great aerial spacing and movement but we overkill her with our better priority and reach. Just space yourself and once she's in range Uair. Uair alone is enough to complete stop and wreck all of her aerials save for Pound.How do you guys deal with a Fair-spacing Jigglypuff?
I've had some difficulties with it, lately..
B-air and u-air both have better reach and priority, and can take out a jiggz f-air very quickly. If the jiggz tris to get to friendly up close, maintain spacing and use these to make her very cautious. It's hard to get around them.How do you guys deal with a Fair-spacing Jigglypuff?
I've had some difficulties with it, lately..