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Holy god****. Your signature made me think I had bugs on my monitor when I saw it for the first time.Lol, KDJ did to PC Chris alot, I guess it has it's reasons.
Two questions now (one of them has to do with shine bair).lol. i know, but i'm trying to be serious.
If you guys want to be good...and I mean REAL good - you need to stop being greedy. All jokes aside:
you don't see pc, m2k and other good Foxes jumping out without a plan and shine-bairing do you? I'm telling you; if you knock them off and just wait - a better/safer option will present itself.
(usually in the form of an edge-hog bair or shinespike.
Every one does shine turnaround bairHoly god****. Your signature made me think I had bugs on my monitor when I saw it for the first time.
Two questions now (one of them has to do with shine bair).
Sometimes the enemy is the like perfect distance off the stage, so you can jump shine turnaround and then jump up and bair them. (The shine just so you can turn around, not to actually hit them with the shine). It has good KO power and I find that you can maneuver better after the bair to get on the stage. Thoughts?
I don't play very many links, but I had one question. To what percentage does dthrow -> up B work on Fox?
Random question completely unrelated to SSBM or Fox in any way.Mangos got it right lol.
5% is sex to cause he goes up more and then it's like, yeah I did that.
I like what you said about escaping shine turnaround bair. It makes me want to say:If you think you can hit them like that then give it a shot, although most players won't fall for that, they will either airdodge, or DI away and save their jump to sweetspot the ledge if they have it, or up b early if they are fox, or shine to mess up the timing, or if they are marth they can neutral b or fair you or forward b to mess up your timing, and such.
Thats why he suggests waiting because its so easy to escape from.
As for the Link question, I believe its between about 50-90%, earlier that that and you can tech before hand I'm pretty sure, and after that I *think* you can DI away far enough to avoid it. Don't quote me as gospel though.
EDIT: I'd take raynex's numbers over mine haha.
Holding down+away is best. On the off-chance that you've overused your shield during battle and forget that part of your feet aren't covered by it. You could lose an easy edge-guard that way sometimes.I thought that there were bugs on my monitor too
for the lightshield, you can just hold it away from the stage. I don't know if holding it down has any other benefits, but I know holding away works.
this isn't zelda discussionpress down B to win >__<
It kills floaties at high percents if they're not dead yet at 90ish.Is there any use for dair > utilt? I tested it on some characters in AR and it combos (if you don't SDI).
Yep.Question about when you get hit by Fox's usmash. You can only "safely" DI in the direction that he's facing, right? If you try to DI behind him you'll go straight up?
depends on % if you do it like at low % you don't fly up.how much of a difference does it make if you crouch cancel fox's upsmash?
Wait is it different for different chars? Which chars doesn't it work on?Is there any use for dair > utilt? I tested it on some characters in AR and it combos (if you don't SDI).
SDI the Uair noob.if you CC an upsmash at high %s you just get upaired instead
like at 100%, you probably could've DI'd to survive, you get upaired and die
it's pretty balls