This game was marked by exceedingly weak town play - I don't even know where to start with where the town made downright awful decisions. In general, it seemed like nobody in this was able to lead this town in the right direction. Tom would've been a good candidate to do that but his quick drop-out inevitably changed things. Kuz and J controlled most of the early game and could push the flow of the game in any direction they felt like - and once again a lot of townies proved themselves to be tools and followed them. It was incredibly saddening to see how the few townies that made attempts to use their own minds [Acrostic, Sangfroid] where shut down in the process and ultimately lynched but it was typical for how this game was played. Individual mistakes were the lynch of Red Ryu on the account of his claim - the reasoning for it was shockingly bad. A voteblocker is inherently anti-town? Whoever entertains this kind of logic should go back to newbie games. The careless claims of major power roles - Cop and Vigilante claimed/soft-claimed as early as Day 2! - also made things incredibly easy for the mafia. Night action WIFOM didn't affect them as there was nothing left for them to outguess other than the indies. It should tell you a lot about the quality of a town when they - despite playing so bad - still had the luxury of having 3 cleared players on Day 3 and still not capitalize on it in the slightest.
It is fair to say however, that the anti-town factions were playing well and the siblings could've beaten almost any roster.
Seikend - Killed N1, you didn't get the time to make an impact. Maybe next time.
Panta - I disapprove of the fake doc-claim. What were you thinking? You weren't playing very well but running the risk of luring out the real doc was a very bad idea. Inexperienced players should not pull gambits attempting to draw an NK like that - claiming Doc wouldn't have turned you into a good Night kill target either.
Tandora - I feel like you could be a little more confident in yourself and play more independently. Feels odd telling that an adult woman though <_<
SangfroidWarrior - I thought you were playing well and people just weren't playing on your level. Thanks for replacing in also.
JTB - Even a clear inactive is useless. Next time you should ... play =/
Red Ryu - Got lynched early for reasons I couldn't quite understand. I hardly remember how you played though.
Acrostic - Another player I thought done not too bad but got lost in the general weak composure of the town. Your claim was a horrible idea though - there was a full clear and you basically claimed only to confirm a semi-cleared player. What was the point of that? I assume that you were a bit trigger happy with your role but you couldn't have chosen a worse time to make that claim - with one semi-viable investigation result you obviously should've waited and just kept on playing the way you did: suspicious enough to not be killed in the night, safe enough to avoid a lynch.
Traveling Cat - Inactive Doc =[[[[[[[[[[[[[[[[[[[[[[[
Hilt - Your vig choice wasn't the worst but I don't like the way you played. Semi-inactivity is excusable but you not only failed to make constructive input but your decisions and read were generally off. You have the potential to become a good player but you'd have to play a little more and maybe try a litte harder. I'm not convinced you do.
J - I don't think the comparison between your play in this game and mine in Royal Sleepover is a good one. You had no reason to take any chances, while I had a guilty on me - how can you even compare these situations? You were playing a good game and had things under perfect control, not to mention that things would have only gotten easier from about the time you were lynched. Not that you should've anticipated how this endgame would play out but if you have *no* pressure on you, there's no point in fake-claiming jailer when a doc claim occured. What was the point of taking that risk? I didn't have a choice when it happened to me but you definitely had. You could've played MvP level [and scored the win for mafia] had you decided to just keep your game up
Nicholas - Thanks for replacing in. By the time you joined you had very little influence over how the game could play out and you made the best use of your ability as well. I personally would've lynched the shi
t out of you for that "case" on Sang [followed by the immediate execution] but I wasn't in that game and there were no further actions to be taken other than the final kill
Ryker - I was surprised by how you were considered so townie when your playerslot was not very active for most of the first 3 Day phases. But when you were there afterwards you did your job and held the mafia together. You didn't do very much but what you did, you did well.
July & Kuz - Strong play and a side of luck were the basis of a strong performance. The roles and passive abilites definitely worked well with your playstyles and the absence of a town threat made things even easier. Kuz being BP had the freedom to control the direction of this game alongside J, while the town consistently was two steps behind and a night kill was not to be feared. July was the ideal partner for kuz as she's obviously skilled enough to hold her own. The amount of cleared townies and her ability to keep a low profile a long way into a game allowed her to remain out of the spotlight while being immune to lynches. A well-deserved win and obvious MvP contenders.