Colm Silencer proc after the Ross/Garcia wall cleared the enemies.How did you guys all do Chapter 13 so fast? Weren't you going Eirika's route?
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Colm Silencer proc after the Ross/Garcia wall cleared the enemies.How did you guys all do Chapter 13 so fast? Weren't you going Eirika's route?
.... you really do if that is serious. I suggest learning the board game chess.I just beat Sacred Stones (went through Ephraim's story).
Ephraim, Eirika, Seth, and Garcia were the only ones that lived because I fail at strategy games
I put Haar in that corner. nuff saidI think how good a unit is in FE10 depends on the chapter. Someone's strength in a chapter can change depending on the number of enemies and terrain and whatnot.
Like, Mordecai will most likely sit and collect dust if you have no preference for him, but damn, will he save your *** in Part 2 Endgame with that 32 Defense of his. Place him at the left chokepoint and stuff with Olivi Grass and you won't have to worry about that side for the rest of the chapter.
Gonna say I do the exact same thing. The thunder mages have nothing on him either.I put Haar in that corner. nuff said
Zihark x Volug have between 20%-40% chance of getting hit depending on their biorythm. The trick is to position Sothe up north near the water so only one Laguz can attack him each round and Micaiah stays behind him and heals. Jill can Brave Axe untransformed units and retreat quickly and Micaiah keeps Sothe alive or heals NPC units if Sothe is doing fine. Zihark x Volug can take the right side on their own as long as they have at least B-Level support [I even had A-Level which made them not take a single hit during the entire chapter!] ^_^just finished 3-6. That level is incredibly frustrating when your only playable ppl are sothe Micaiah Jill and Edward. and sothe and jill always have at least a 75% chance of gettin hit by the tigers. Edward was the saving grace of that level, with only a 50% chance of getting hit out of bushes, WITHOUT Caladbolg. I probly wouldnt have beaten that lv if Jill hadnt gotten a brave axe either....
Laguz generally don't hit caps in FE9 so there's no point in going for a transfer bonus there. The rest depends on what you wanna do with the bonus - do you want to use the +2s from FE9 to make bad units in FE10 less bad? In that case Ilyana, Jill, Marcia, Nephenee and Makalov are particularly good picks [they are all bad in FE10 HM but probably benefit a lot from the boosts]. Otherwise almost everybody who is likely to hit caps in FE9 works fine ...Any suggestions for data transfer? I'll be using Mia because of bias, but anything else that might be good?
It's been so long since I last played FE9/10 that these playthroughs will be essentially blind as far as what happens in the chapters, add in that I've never played FE10 HM so I don't really know how I'll use characters.Laguz generally don't hit caps in FE9 so there's no point in going for a transfer bonus there. The rest depends on what you wanna do with the bonus - do you want to use the +2s from FE9 to make bad units in FE10 less bad? In that case Ilyana, Jill, Marcia, Nephenee and Makalov are particularly good picks [they are all bad in FE10 HM but probably benefit a lot from the boosts]. Otherwise almost everybody who is likely to hit caps in FE9 works fine ...
That's not what I'm saying. I'm not going to focus too much on transfers, however if there is anyone that really benefits from the bonuses they can get then I may work them into my FE9 run.so it's not like you can just use the same characters plus Sothe.
I feel like it's legitimate to give Jill some boosts though because she messes 1-6 HM up too much.I kinda hate PoR data transfer.. it feels like cheating and all of a sudden the game isn't try hard anymore due to some characters having +2 in stats.
All Fe games when done for completion except for a few do not feel too difficult. They only feel hard when done for rank or some player difficulty. Fe12 lunatic reverse or the new Fe13 lunatic I think are only hard for completion.FE10's hard mode is SUPER easy.
I'm trolling the game so hard atm by using Kurth as a meatshield in 1-3 and I'll be killing enemies with Heron's and I'm using Meg.
Shadow Dragon ard mode is actually quite easy, they just screw you over on the first few chapters and make the next ones harder since you're probably going to lose a character or two.what about shadow dragon? i tried ndco u ltar and couldnt kill a thief with my armorlance in part 1. i cant imagine what the harder difficulties beyond that would be like
The story is as you would expect from a Pokemon game.Blah.. I figured pokemon would be easy thats why I had to ask :/
Is the story good? That could make me bare with doing self inposed challenges. (i actually like FE7's story so i've played it a lot. Supports made it better)
It's not completely new, it's just a mod of FE8. The story is the same, the chapters are the same. The enemies are broke. Broke as ****.Is it a completely new game and complete? I've been looking for FE hacks recently, and I've only found one that I really enjoyed, but it was incomplete.