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Gotem City Vigilante
I was a little bored so I thought I'd do a small critique on Kage's match with Mango's Link from RoM3.
http://www.youtube.com/watch?v=Pb5ZE-HxVBE
0:12 - Make the changrab 2nd nature. You should be able to regrab link no matter how he DI's up until 74%
0:15 - Edgeguarding decision was made too soon (KO opportunity blown). Link's typical, linear recovery path to the edge goes pretty low, aka he tends to up-B right under the edge. If you wanted to be aggressive in this situation, dair would have been the right choice from a plat dash, as bair hitbox is just too far out.
0:36 - Bair would have been the best choice here. Space a bair right on link's head, or slightly closer to the base of his sword, and you will beat his up-b when he recovers high every time. It will not kill him, but you will have an easier edgeguarding opportunity as a followup.
0:54 - Valuable grab wasted on a bthrow instead of a dthrow. Even with BF platforms you can cg link until mid-upper 50's, and then you get a free techchase.
1:41 and 1:47 - wasted grabs
1:55 - Here, link was low enough that a reverse uair would have done the trick. The key here is that the uair spike would force an up-B, which is easier to edgeguard than the hookshot.
1:58 - When you know link is going to grapple, go for a tipman spike. you never have to leave the stage so it is safe, and you may be able to knock him out of the grapple sweetspot and force an up-b.
2:35 - Big mistake. The Hero of Time is no chance for the King of Evil.
2:44 - Here, you should land and grab link since he is at such low%. Then chaingrab.
3:01 - Reverse uair the sweetspot.
3:16 - Gotta sweetspot the edge (or at least go as low as you can go, since Ganon can't truly sweetspot). Link's standing up-b is insta-death if you don't.
Kage, I just want you to know that I am not trying to pick apart your performance or your playstyle in any way. You did many good things in this match, which you are already aware of. I wanted to post this in case anyone had some questions about the link matchup (a matchup that should never be underestimated).
http://www.youtube.com/watch?v=Pb5ZE-HxVBE
0:12 - Make the changrab 2nd nature. You should be able to regrab link no matter how he DI's up until 74%
0:15 - Edgeguarding decision was made too soon (KO opportunity blown). Link's typical, linear recovery path to the edge goes pretty low, aka he tends to up-B right under the edge. If you wanted to be aggressive in this situation, dair would have been the right choice from a plat dash, as bair hitbox is just too far out.
0:36 - Bair would have been the best choice here. Space a bair right on link's head, or slightly closer to the base of his sword, and you will beat his up-b when he recovers high every time. It will not kill him, but you will have an easier edgeguarding opportunity as a followup.
0:54 - Valuable grab wasted on a bthrow instead of a dthrow. Even with BF platforms you can cg link until mid-upper 50's, and then you get a free techchase.
1:41 and 1:47 - wasted grabs
1:55 - Here, link was low enough that a reverse uair would have done the trick. The key here is that the uair spike would force an up-B, which is easier to edgeguard than the hookshot.
1:58 - When you know link is going to grapple, go for a tipman spike. you never have to leave the stage so it is safe, and you may be able to knock him out of the grapple sweetspot and force an up-b.
2:35 - Big mistake. The Hero of Time is no chance for the King of Evil.
2:44 - Here, you should land and grab link since he is at such low%. Then chaingrab.
3:01 - Reverse uair the sweetspot.
3:16 - Gotta sweetspot the edge (or at least go as low as you can go, since Ganon can't truly sweetspot). Link's standing up-b is insta-death if you don't.
Kage, I just want you to know that I am not trying to pick apart your performance or your playstyle in any way. You did many good things in this match, which you are already aware of. I wanted to post this in case anyone had some questions about the link matchup (a matchup that should never be underestimated).