TheCJBrine
Smash Legend
But Min Min was chosen, with Sakurai saying why; this isn’t relevant and doesn’t mean much if anything.Plus, because they didn't take the opportunity to make Spring Man playable AND replace AT Spring Man with Springtron whenever Fighter Spring Man is played, that makes your opinion even closer to fact.
As said by others, a model already existing with some animations that could be worked into a fighter would just lighten the load a little; for the model itself, it’d probably just need some tweaks. ATs are already disabled on certain stages, sometimes seemingly for no reason. A lot of stages do that. They could certainly tie that functionality into fighters if they wished. They’d already be easier to make than a completely new fighter.
Now, will they promote an AT? At this point, probably not, but I believe it’s due to other, more reasonable factors, like some characters/companies being prioritized over others, but Sakurai and Co. still wanting to represent more even if they couldn’t make them playable in the time given. From what we’ve gotten, such as the Bomberman mii costume looking like the AT (also indicating they decided to give more to Bomberman, and it was later for Pass 2 instead of Pass 1, suggesting they decided the AT wasn’t good enough), I really don’t understand the reasons people usually present against ATs. Maybe Nintendo won’t ask for an AT character, maybe they nor Sakurai want them, but they certainly could, as it’s possible they had considered some as playable characters previously but wanted others as fighters more.
No reason to stifle the AT discussion imo. Some characters could have stuff going for them, even, but of course they may not.
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