This has been discussed way too much over the past few months. Everything has already been said multiple times over, both in wobbling's defense and against it. Sadly a lot of people against this tactic have expressed their opinions very immaturely, and this is extremely disappointing. This whole community needs to man up and start treating our game like a real fighter. There are things in every good game that, when not looked at in an improper light, seem impossible to overcome. This shouldn't be one of them.
1.) "Don't get grabbed" is an excellent solution to this technique. You're just reading it the wrong way. You're taking it as a challenge, you're taking it too literally. It's not what the saying is suggesting you do, because quite frankly I've never seen a match where a player didn't get grabbed a couple times unless they really sucked. You should take the saying as a guideline. Read between the lines as to what it's insinuating. It's saying to play smart, to play cautious, to recognize the strengths of your opponent and do all in your power to circumvent them. Example: when I play Jigglypuff, my mindset is "don't get Upsmashed or Uaired". Guess what? It still happens, and I accept that. It's part of the game. But when you go into a match knowing what to look out for, and you know how to properly avoid it, you end up getting hit by it far, far less often.
2.) Don't ever compare tournament/skill rankings when you're discussing how well someone does against you in a friendly. Those are for fun, grudge matches or not. Leave them at that. Same thing goes for saying "he doesn't do as well without the infinite as he does when he uses it." Guess what, I can't remember the last time I lost to a Fox that agreed not to use Upsmash the entire match. When you take away options, you obviously decrease the potential of the character.
3.) The IC infinite isn't ruining the game, nor will it ever. You're exaggerating a minor hurdle, blowing it way out of proportion, then saying we had best stop the technique before it claims any more victims. Bull ****. It's one character, with one technique, that requires a lot of mistakes and negligence on the opposing side before the IC player can take advantage. You might be pissed that you feel the reward is far too great for having gotten grabbed once, but tough luck. It isn't the simplest grab in the world to get, and tons of characters have a plethora of options for keeping the IC's out of range of a grab. Not to mention you can just incapacitate or kill nana, and the problem is solved. Also don't forget, that's only 1 stock out of 4. Which occurs usually in 1 match out of 3.
4.) Morality doesn't come into play when it comes to a competitive match. End of story. Stop *****ing that your opponent is using gimpy, easy, skill-less, or efficient methods for disposing you. Nobody cares that you hate losing to certain technique. Learn to get around things in this game, you might actually improve in the process.
5.) Few people seem to be giving Rob the respect as a player he deserves. I can attest that he is, in fact, an excellent player with a deep knowledge of his character and its matchups. He won a tourney, beating Caveman in the finals. And from the accounts I've heard, it wasn't a narrow victory. I don't believe Wobbles lost even one single game that entire tourney. That speaks far more for his skill than it does one technique.
King Out