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Fighting Game Discussion

Gamegenie222

Space Pheasant Dragon Tactician
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Learn footsies and how punish folks whiff and block punish wise. Educate youself on the matchups for your character and become a bookworm. Also learn how other characters play as well. People here who play Capcom games can give you more of a insight on it then me.
 

Grizzmeister

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I've been thinking about getting back into SSF4AE. Which controller is better: a standard 360 controller, or an arcade stick? I prefer using the standard XB360 controller, but I want to hear your opinion.
Arcade stick.

Here's a picture of mine after I modded it with a Sanwa JLF and buttons.

 

Big-Cat

Challenge accepted.
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Agh. I try and I try, but I keep losing at Marvel 3 because I'm helpless from playing SSF4. Anyone want to help me shape up so that I won't ship out?
Play Tekken. My fundamentals improved greatly because of that game.

Other than that, learn your mid-range game and your matchups.
 

Jam Stunna

Writer of Fortune
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Speaking of arcade sticks, me and a bunch of friends are going to try to go to Evo next year. Now that it's running on 360, I need a 360 stick. I could be prudent and just get my PS3 stick modded...

...or I could buy this ************ right here: http://www.eightarc.com/qanba-q2-glow-xbox360/







My birthday is coming up, so this would be my gift to myself (it'll either be this or a tattoo, I'm still undecided). I don't see all the stuff about "real Sanwa parts" and whatnot, and I figure that's because of the translucent materials used. Should I worry about that?
 

Minato

穏やかじゃない
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I'll see you at evo then hopefully.

And it's probably Sanwa (or Seimitsu at least). They do make translucent Sanwa so you don't have to worry about that. Plus I don't think qanba has ever made sticks with substituted parts.

On a side note, I might end up borrowing or buying SFxT again but I'm undecided. Definitely getting into USF4 when that's out though.
 

Jam Stunna

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Okay, cool. I still play SFxT. I think it's alot of fun. If I can make it to Evo, I'd like to enter in USF4, SFxT and BB/P4A (whichever they have, hopefully both). But my focus will definitely be whatever anime game they have.

Also, I may have missed this discussion earlier in the thread, but does anyone have or is planning to get KoF for Steam? I'd definitely like to get blown up in play that more.
 

Minato

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While on that topic, is there a game that will help fundamentals more?

Or is it just stick with what you like and work from there?
SF2 is the king for teaching straight up fundamentals. You're forced to learn basics first to get good before moving on.
 

LivewiresXe

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While on that topic, is there a game that will help fundamentals more?

Or is it just stick with what you like and work from there?


Saw this now, and since I don't think it's been answered, I figured I'd give it a shot. A lot of people I know have told me numerous times that KOFXIII and Tekken games (TTT2 nowadays) would be good ones to try and learn fundamentals with. I admittedly barely play KOFXIII despite really liking the game on account of having a total of 0 people to play with, but I do admit that since I got TTT2, I feel like it's helped my game and helped force me to respect certain things more.


Edit: Holy crap, ninja'd by Minato. I'll agree that SF2 isn't too bad for that since fundamentals can kinda be all you have, but I figured you were thinking of more modern fighters.
 

Gamegenie222

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Saw this now, and since I don't think it's been answered, I figured I'd give it a shot. A lot of people I know have told me numerous times that KOFXIII and Tekken games (TTT2 nowadays) would be good ones to try and learn fundamentals with. I admittedly barely play KOFXIII despite really liking the game on account of having a total of 0 people to play with, but I do admit that since I got TTT2, I feel like it's helped my game and helped force me to respect certain things more.


Edit: Holy crap, ninja'd by Minato. I'll agree that SF2 isn't too bad for that since fundamentals can kinda be all you have, but I figured you were thinking of more modern fighters.
This all the way. Also if your only fundementals are from Marvel then I dont know what to say.
 

Lythium

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Considering that the players who consistently do well in Marvel have good fundamentals, I'm not sure what your point is?

It's not like they don't carry over from game to game. They just translate differently.
 

LivewiresXe

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Don't the players who do well in Marvel not only play more games than Marvel, but played games BEFORE Marvel? Like, FChamp, Justin, and ChrisG all play a wide variety of games.
 

Lythium

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Yes, but ChrisG got good at Marvel before he was good at other games (and by that I mean started playing everything). But there's also Flocker and Noel Brown and pretty much every top Marvel player except JWong?

I mean, everyone has probably played something before. It's kind of a given. UMVC3 is a new(ish) game.
 

LivewiresXe

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Well, truth be told when I mentioned Marvel, I was actually factoring MvC2 in as well, which I should have specified. I'm not saying it's impossible to learn good fundamentals via the Marvel games. I just feel that you learn a "different set" of fundamentals or a different line of thinking, or something like that.
 

AprilShaw

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While on that topic, is there a game that will help fundamentals more?

Or is it just stick with what you like and work from there?

Guilty Gear taught me a lot about fighters, and I feel the skills you learn in that translate to any other fighter pretty well. You gotta be pretty good at everything to do well in GG, it's a tough game :p
 

Big-Cat

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Considering that the players who consistently do well in Marvel have good fundamentals, I'm not sure what your point is?

It's not like they don't carry over from game to game. They just translate differently.
I think the difference with Marvel is that it might be tougher to figure out what it is you did wrong. Tekken and Virtua Fighter, IMO, have it easier in this regard because there's not a whole lot of stuff going on. In Marvel, it would SEEM that your loss was because of something random and out of your control.
 

AprilShaw

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Marvel also has a lot in it that just straight up doesn't exist in other games. Like how important the incoming mixup is, or playing around hidden missiles, or those exchanges where both players are just DHCing to get the right counter. And abusing those things in Marvel 3 will take you pretty far on its own, which is why a lot of people can play marvel but not other games and vice versa. But obviously, at the top level, you need to have every part of your game polished, including the fundamentals.
 

LivewiresXe

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I think the difference with Marvel is that it might be tougher to figure out what it is you did wrong. Tekken and Virtua Fighter, IMO, have it easier in this regard because there's not a whole lot of stuff going on. In Marvel, it would SEEM that your loss was because of something random and out of your control.


Yeah, I know from the on/off time I've been playing TTT2 that when I lose there is literally nothing else I can blame my losses on other than making an improper decision or things that I myself have done. Plus, you really have to learn to pick your spots in that game...good lord does it feel like you have to learn when and when not to swing moreso than any other fighter I've played.
 

Kuraudo

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I grabbed BlazBlue: Chrono Phantasma from Play-Asia. Gonna get an edge on the rest of the competition and get serious. On that note, hopefully I'll see some of you guys at EVO if I can finally make it!

If Chrono Phantasma is gonna be there as a game by that time, I'm gonna be stepping my game up.
 

AprilShaw

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I grabbed BlazBlue: Chrono Phantasma from Play-Asia. Gonna get an edge on the rest of the competition and get serious. On that note, hopefully I'll see some of you guys at EVO if I can finally make it!

If Chrono Phantasma is gonna be there as a game by that time, I'm gonna be stepping my game up.

I haven't been following it, I just watched a Bo15 from that Madcatz event (might have been at TGS?) where a Litchi owned an Azrael. How does Noel look this time around? And Terumi/Izayoi?
 

LivewiresXe

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I haven't been following it, I just watched a Bo15 from that Madcatz event (might have been at TGS?) where a Litchi owned an Azrael. How does Noel look this time around? And Terumi/Izayoi?

I've pre-ordered it off Play-Asia like Kuraudo did, but to answer your Noel question, she's a good bit different. I'd probably say that she's the most different between iterations that she's been in terms of playstyle. On top of that, Optic Barrel got switched up a bit. There is no more short range Optic Barrel shot. 236A will throw out the mid-range one that was formerly 236B, while 236B now will throw out what was formerly 236C. That being said 236C now throws out something called Chamber Shot, which is like a shotgun-type move and almost looks like a Drive-less Bloom Trigger.

Noel in CP seems to be focused more on using her normals in combos and making them viable. Hell, Revolver Blast has an ender that can be done afterwards to make it safe. However, they seem to have really lowered her potential damage output, which I really think was entirely unnecessary. As a result, she's apparently back to B status.

With Terumi, I don't know much about him other than he has 6 Distortion Drives and his purpose is essentially to steal people's Drive meter to use DD's to inflict the pain. I suspect because of that, he can just make Hakumen feel the pain, but I don't have anything other than character design theory to base that off of.
 

Sarix

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I thought it was weird that they nerfed Noel's overall damage output. She already has short range and an unsafe mix-up game so it's a pest to get in sometimes for her; so why reduce the reward for when she does break through?

A lot of character tweaks in CP are changing some character's play styles overall a bit. Arakune's Curse now drains the gauge depending on the bug used, Tsubaki got a much better neutral game, Nu-13 now has a zoning and a rushdown mode, etc.

It's gonna be weird having to relearn the staff placement on Litchi's moves since a few of them now do the opposite orientation.
 

AprilShaw

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That's unfortunate with Noel. As long as she still has a solid rushdown game though I'll play her, even if her damage isn't great. I watched a set with a Noel and a Hakumen, and I gotta say, Hakumen looks like a beast this time around. Easy combos for like 4k+ O:
 

Lythium

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I thought it was weird that they nerfed Noel's overall damage output. She already has short range and an unsafe mix-up game so it's a pest to get in sometimes for her; so why reduce the reward for when she does break through?

Probs because Noel's damage is nuts.
 

Sarix

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That's unfortunate with Noel. As long as she still has a solid rushdown game though I'll play her, even if her damage isn't great. I watched a set with a Noel and a Hakumen, and I gotta say, Hakumen looks like a beast this time around. Easy combos for like 4k+ O:
It wouldn't make sense for ArcSys to overhaul a character like that at this point, Noel's still the same. Her damage is still considered above average it's just not explosive like in CS. Her Optic BarrelC got changed to a shotgun projectile too. Hakumen was a beast already in CSE so I wouldn't be surprised if they only added to him.
 

Rutger

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So strange not hearing Crispin Freeman voice Shizuo.
Trash/recycle bin is a great idea for a projectile. Shizuo looks fun, and I love the idea of fighting with a bunch of items from off the street.
Sadly I'm not interested in any other character there.

Is it true that French Bread is working on this game? I've seen people say they are involved, but nowhere official so I have some doubts. I wouldn't be surprised after watching some of it though, I'm hearing some reused sound effects, and it has the look of a FB game.
 

Minato

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So strange not hearing Crispin Freeman voice Shizuo.
Trash/recycle bin is a great idea for a projectile. Shizuo looks fun, and I love the idea of fighting with a bunch of items off the street.
Sadly I'm not interested in any other character there.

Is it true that French Bread is working on this game? I've seen people say they are involved, but nowhere official so I have some doubts.
Nothing confirmed yet, but I'm pretty sure it's French Bread developing while the Valkyria Chronicles guy is directing. The sprite work looks the same and it uses UNIB SFX (so I've heard). Just basing on similarities, but who knows.

I recommend checking out To Aru Majutsu no Index and Accel World anime if you haven't. You might like the anime of those two. It's action and focuses on male leads.

Shana and Oreimo you won't like probably. And each adaptation doesn't really live up to the source material.
 

Minato

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Is it true that French Bread is working on this game? I've seen people say they are involved, but nowhere official so I have some doubts. I wouldn't be surprised after watching some of it though, I'm hearing some reused sound effects, and it has the look of a FB game.
Confirmed http://dengekionline.com/elem/000/000/732/732068/

Frenchbread really is working on this.
 
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