J4pu
Smash Champion
You will have landing lag as well as the 1 frame startup lag
landing lag is either 2 frame for soft landing or 4 frames for hard landing (I heard AD into the ground caused hard landing)
This can be easily beat by somebody outranging or outprioritizing your Utilt
You also have the ending lag to the Utilt if you miss and you have the startup lag to your jump (idk what Fox's is but I think Sheik's is 4 and Fox has similar speed to Shiek so I'd say around there).
You forgot 5 variables or so , congrats, your 1 frame punishable window turned into about 8 throughout the move, as well as the ability to be punished during the attack.
I'm not saying this is rendered useless but it is not a God-like tech to boost Fox up the tier list. That being said I am still interested in seeing this in a match.
EDIT- if you wait until the apex of your SH to AD then you are banking on them playing an all out defensive game, because to the best of my knowledge they have the ability to move and attack while moving. Not to mention if you are planning on landing behind them the apex of your SH is going to be very close to them, a fast Usmash, an Utilt (oh man Snake's dream come true) or a tall character's jab would stop you mid-air
Rolling behind you when you attempt this the 2nd time in a match is going to **** you hard.
But wait you say if you see them rolling you won't use the Utilt? too bad you already buffered it in, it's gunna come out. (you might still have a window of opportunity but nobody has perfect reflexes, chances are if you try this and you roll you take a strong hit
landing lag is either 2 frame for soft landing or 4 frames for hard landing (I heard AD into the ground caused hard landing)
This can be easily beat by somebody outranging or outprioritizing your Utilt
You also have the ending lag to the Utilt if you miss and you have the startup lag to your jump (idk what Fox's is but I think Sheik's is 4 and Fox has similar speed to Shiek so I'd say around there).
You forgot 5 variables or so , congrats, your 1 frame punishable window turned into about 8 throughout the move, as well as the ability to be punished during the attack.
I'm not saying this is rendered useless but it is not a God-like tech to boost Fox up the tier list. That being said I am still interested in seeing this in a match.
EDIT- if you wait until the apex of your SH to AD then you are banking on them playing an all out defensive game, because to the best of my knowledge they have the ability to move and attack while moving. Not to mention if you are planning on landing behind them the apex of your SH is going to be very close to them, a fast Usmash, an Utilt (oh man Snake's dream come true) or a tall character's jab would stop you mid-air
Rolling behind you when you attempt this the 2nd time in a match is going to **** you hard.
But wait you say if you see them rolling you won't use the Utilt? too bad you already buffered it in, it's gunna come out. (you might still have a window of opportunity but nobody has perfect reflexes, chances are if you try this and you roll you take a strong hit