The only thing that makes me doubt Konami somewhat is that they did license a lot of stuff (including 34 Castlevania songs and a few Metal Gear remixes, lest we forget) to Smash, but then again Konami's licensing has in the past few years worked on the condition that Konami gets at least a decent cut of the pie. Now I don't have the exact figures, but I assume that is the case after Konami allowed a mobile Castlevania clone to rebrand with the Castlevania license.Considering how unreasonable Konami was acting in 2015 and Square-Enix’s relationship with Nintendo, it must have been Konami Sakurai was referring to.
This comment I made led me to create this...
This is not a character morality alignment this is more about the Alignment of the idea of the smash character pick.
Chaotic Evil- MUST KEEP AWAY FROM SMASH FOR THE SAKE OF REALITY!
But, since a Shrek fighting game (with sponsorship from Tony's for some reason) was unrealistic to begin with, and Shrek Super Slam still was a thing that released, that means that reality is already shattered and...
SSBU X Shrek is inevitable.
SSBU X Shrek is inevitable.
It would make some sense. While I doubt that Ryu was worked on with Ultimate in mind - at least initially - Iwata's death and final request to Sakurai did have a major effect on the latter three characters' development since Sakurai started focusing on Ultimate. It might be a major reason why and impacted Smash 4 so heavily too for multiple patches - since Sakurai focused on Ultimate he might not have seen Bayo especially as too dominant...That was likely just timing, and that Ryu, Cloud, Corrin and Bayonetta were being worked on for smash 4 AND Ultimate at the same time
idr where I saw that claim but it makes sense
Until he saw MKLeo's Bayo destroy Plup's Ridley, and reportedly shook his head in dissapointment.