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It could do a lot of things, but I imagine no matter how it's applied it will be a gimmick in the end. I thought about how cool a lot of things could be on the Wii, but a lot of them turned out as rarely-used gimmicks.Then again, we don't know exactly how the vitality sensor will work, so why knock it now? It could help to put you in the mood of a game, say, applying different pressures in a stealth game or something, or squeeze your finger to get the tension rising, signaling something is coming? Say in a Silent Hill game? That'll put you in the mood and give you nightmares!
One game i need to know about: The Grinder.Also, I will let you know if I play Assassins Creed II. I want to play too lol.
EDIT: Assassins creed II is playable, but you need to have Media access to play it.
My cousin just told me the gameplay is stealthier than the last one. It's over all control is much better, and the missions are more in depth. I'm envious right now. lol
Well I wasn't really planning on gettin RS2, in fact I can't even figure out why they are making a sequel; the first one was a Wii release title, I guess it sold well enough to justify a sequel though.Red steel will be bundles with WMP, so no worries if you want it for Red Steel 2
He said it would definitely use it, and may use it exclusively.Well I wasn't really planning on gettin RS2, in fact I can't even figure out why they are making a sequel; the first one was a Wii release title, I guess it sold well enough to justify a sequel though.
It's mostly in case Miyamoto decides to make the new Zelda game fitted out for Motion Plus, he mentioned it at the round table that it would use Motion Plus if it [Motion Plus] sold well enough.
And for some reason I can't seem to think of the name of games that come out the same day as a new console...it's on the tip of my tongue...
I just get annoyed when people present opinion as fact.I'm not saying you are wrong, but it's unfair to say that someone else is wrong because these bull**** rankings are higher.
Opinions are qualitative, that is to say they are subjective. Facts are objective, that is to say independent of individual consciousness. Saying something is better than something else is opinion, not fact. Providing data showing something received a better review average is not open to interpretation like my personal belief.Isn't an opinion a fact to someone?
Final Fantasy is overrated. To me, that is true. But to others, it's wrong. The opinion part comes in whether or not you agree.
But, I get your point.
Its both.Final Fantasy is overrated. To me, that is true. But to others, it's wrong. The opinion part comes in whether or not you agree.
I love Final Fantasy to death, and I agree that it is overrated. Only about half the games in the main series are must-plays, the rest is an acquired taste.Isn't an opinion a fact to someone?
Final Fantasy is overrated. To me, that is true. But to others, it's wrong. The opinion part comes in whether or not you agree.
But, I get your point.
What about SRPGs like FFT, Advanced Wars, Fire Emblem or Disgaea? I don't like turn based RPGs much either but I find SRPGs strangely refreshing.Well, off topic, but it comes down to the fact I hate most turn-based RPGs. I just cannot enjoy the gameplay, but Penny Arcade's combat system was awesome.
I'm kind of like this as well, except only with console games. I have no problem with turn-based handheld games, but as soon as it's on a tv screen or a computer, I lose a lot of interest.Well, off topic, but it comes down to the fact I hate most turn-based RPGs. I just cannot enjoy the gameplay, but Penny Arcade's combat system was awesome.
omg, speaking of which, where the **** is Episode 3? Penny-Arcade. Not Half-Life 2.Well, off topic, but it comes down to the fact I hate most turn-based RPGs. I just cannot enjoy the gameplay, but Penny Arcade's combat system was awesome.
Actually my first thought was "Where's the master sword?" followed immediately by "She must be it."Gentlemen, I present to you the infamous Zelda artwork presented at Miyamoto's roundtable
I got it from the Nintendo press site (username and password thanks to my bros)
The theory is that the girl behind Link is the spirit of the Master Sword, and that you will be switch her between this form and the Master Sword depending on the situation (say for combat or puzzles that require two people.)
Her head is the edge of the blade, the green jewel in her chest is on the tip of the handle (just before the blade begins,) the pattern on her legs matches that of the Master Sword's handle, the two yellow lines coming out of the jewel are the same as those extending from the jewel on the Master Sword which continue onto the blade, and her waist matches the disk thing just above the jewel on the Master Sword.
Considering this is the model of the TP Master Sword we can only assume it's a direct sequel, I guess.
Did I blow your minds?
Actually, it works all the time and has highly contributed to their ongoing success. Think Mario and Pokemon. Kirby as well. And Tetris.I am definitely glad that Nintendo is dividing their games into two genres. Mixing core games with noob games just doesn't work. SSBB was sadly headed in that direction. Hopefully, if there is one, SSB4 will fit in the hardcore genre.
We actually beat you by about 3-4 weeks. Sorry mang.Edit: The Zelda thread beat me by an hour getting this photo on, I took it from my bros. Also, am I the only one who thinks Link's shield looks a little too flat and round? I don't see any of the usual designs like the protruding Triforce and surronding designs, it's just flat. Of course, this is just artwork so they were probably just too lazy to draw it on.
You just responded to a post from a month ago today.We actually beat you by about 3-4 weeks. Sorry mang.
Hahahaha, I thought this was the Zelda thread. Awesome.You just responded to a post from a month ago today.