Sensei Seibrik
Smash Hero
Too few tourniments going on in FL do not hold any specific rules as far as brawl goes. Little gay stuff that needs to be decided before every tourny. NOT experimented with during, making for echy situations.
Things i'd like to discuss in this thread first and formost are peoples views on the following:
Last stock inhale/suicide kills (IE ddd's inhale last stock)-Who wins? Lower %? Total % added up at ending screen loses, inhaler autowins (CoT4 did this), rematch one stock? Needs to be decided, and remain constant throughout tournies.
DDD's infinite/Releasegrab chaingrabs on wario in place, and lucas,ness/marth cg. My opinion, ban all. The ddd one is easy, all are easy, simply require one dash animation in between each grab, otherwise it can be considered an infinite.
Worst of all: PLanking- I suggest Ledge grab count. but this needs to be decided on and once again, consistant. simply saying something is banned will not stop players from testing the limits of the rule in tourny. we need a consistant form of monitoring it, and punishing it.
So far, my suggested brawl specific ruleset is as follows:
The following rules could, and eventually should, be copy/pasted in the ruleset of each fl tourny thread before tourny date.
Suicide moves will be resolved by percentage in the result of a tie, and go to the suicider in the result of him not losing a stock, or to whomever the ending screen may show as winner.
Standing Chaingrabs and all step forward chaingrabs (ddd vs bowser, marth vs lucas) including release grab chaingrabs (zelda vs wario) are banned. One dash is required in between each grab in order for it to not be considered a Standing Chaingrab. Failure to adhear to this ruling will be subject to forfeit of match. Repeated failure can lead to auto dq. (This can be changed and managed from tourny to tourny, as far as punishment anyway)
Following vids should be included in ruleset so people have complete understanding of tactics.
Example of DDD STanding infinites: http://www.youtube.com/watch?v=23UyrHXK36A&feature=PlayList&p=473F6EB944F5B5F7&playnext=1&index=38
This vid is old but if the grab is set to c-stick, the infinites are impossibly easy on all the infinite characters. And with the c-stick grab, the 5 grab limit is much easier as after 50% one grab attack is all that is required.
Planking and all forms of ledgecamping unless being preassured on the ledge (IE falco laser spamming, someone standing right near edge) are banned. If person is suspected of planking, simply call judge over to review match, and if it is a close decision, check ending screen, if the edge grabs was a number near or above 70, it is considered planking and results in forfeit of match.
Here are some examples of planking.
This one is with jigglypuff, a "how to" of planking. Keep in mind that this is simply jiggs and in no way as bad as someone like mk, gw, ddd and such.
http://www.youtube.com/watch?v=YBAQTAKtxxQ
Heres a prime example of how bad it can be with gw. Even tho its vs ike, its the same general outcome vs any character, including MK, its hard for mk to deal with this as well.
http://www.youtube.com/watch?v=1IzXR3W-f2I
As you can see, it is the worst kind of match to happen, and the worst thing we can have is a match between two plankers just begging for leads.
If there are any other important rules you feel i have missed, post it up, and i'll update this post to regard it.
Things i'd like to discuss in this thread first and formost are peoples views on the following:
Last stock inhale/suicide kills (IE ddd's inhale last stock)-Who wins? Lower %? Total % added up at ending screen loses, inhaler autowins (CoT4 did this), rematch one stock? Needs to be decided, and remain constant throughout tournies.
DDD's infinite/Releasegrab chaingrabs on wario in place, and lucas,ness/marth cg. My opinion, ban all. The ddd one is easy, all are easy, simply require one dash animation in between each grab, otherwise it can be considered an infinite.
Worst of all: PLanking- I suggest Ledge grab count. but this needs to be decided on and once again, consistant. simply saying something is banned will not stop players from testing the limits of the rule in tourny. we need a consistant form of monitoring it, and punishing it.
So far, my suggested brawl specific ruleset is as follows:
The following rules could, and eventually should, be copy/pasted in the ruleset of each fl tourny thread before tourny date.
Suicide moves will be resolved by percentage in the result of a tie, and go to the suicider in the result of him not losing a stock, or to whomever the ending screen may show as winner.
Standing Chaingrabs and all step forward chaingrabs (ddd vs bowser, marth vs lucas) including release grab chaingrabs (zelda vs wario) are banned. One dash is required in between each grab in order for it to not be considered a Standing Chaingrab. Failure to adhear to this ruling will be subject to forfeit of match. Repeated failure can lead to auto dq. (This can be changed and managed from tourny to tourny, as far as punishment anyway)
Following vids should be included in ruleset so people have complete understanding of tactics.
Example of DDD STanding infinites: http://www.youtube.com/watch?v=23UyrHXK36A&feature=PlayList&p=473F6EB944F5B5F7&playnext=1&index=38
This vid is old but if the grab is set to c-stick, the infinites are impossibly easy on all the infinite characters. And with the c-stick grab, the 5 grab limit is much easier as after 50% one grab attack is all that is required.
Planking and all forms of ledgecamping unless being preassured on the ledge (IE falco laser spamming, someone standing right near edge) are banned. If person is suspected of planking, simply call judge over to review match, and if it is a close decision, check ending screen, if the edge grabs was a number near or above 70, it is considered planking and results in forfeit of match.
Here are some examples of planking.
This one is with jigglypuff, a "how to" of planking. Keep in mind that this is simply jiggs and in no way as bad as someone like mk, gw, ddd and such.
http://www.youtube.com/watch?v=YBAQTAKtxxQ
Heres a prime example of how bad it can be with gw. Even tho its vs ike, its the same general outcome vs any character, including MK, its hard for mk to deal with this as well.
http://www.youtube.com/watch?v=1IzXR3W-f2I
As you can see, it is the worst kind of match to happen, and the worst thing we can have is a match between two plankers just begging for leads.
If there are any other important rules you feel i have missed, post it up, and i'll update this post to regard it.