Andy Lawliet
Smash Cadet
- Joined
- Apr 10, 2012
- Messages
- 27
As for chaingrabs (on FD) try not to DI (or slightly behind Marth) and then shine.
At something about 22-28% Marth will get hit if he doesn't Pivot the Grab.
Not sure bout the percentages as Im playing PAL and Fox is a bit lighter.
You can look up M2Ks post about Marth cg % if you want to know it exactly.
If the Marth does everything right you can't escape.
As for general Marth MU stuff:
Marth is really really good if youre above him. On the other site He's really really Bad if he's above you, meaning you should try to position yourself below him. You can do this with uthrows for example.
Marth also has no projectile so basically you can always force him to approach. Dont get caught off guard while lasering tho. Common mistake.
Try to avoid repeating the same stuff while recovering because youll get ***** hard for it

At something about 22-28% Marth will get hit if he doesn't Pivot the Grab.
Not sure bout the percentages as Im playing PAL and Fox is a bit lighter.
You can look up M2Ks post about Marth cg % if you want to know it exactly.
If the Marth does everything right you can't escape.
As for general Marth MU stuff:
Marth is really really good if youre above him. On the other site He's really really Bad if he's above you, meaning you should try to position yourself below him. You can do this with uthrows for example.
Marth also has no projectile so basically you can always force him to approach. Dont get caught off guard while lasering tho. Common mistake.
Try to avoid repeating the same stuff while recovering because youll get ***** hard for it
