CP stages don't WARP matchups, either, in most cases. Frigate doesn't warp match-ups, PS2 doesn't warp match-ups, DISTANT PLANET doesn't even warp matchups.
Know what happens to stages that "warp" matchups? They're stricken! This is what you don't understand, is that even though they MAY not get selected, their presence is still a powerful tool that causes the median of bias to be displayed more accurately.
This is quite simple when you look at how a character performs in comparison to the big picture (all the stages)
MK's performance in a 5-starter list is SIGNIFICANTLY WORSE than his performance in a full-list.
IC's performance in a 5-starter list is SIGNIFICANTLY BETTER than their performance in a full-list.
THIS is where the bias comes in, by restricting Game 1 to stages that are static and "Don't skew the match-up", when a character's performance in Game 1 should be representative of their PERFORMANCE AS A WHOLE. MK should be performing BETTER on Game 1 than he does, but we have stacked the stagelist against him!
So we should let stages that offer non competitive elements and help polarize character advantages to far and beyond extremes be available game 1 to add more fluff to the stage list because a small few characters are good on CP stages while the cast at large suffers from the stages running how match-ups are played and making match-ups less about what the characters can do and more about how badly they can abuse stages.
If that's what you want I won't stop you from want it.
Frigate doesn't warp, neither does PS2, Distant Planet is a bad stage, lol. Hide under the platform by the ledge on the slope, or better yet use the permanent walk off to camp the hell out of it, if rain comes, just fly down and plank until it's gone.
People don't care if they can strike them, otherwise we're opening the door for a lot of stupid stages to be legal.
MK does worse...uhhh kinda, he doesn't care as long as he doesn't go to FD. He does better, but I would to if I was the absolute best character on almost every CP stage anyways.
ICs don't benefit that much, they still would be able to threaten the cast with the infinite, even more so considering platform camping is a viable strat against them, which every starter but FD has.
The majority of the community is GARBAGE at theory, and this is why we have the BBR, as a representative group of people who AREN'T garbage (for the most part) at theory. There's a good chance that most of the community wouldn't mind playing only on FD. DOESN'T MAKE THEM RIGHT.
Also, stage selection is not even CLOSE to an issue that people will stop going to tournaments over. Nobody is quitting the game because Port Town is a CP.
Oh look, the BBR made a recommended list which is good, even if I think all tier 3 CP stages should be dropped from the list and just banned.
And you should care what the community thinks because we don't play on Port Town or Norfair because a lot of regions hate those stages and don't want them on the list.
Forcing you community to do something that they don't agree with is something I would never so as a TO, ever. Unless it is a choice that is outright ludicrous, banning Ganondorf, then I would listen what the community wants.
You really don't understand this "median of bias" thing. The median of bias is NOT the stage that both players want to go to, it's NOT the stage where the match-up is 50/50, and it's NOT ALWAYS a static stage.
Frigate DOES get picked, even in a 7-starter list! I ran that list for two weeks, and it GOT picked.
http://www.youtube.com/watch?v=6JqYt2VbUkc
http://www.youtube.com/watch?v=iV9V1sIidkg
Just because you don't THINK these stages will get used doesn't mean they won't! I'd be COMPLETELY happy to play Game 1 on Brinstar, Norfair, Japes, Distant Planet, etc. This gives me an advantage, because it means MY OPPONENT HAS TO STRIKE THEM. Bringing preference into play means players are REWARDED for stage knowledge, and playing viable characters.
AS THEY SHOULD BE.
First off that Ike is stupid for going to Frigate against Marth game 1.
Second I don't care if a small group wants to play on japes, etc. I care if it places heavy influence on game play and certain characters get stupid good because of a stages layout.
You could put banned stages on a list being a Wario main and win because they had to strike so many stages just to keep you from being able to hit you once and time you out because of the layout.
The median stages are the ones that place the least influence on match-ups on the cast, and it's not hard to see that certain stages, SV is a big example, don't skew match-ups heavily.
The current stage list is the way it is because people still think we're playing melee, and that static is good. Everything in this paragraph is wrong, and we ARE proving it, by displaying plenty of hypotheticals, and even ACTUAL results.
Nothing to argue here, that's why I banned him.
Again, people contionue to make the confusion that balance = objective treatment. ICs are not gamebreaking on Battlefield, this is correct. HOWEVER, they perform FAR better there than they do on 80% of the stagelist, which is WHY THIS IS NOT THE MEDIAN OF BIAS.
Not every CP stage is a Brinstar or a Rainbow Cruise, they do worse but come on, all you need is a platform and the mindset to camp the crap out of them using platform camping.
Playing on BF is playing the match-up, playing on Brinstar is the stage just screwing them up.
First of all, referencing Picto is a strawman, because Diddy still gets BF, FD, SV and YI, which are all AMAZING stages for him, when he happens to perform pretty bad on the rest of the stagelist, which uis why this is a problem.
Only the BAD, NON-versatile characters suffer, not the whole cast. Marth, Snake, MK, Wario, GW, Pika, all the VERSATILE characters, LOVE the bigger lists, because they're GOOD CHARACTERS being handicapped by a BAD STRIKING PROCESS.
This is not designed to balance match-ups, which is what the 5-starer does. (Read: Let's improve our chances vs. MK) Stages can and SHOULD place a heavy influence on the match-up, because EVERY stage does this. FD, BF, Norfair, Picto, RC, YI, Lylat, they ALL heavily influence things.
Here we go again with assuming the goal is to give characters the best MU vs MK again.
This never was the goal, ever. If it was I place shame on the people who made the stage list, this should never be the goal of a stage list.
The goal is to make a stage list where the stages place the least influence on match-ups, most CP stages place heavy influence on match-ups.
Diddy would do worse on CP stages of course, but that doesn't matter, since it's not applicable to what the goal for making a list is suppose to be.
So what's the problem then? I frequently make my strikes (9-starers) FD, PS1 (preference), and then two matchup strikes. This system allows for flexibility in reaching the median of bioas, which is the whole **** point of avoiding "I strike FD. You strike BF. SV IT IS, HURR DURR"
Well if someone wants to be stupid and think that starter stages are heavily ground influential then more power to them, I'll just control where I want to go since they aren't thinking about if those starters are actually good for me or not.
Except it pretty much is? FD, SV, YI all HEAVILY favor grounded characters, and BF is pretty bad too. PS1 is only marginally better due to transitions, and Lylat is the only one that's really "ok".
The first three are more ground based, but outside of FD it doesn't force pure ground combat because they have actual platforms.
BF grounded? That stage is a mix because of the platform layout, Wario can hop around all he wants, Snake and stay under the platforms for ground approaches.
PS1 is also in the mix category because of how it changes can affect how it changes the match-ups.
Lylat is a mix as well.
That's the whole **** point! MK is a really good character on EVERY STAGE, so he GETS TO TAKE YOU WHERE YOU DON'T WANT TO GO. This is how it SHOULD be, because that accurately relfects the fact that MK is really versatile!
The stage list shouldn't be made to make someone good or bad since how good characters are is not the main purpose or goal of a stage list.
The stagelist heavily favors the playstyle. It's exactly the same **** thing.
FD - Grounded
SV - kinda grounded with a moving platform
BF - Mix
PS1 - Mix
YI - more grounded than aerial.
It doesn't heavily favor, it favors more, but it's not anywhere to the levels of which RC or Brinstar could take it.
I've covered this already. "Pure" is wrong. SV DOES influence match-ups, and the community is usually wrong.
So we should let the stage e the deciding factor in a match-ups?
SV is the most fair stage in this game for most match-ups, I don't see how you could think otherwise.
Not what we're saying. See Section 2: Accurate Reflection of Median of Bias.
You guys are pretty much holding Diddy, Ice Climbers and others as evidence for this that the stage list makes them good. How is this
not what your saying.
Still wrong.
Japes would never be a starter because "That ****'s janky" (See: The community is ********) Otherwise, people WOULD do that to keep MK in check.
You're wrong again, static is not standard. This needs to be a slogan for this movement. STATIC IS NOT STANDARD.
It's not that these stages give huge advantages (most of them do anyway), it's that they're COMPENSATING for the fact that most of these characters suck EVERYWHERE ELSE.
Does Falco lose to MK in a big list? Yes.
Does Diddy? Yes.
Does ICs? **** YEAH.
Does Snake? Only slightly, Snake is versatile.
These characters are being ARTIFICIALLY boosted by the stagelist, to combat MK.
YOUR MOVE, SLICK.
Japes is a bad stage, not legal material with how the stage promotes hardcore camping and lol living vertically. Also gators that can kill.
Static is more standard because those stages are less likely to skew match-ups. They don't give large advantages to the degree CP stages do.
Oh look MK can go anywhere and pick and choose almost anything, gee wonder if that is part of why he ***** the cast.
So you decide to post a picture to be a complete **** about this in the process with a large bolded quote, good job on that.