Vid: Z1gma(Fox) Vs Tonsana(Ganon)
This match is from 2008, I think, lol.
Z1GMA: 30 - 70
Comment: Fox ***** us in Close Range and Long Range
- We **** him in Middle Range and in the air.
He's quick and can shut us down with his fast attacks.
Don't get stuck in his Utilt Combos at low%, as they'll deal 40%+.
His Usmash kills us at around 115%.
His lasers will deal a little damage, but that's pretty much it.
He's not Falco, ya know.
G~P: 30-70 (EDITED FOR CLARITY).
typically fox is a good character with a glaring weakness that only a few characters can take advantage of truly. sadly ganon is not one of those characters, which means that fox can cause serious problems for us, his u-smash is far too powerful for a vulpine creature, which kills us about 120% with DI.
the one thing that makes this slightly bearable is the face that d-air will destroy fox if we can actually ladn it, and the fact that his lasers don't stun.
if we get in the right position, we can chain d-tilt's till a relatively high percentage. and because of his insane fall speed it appears offstage tipman gmping is a pretty effective way of fox-hunting
edit: i almost forgot, his stupidly high speed means hell be moving around us and we can hardly keep up. also his d-air approaches are extremely hard for us to block/punish
A2ZOMG: 40/60
Fox isn't that bad for Ganon. You lose little by waiting in this matchup, while almost all of Fox's kills require you to first make a mistake that is either whiffing or failing to angle your shield correctly. And the key thing is almost all of his kill moves and KO setups are unsafe on block. Due to Fox's low horizontal air mobility and low range, he generally is easy to punish on block, and this is a matchup where your shieldgrab is VERY useful.
Thunderstorming is great in this matchup as long as you aren't too predictable with it. He's not exactly very good at punishing it. Flame Choke combos are awesome on Fox and not unreasonably hard to set up due to his low range. Waiting in Dash Attack range is a good way to pressure him. Also edgeguarding him is low risk and high reward. You don't have to take too many risks to get into Fox's comfort zone and pressure him into making mistakes. The only reason why Ganon loses is pretty much just because of lasers by default giving Fox the lead.
Vermanubis: 30:70
Comment: Fox is really difficult to deal with for a lot of reasons:
1. He can shinestall, which makes it really hard to punish him in the air.
2. Can kill us about as early as we can kill him with the exception of our Fsmash or gimp.
3. Can poke Ganon easier than **** with his DAir.
4. Can gimp Ganon with little issue.
But, the good is that he is incredibly easy to gimp, his camp game isn't too great and if you can predict his shinestalls, he's a bullseye in midair. We by far outdo him in the air. Our DAir makes it really risky for him to approach us as well.
Also, would it be a good idea to post vids if we have them? I'll just follow Z1g's lead with his video I guess.
http://www.youtube.com/watch?v=g-LFrC7D_lc
This match is from 2008, I think, lol.
Z1GMA: 30 - 70
Comment: Fox ***** us in Close Range and Long Range
- We **** him in Middle Range and in the air.
He's quick and can shut us down with his fast attacks.
Don't get stuck in his Utilt Combos at low%, as they'll deal 40%+.
His Usmash kills us at around 115%.
His lasers will deal a little damage, but that's pretty much it.
He's not Falco, ya know.
G~P: 30-70 (EDITED FOR CLARITY).
typically fox is a good character with a glaring weakness that only a few characters can take advantage of truly. sadly ganon is not one of those characters, which means that fox can cause serious problems for us, his u-smash is far too powerful for a vulpine creature, which kills us about 120% with DI.
the one thing that makes this slightly bearable is the face that d-air will destroy fox if we can actually ladn it, and the fact that his lasers don't stun.
if we get in the right position, we can chain d-tilt's till a relatively high percentage. and because of his insane fall speed it appears offstage tipman gmping is a pretty effective way of fox-hunting
edit: i almost forgot, his stupidly high speed means hell be moving around us and we can hardly keep up. also his d-air approaches are extremely hard for us to block/punish
A2ZOMG: 40/60
Fox isn't that bad for Ganon. You lose little by waiting in this matchup, while almost all of Fox's kills require you to first make a mistake that is either whiffing or failing to angle your shield correctly. And the key thing is almost all of his kill moves and KO setups are unsafe on block. Due to Fox's low horizontal air mobility and low range, he generally is easy to punish on block, and this is a matchup where your shieldgrab is VERY useful.
Thunderstorming is great in this matchup as long as you aren't too predictable with it. He's not exactly very good at punishing it. Flame Choke combos are awesome on Fox and not unreasonably hard to set up due to his low range. Waiting in Dash Attack range is a good way to pressure him. Also edgeguarding him is low risk and high reward. You don't have to take too many risks to get into Fox's comfort zone and pressure him into making mistakes. The only reason why Ganon loses is pretty much just because of lasers by default giving Fox the lead.
Vermanubis: 30:70
Comment: Fox is really difficult to deal with for a lot of reasons:
1. He can shinestall, which makes it really hard to punish him in the air.
2. Can kill us about as early as we can kill him with the exception of our Fsmash or gimp.
3. Can poke Ganon easier than **** with his DAir.
4. Can gimp Ganon with little issue.
But, the good is that he is incredibly easy to gimp, his camp game isn't too great and if you can predict his shinestalls, he's a bullseye in midair. We by far outdo him in the air. Our DAir makes it really risky for him to approach us as well.
Also, would it be a good idea to post vids if we have them? I'll just follow Z1g's lead with his video I guess.
http://www.youtube.com/watch?v=g-LFrC7D_lc