JuxtaposeX
Smash Lord
Do NOT fireball him at close range when he has a fully charged aura sphere, it's going to eat the fireball and destroy your face while you're still in the fireball animation. Same thing applies to Samus.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
May have to teach another class this weekend. Wanted to play SSBB , MvC3 (Cap. A, Wesker & Chris) & MK9 (Kabal) this weekend guys...let's hope4the best.i just hope this new job doesnt tell me to wrk xD
Me too :D.I'm "EXTREMELY" good at the Yoshi MU too :3
Platforms are good. Brinstar and Battlefield are normally good choices. Personally I have no problem with Lylat and Yoshi's for certain MUs. Rainbow isn't bad either.What are some stages Mario has an advantage on?
I really don't know if platforms are a good or bad thing.
You shouldn't. Mario's dtilt only has some use at kill percents in which you can bait a spot dodge and land a Usmash. That's about it and even then it shouldn't be used all the time.Why is Mario's dtilt a bad move at, say, 70%?
As in, you have the choice to catch a landing with something, why prefer anything over dtilt at higher (non-kill) percentages?
I second this.using dtilt at low % and landing it give opponent a chance to punish the lag..
Dtilt is very slow and offers little shield stun if the opponent shields the hit. If you don't hit, you're eating something heavy as punishment.You aren't answering my question at all lol.
Not sure what you're lookin for, guy.lol answers given still suck
Other moves just set up for more damage (or a kill), easier. Dtilt isn't really something you need to hit with in that position. You could catch their landing with Dsmash which could set you up for a low percent gimp, or you could read their landing and grab or something similar, racking up more damage. It's somewhat difficult to get a good amount of damage out of Dtilt outside of a couple gimmicks.Why is Mario's dtilt a bad move at, say, 70%?
As in, you have the choice to catch a landing with something, why prefer anything over dtilt at higher (non-kill) percentages?
Fixed. Get your directions right.Or maybe he had a legitimate question? It doesn't seem like the stupidest troll question to ask. He could have asked, "Why should I ever not be using Down-B?", which is a question everyone already knows the answer to. You should always be using Down-B, because it's the best move ever.