RR just gave us brawl results. How about some recent melee results? Last 3 or 4 melee nationals, top 32 or so. I'm not about to go digging around the melee boards for them, when I see that it's basically all fox, jiggs, and peach in the vids.
I'm sure someone has compiled data for both games, but I'm certainly not going to because that's a lot of effort, and I really don't care that much.
Also, percentage doesn't matter. You're
entirely wrong on that count.
I see where you're going with that, but it DOES matter, just a little. There are clearly enough characters in Melee to be used competitively, as well as Brawl. But if Melee has 5 characters and Brawl has 6, is it really a victory for Brawl balance?
Why would it? Brawl is more balanced, with a more variable metagame. Doesn't matter if Melee has less unviable characters, it also has less viable characters. Which game is deeper and better for competition, the game with 4 evenly matched characters and no others, or the game with 5 evenly matched characters and 100 unviable ones?
Once again, I get that a game with 6 viable characters is better than 5, but if almost all of the cast is not viable, it clearly isn't MORE balanced. It is LESS balanced from a developer's standpoint, but has MORE variety from a competitive standpoint. Which is fine. But that's not balance, that's variety.
Sure, it is better to have more viable characters, and that will tend to lead to a better competitive game. That game may be more balanced among the upper tier, but overall it is considerably worse.
Way to completely misinterpret my argument. The difference between melee's learning curve and Brawl's learning curve is the jumpiness. Brawl is fairly linear; melee has a gigantic barrier near the beginning. Brawl is hard, but the difficulty doesn't have many large springs. You gradually get better and better. In melee, it's similar to that... once you reach a certain level. It's like comparing two graphs: f(x)=x (brawl) and f(x)=x+100 (melee). The skill level required still reaches towards infinity, but there's just this ridiculous jump near the beginning of melee. Is this bad for the competitive nature of the game? No, but it's lousy design because people who aren't already really into the game are going to be driven away by how ridiculously difficult it is! Even outside of competitive play, how easy it is to just flat-out kill yourself can't have avoided you. The game is ridiculously fast, and incredibly unforgiving, which inherently leads to a high curve starting out. Also, "nearly identical"? Smash's command scheme is very bizarre-I've struggled in explaining it to most of my friends ("no, upB is your third jump"). Add a ridiculously high speed and a very fast falling speed, plus really tiny ledgegrab ranges, and you have a murderous game on your hands. People don't like that. If you're into that, you're a minority figure. And simply put, "easy to learn, hard to master" sums up only 2 of the smash games-the other is "hard to learn, hard to master". Guess which is which.
Your friends are idiots then, because when I was, what, 12 years old when the original Smash 64 came out. It took me like maybe a day to understand the control scheme. It's ****ing easy, and if you disagree you're stupid.
I remember when I watched my first high level gameplay. I was MEZMERIZED. It was INSANE the **** I was seeing, and I wanted to be able to do that awesome ****. I watch Brawl matches, and there is no spark that really puts me in AWE.
Learning is fun, and pulling off things that are difficult is fun. I'm terrible at 3rd Strike, but every now and then I'd do things right (kara-karakusa, combo into super, stun my opponent, parry, etc.) and those SMALL moments were monumentally fun. It was fun to slowly see improvement in Melee, and it was the same for 3rd Strike.
Now I can't say that getting things much easier isn't as fun or more fun, but I have a very good counterpoint to what you consider a negative. I consider it a HEAVY positive.
Who were you gonna hate on, street fighter? Guilty Gear (hey, at least they're on the same console)?
It doesn't matter. That negativity came from the melee community being threatened by a new, different game that they didn't like. In short, it doesn't matter what caused you guys to become arrogant *******s, what matters is that you did.
If I recall correctly, it took a decent amount of time before Melee players came out of the woodwork to trash Brawl. It was after they played it enough to know that what they had was clearly not a superior product, and clearly not to their liking.
I am an extreme example of that, playing it for 2 years before I gave up on it.
I may be arrogant, but at least I have some substance with which to back myself up. It may be annoying how arrogant I am, but I find it equally annoying how ignorant others are.
Really? REALLY? That's a wonderful baseless claim you just made there. I have nothing against the melee community, or rather, I had nothing against them until they started shouting bull**** at brawl. In every single case that I have documented, the brawl community has been accepting and forgiving, and the melee community has continued to spout **** about us for playing a "worse" game.
I've been in person with both Melee and Brawl players, and let me tell you, in terms of the amount of *******s, it is NEAR IDENTICAL. This applies to ONLINE AS WELL.
OHHHHHHHHHHHHHHH Answers.com. Wow, you trumped my argument.
A opinion is just "I think X," which is why unsupported opinion does not exist. Again, I can like Vanilla Ice cream all I want. I don't have to have a reason nor do I need to have tried other ice cream because it's an opinion. I don't have to have a reasons. Opinions, BY DEFINITION, have no reasonable backing and is subjective. This is the definition I posted from a dictionary.
And no, the argument was "Which is better." Which is "the best," is also an opinion and does not require any facts because it is an opinion. I shouldn't have to sit here and try to explain something any grown person should know..
So I guess what you are saying is that no one is right nor wrong, but every response is just that persons opinion? If you would have been on the debate team in high school, every match would've ended in a draw.
Also, you're opinion is wrong because you are stupid.
You don't use opinions because anyone who has a passing grasp with English know there is no rhyme or reason to an opinion. Again, I can like any flavor of ice cream I like, and I don't think anyone would take an argument about ice cream seriously.
This man loves his ice cream.