omegablackmage
Certified Lion Rider
i bet fair would beat it, but its so manipulative that its probably easy to avoid a fair.
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in melee, chudat could recover from the bottom of FDGetting extreme vertical height with Squall is very difficult though. They have to mash b like crazy to get that height.
The Icies can go under FD in brawl (O.o)in melee, chudat could recover from the bottom of FD
This can be a difficult match if your spacing isn't perfect, otherwise they(a really good IC's) will powershield everything you throw out perfectly(especially bairs. space the bairs perfectly) to grab...and GG
This post is just full of ignoarance and an example of why a lot of people think GW ***** IC's.If the G&W spaces perfectly, the ICs don't have many options.
A lot of ICs rely on blizzards as an approach, but the bucket pretty much negates the effectiveness of this.
I'm pretty sure G&W's dtilt can stop ice blocks, which is another option ICs rely on for zoning and getting grabs.
G&W's bair will **** the ICs. If Popo power shields it, Nana will eat the bair. If Nana powershields it, Popo's shield will take a beating.
I wouldn't be too worried about getting shield grabbed here, because you'll end up pushing one of the climbers away or separating them with your ranged arials.
Definitely in G&W's favor. I'd say at least 60:40. I think the IC boards have it as 70:30 though.
This post is just full of ignoarance and an example of why a lot of people think GW ***** IC's.
>_<.
1. You will get grabbed if you bucket a desynched Blizzard. The bucket is also very weak with blizzard.
2. No good IC players rely on Iceblocks at all. They are useful in specific match-ups and sitting there dtilting them also doesn't do anything for GW unless he is winning. In which case IC's can approach with alt Ice blocks into desynched blizzard which is perfectly safe against GW.
3. You have to be very careful with bair because they can run forward at you and PS to grab. It's only safe when you retreat or actually hit them. IC's can Squall out of shield after your bair finishes and it will hit GW.
Not too many people have a lot of experience in this match-up. The ones that do have experience against well known IC players tend to agree that it's close to even with GW having a slight advantage.
I was talking about synced blizzards. Desynced blizzards aren't always an option. Can you still get the grab after a synced bucketed blizzard?
When I mentioned IBs, I was just giving another example of an approach option that G&W can stop. I know it's not always the best choice.
I know both climbers can't perfect shield. Since both can't perfect shield, won't one either get pushed back or hit? I didn't think you could get a grab from this. I've never tried squall though.
You definitely know more than I do and I believe you that the matchup is what you say it is. I still have to question the above points, though.
That's what I'm saying. Synced blizzards lose their effectiveness against G&W. And off course good players don't run into obvious attacks, but blizzards can also be used a retreating defensive option for cover.1. Why would you use a synched blizzard against GW? GW can also just stand there and forward smash if you keep running into it but it's a mute point because it won't happen with good players.
2. Both IC's can PS if you are running since nana is behind popo.
Hmmmm. I've never considered this.Wow, people here are making this matchup sound gayer than the Olimar matchup. And that one is already stupidly gay.
When I think about my few experiences playing against other ICs, yeah. I guess it's really really really ****ing gay.
PSing is actually pretty important in this match-up. Notice how often I PS'ed Ky's attacks and arrows in our set >_>.Arrows are still a pain if you don't know how to powershield.
Yeah, I saw, .PSing is actually pretty important in this match-up. Notice how often I PS'ed Ky's attacks and arrows in our set >_>.
Everyone watch me vs KY from Oh snap if you haven't seen it . It's a really good display of GW vs Pit at high levels.
Don't watch that! I didn't know **** about this matchup!! lol no you played really good. You PSed over half the attacks I threw at you haha.PSing is actually pretty important in this match-up. Notice how often I PS'ed Ky's attacks and arrows in our set >_>.
Everyone watch me vs KY from Oh snap if you haven't seen it . It's a really good display of GW vs Pit at high levels.
KY looked like he had no idea how to deal with G&W.PSing is actually pretty important in this match-up. Notice how often I PS'ed Ky's attacks and arrows in our set >_>.
Everyone watch me vs KY from Oh snap if you haven't seen it . It's a really good display of GW vs Pit at high levels.
You can sometimes punish B.air with dash attack if it's not timed properly.Don't watch that! I didn't know **** about this matchup!! lol no you played really good. You PSed over half the attacks I threw at you haha.
Btw, Pit's ftilt clashes and has about the same range as all of G&W's ground moves, so getting outranged on the ground isn't that bad. Only problem with that is that all of G&W's ground moves are faster than Pit's ftilt. It's the bair that sucks. Pit can't even SG this move. You can roll, or eat turtle. That's it. Only thing you can do.
You can't bair stage spike G&W's recovery, which I tried like a million times in that set. He's overall just hard to edgeguard in general. Pit can't CG G&W, which I also tried in that set. Platforms are not fun for Pit in this matchup. Don't shoot arrows everytime you knock him away, or you'll end up fillin the bucket, which I ALSO did in that set. Aaaaand use dair. I didn't use it at all, but it's a somewhat safe option and is harder for G&W to punish in comparison to Pit's other aerials.
Also don't fall into upsmash like a noob lol.
Also look up DSF vs Valdens,PSing is actually pretty important in this match-up. Notice how often I PS'ed Ky's attacks and arrows in our set >_>.
Everyone watch me vs KY from Oh snap if you haven't seen it . It's a really good display of GW vs Pit at high levels.
Bucket Braking is a technique I discovered that allows G&W to survive kill knockback by N-airing and Bucketing. This stops his aerial momentum completely. As long as he knows how to DI, and if he can make himself very difficult to hit in the direction of the nearest blastzone on large stages, he can survive a RIDICULOUSLY long time especially against characters that lack amazing KO power. He can't use Bucket Braking if his Bucket is full btw.Now about this "Bucket Breaking"... Inform me on this.
What stage is good for Pit in the matchup, and if Pit's general CP is Norfair, is there anything that G&W hates?
I hit everyone with Upsmash lol. It's like a magnet I swear.Don't watch that! I didn't know **** about this matchup!! lol no you played really good. You PSed over half the attacks I threw at you haha.
Btw, Pit's ftilt clashes and has about the same range as all of G&W's ground moves, so getting outranged on the ground isn't that bad. Only problem with that is that all of G&W's ground moves are faster than Pit's ftilt. It's the bair that sucks. Pit can't even SG this move. You can roll, or eat turtle. That's it. Only thing you can do.
You can't bair stage spike G&W's recovery, which I tried like a million times in that set. He's overall just hard to edgeguard in general. Pit can't CG G&W, which I also tried in that set. Platforms are not fun for Pit in this matchup. Don't shoot arrows everytime you knock him away, or you'll end up fillin the bucket, which I ALSO did in that set. Aaaaand use dair. I didn't use it at all, but it's a somewhat safe option and is harder for G&W to punish in comparison to Pit's other aerials.
Also don't fall into upsmash like a noob lol.
I agree, it's not as bad as MK but is an obvious disadvantage. 65:35 sounds good.i would put it at 35:65 simply because its not as bad as meta 30-70 but better than marth 45-65/40-60
QFT. No idea whatsoever.KY looked like he had no idea how to deal with G&W.