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Official DLC Speculation Discussion Volume II

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Pillow

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Þ confirmed to move to Brazil for competitive Smash slander.


Btw in terms of REAL fighting game news, that Roundtable thing's in a few hours and the final Guilty Gear Strive base character leaked, yet another example of why Sol should be in Smash
It’s Not who I wanted, but this is good too
 

SNEKeater

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I just got the True Ending of Bloodstained: Ritual of the Night and now I declare myself the #2 Miriam supporter for Smash after Cutie Gwen Cutie Gwen . The game is so, so good. It's basically Castlevania but without the name. The soundtrack slaps.

Also, this song would be perfect for a Miriam Smash reveal. It's great:

 

SharkLord

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I just got the True Ending of Bloodstained: Ritual of the Night and now I declare myself the #2 Miriam supporter for Smash after Cutie Gwen Cutie Gwen . The game is so, so good. It's basically Castlevania but without the name. The soundtrack slaps.

Also, this song would be perfect for a Miriam Smash reveal. It's great:

Bloodstained was the first game in recent years where I really sunk all my time into it. This is what solidified metroidvanias in my interests. Heck, I even made a DLC pack for it.
It... Could use some work, in hindsight. Some of the ideas presented there are a bit shaky. Granted, it was my first major project, so...
 

Ben Holt

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Unless Gramps takes flight at any point the clouds will most likely still be there. If what we saw is what we get, then the hazards off changes would likely just be that Gramps doesn't move his head.
I always wanted an option to turn buoyancy off. It's definitely possible, as many Spirit Battles deactivate water.
It would make Jungle Japes and Pirate Ship better stages.
 

Pillow

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I just got the True Ending of Bloodstained: Ritual of the Night and now I declare myself the #2 Miriam supporter for Smash after Cutie Gwen Cutie Gwen . The game is so, so good. It's basically Castlevania but without the name. The soundtrack slaps.

Also, this song would be perfect for a Miriam Smash reveal. It's great:

I’d support Miriam, but only after Alucard becomes playable. It’d feel wrong if she got in before him, as his game was the clear inspiration for hers (and was created by the same guy).

If I’m allowed to voice criticism for the game, I’d say I wish it used sprite art instead because I found the 3D look to be kinda of cheap looking and ugly. Gameplay was perfect though.
 

Cutie Gwen

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I just got the True Ending of Bloodstained: Ritual of the Night and now I declare myself the #2 Miriam supporter for Smash after Cutie Gwen Cutie Gwen . The game is so, so good. It's basically Castlevania but without the name. The soundtrack slaps.

Also, this song would be perfect for a Miriam Smash reveal. It's great:

Now play Zangetsu and Bloodless modes
 

MBRedboy31

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I always wanted an option to turn buoyancy off. It's definitely possible, as many Spirit Battles deactivate water.
It would make Jungle Japes and Pirate Ship better stages.
Spirit events that disable buoyancy just make you drown nearly instantly, don’t they, IIRC? It’d make for a super volatile stage since the blast zone would essentially be right below the stage’s ledge. I’d kinda like to see that; it could be a silly casual mode.
 

Ben Holt

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Spirit events that disable buoyancy just make you drown nearly instantly, don’t they, IIRC? It’d make for a super volatile stage since the blast zone would essentially be right below the stage’s ledge. I’d kinda like to see that; it could be a silly casual mode.
No. It just ignores the water as if it were just falling.
 

SMAASH! Puppy

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I always wanted an option to turn buoyancy off. It's definitely possible, as many Spirit Battles deactivate water.
It would make Jungle Japes and Pirate Ship better stages.
I'd personally find it pretty jarring, but I can't really say no to more options.

---​

I think it would be cool if they added an underwater stage that uses Mega Man water physics (higher jump, but that's about it) or gives everyone infinite jumps (because they can swim) or something.

The characters that take damage in water get some visual changes. For example, Sonic wears a life jacket, and Charizard has a protective glass bowl over its tail flame.
 

Shroob

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Lowkey, I had no ****ing idea that P/M's reveal trailer was, well, a reveal trailer. I saw the "Not actual gameplay footage" sure, but at the same time, we saw that at the end of the Direct as well, and it wasn't Smash.


I dunno what it was, just, the way they presented the trailer, up until I saw Final Destination, REALLY convinced me it was a DLC for XB2 or a sequel lol.


That, and, I guess I just wasn't expecting them to open with Smash for some reason. :drshrug:
 

MMXZero

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Come on bruh, you really telling me this company couldn't care enough to do basic research on an incredibly popular IP which also holds popularity in Japan with Odyssey having a Japan exclusive Switch port and that Ubisoft wouldn't go "Surely you'd want Ezio, our most popular AC character?" Odyssey was expected to hit the big time in Japan and ended up hitting it high on the charts, second only to Super Mario Party on launch week?
Honestly? Yeah. My personal opinion regarding Mii costumes are essentially the characters Nintendo don't care to have as playable characters, but have a lot of fan support. It's a cheap way to have those franchises represented while checking off a proverbial check box to appease fans of that series.

I also don't think Ubisoft would care either since they have a tendency to label everything as "iconic" in their marketing to the point of meme status.
 

Golden Icarus

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I just got the True Ending of Bloodstained: Ritual of the Night and now I declare myself the #2 Miriam supporter for Smash after Cutie Gwen Cutie Gwen . The game is so, so good. It's basically Castlevania but without the name. The soundtrack slaps.

Also, this song would be perfect for a Miriam Smash reveal. It's great:

Speaking of spiritual successors to classic action platformers, have any of y'all ever played The Messenger? It’s a platformer/metroidvania styled after Ninja Gaiden. High key, it’s one of the best platformers I’ve ever played. I probably enjoyed it more than any Ninja Gaiden game, and I might even say it’s my absolute favorite metroidvania.

Here's a track from it that would be perfect for Smash:
 
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Lamperouge

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Lowkey, I had no ****ing idea that P/M's reveal trailer was, well, a reveal trailer. I saw the "Not actual gameplay footage" sure, but at the same time, we saw that at the end of the Direct as well, and it wasn't Smash.


I dunno what it was, just, the way they presented the trailer, up until I saw Final Destination, REALLY convinced me it was a DLC for XB2 or a sequel lol.


That, and, I guess I just wasn't expecting them to open with Smash for some reason. :drshrug:
I had my doubts from the start that it was a sequel/DLC expansion because it was using the exact same assets and it's been three years since the game released, so it would've been a bit odd to announce new content for it IMO. That, and they didn't bother to have voice acting for most of the characters.
 

Ben Holt

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I had my doubts from the start that it was a sequel/DLC expansion because it was using the exact same assets and it's been three years since the game released, so it would've been a bit odd to announce new content for it IMO. That, and they didn't bother to have voice acting for most of the characters.
Same. I knew it was Smash because it was Xenoblade 2, and it already got an expansion. Would be about like announcing Mario Odyssey DLC this late (Which I wouldn't object to, though. Mario is my favorite.).
 

7NATOR

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If Steve and Sephiroth were the extra 1-2 Fighters Sakurai was talking about if there was Extra DLC, then that does bring some stuff to question

-Ryu Hayabusa. We know Koei talked to Nintendo sometime before the launch of the game, because of the Fatal Frame Spirits and Assist. We also know that FP1 was decided sometime in less than a year since the Development team did not know about DLC until sometime around or after Janurary of 2018. It does bring into question why Ryu was not in FP1, with all the rumors and stuff

-Capcom and Namco. Why they have not gotten a Fighter so far. It's possible both these companies could still be represented in FP1, but it does beg the question
 

RouffWestie

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I was watching Joel livestream it on my phone off to the side of my nightstand while the TV was on, so I actually feel mildly justified in not realizing it was a Smash trailer until I saw the shot where Rex ran up to her.
 
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Hydreigonfan01

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Lowkey, I had no ****ing idea that P/M's reveal trailer was, well, a reveal trailer. I saw the "Not actual gameplay footage" sure, but at the same time, we saw that at the end of the Direct as well, and it wasn't Smash.


I dunno what it was, just, the way they presented the trailer, up until I saw Final Destination, REALLY convinced me it was a DLC for XB2 or a sequel lol.


That, and, I guess I just wasn't expecting them to open with Smash for some reason. :drshrug:
Reminded me of what they did with Joker's reveal at the 2018 TGAs.
 

StrangeKitten

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Lowkey, I had no ****ing idea that P/M's reveal trailer was, well, a reveal trailer. I saw the "Not actual gameplay footage" sure, but at the same time, we saw that at the end of the Direct as well, and it wasn't Smash.


I dunno what it was, just, the way they presented the trailer, up until I saw Final Destination, REALLY convinced me it was a DLC for XB2 or a sequel lol.


That, and, I guess I just wasn't expecting them to open with Smash for some reason. :drshrug:
I had the opposite reaction. When Rex said Pyra was missing, my immediate thought was "Because she went to Smash". And then I couldn't help shake the feeling that my inclination was right. And then I saw FD. What surprised me was that Rex wouldn't be joining her (sans the final smash and at least one of the taunts, of course)
 

Ben Holt

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Random thought:
If Rayman ever becomes a playable fighter (I'm 90% convinced he's either a Fighter or Deluxe Mii Brawler), I hope that his "gimmick" is that his aerial moves stop all momentum as they come out so he stays in place(imagine Jigglypuff's Pound). That's how Rayman's aerial moves work in Rayman Legends. That would make him the king of aerial combat, which would be fitting for a Platforming mascot.
 

RouffWestie

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Reminded me of what they did with Joker's reveal at the 2018 TGAs.
Speaking of that, did anyone else immediately know it was Joker in Smash then? I didn't know anything "going ons," with Persona, and never paid much attention to it, so I didn't really expect there to be any other types of announcements. Also, something about the dialogue tipped me off early on, like it felt to obviously hinting at Smash.
 

NonSpecificGuy

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As soon as I see “not actual gameplay” I know what it is. It’s just a matter of me figuring out who as fast as I can. I figured out Pyra pretty freaking fast. And then when Mythra didn’t show up when he was asking for her I was like “oh ****”.
 

StrangeKitten

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Random thought:
If Rayman ever becomes a playable fighter (I'm 90% convinced he's either a Fighter or Deluxe Mii Brawler), I hope that his "gimmick" is that his aerial moves stop all momentum as they come out so he stays in place(imagine Jigglypuff's Pound). That's how Rayman's aerial moves work in Rayman Legends. That would make him the king of aerial combat, which would be fitting for a Platforming mascot.
That's a cool concept! Would make landing tough for him, though. Just give him Wolf's airspeed and he's good to go.
 

Verde Coeden Scalesworth

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"Not actual gameplay footage" didn't make me think of Smash. It made me think of Xenoblade DLC in general. Smash was the awesome surprise at it. We see tons of trailers for DLC, not just Smash, so it's not where my mind went.

Very pleasant surprise indeed~ And the first thing no less.
 

SMAASH! Puppy

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Random thought:
If Rayman ever becomes a playable fighter (I'm 90% convinced he's either a Fighter or Deluxe Mii Brawler), I hope that his "gimmick" is that his aerial moves stop all momentum as they come out so he stays in place(imagine Jigglypuff's Pound). That's how Rayman's aerial moves work in Rayman Legends. That would make him the king of aerial combat, which would be fitting for a Platforming mascot.
I should note that this isn't a complete halt in momentum. You can still move while attacking and can't stall indefinitely by attacking.
 

Lamperouge

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I'm glad it was for Smash though because I had a frame 1 reaction to seeing the Cloud Sea and immediately became a hot mess and started praying for that invite to show up while watching lol.
 

Ben Holt

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That's a cool concept! Would make landing tough for him, though. Just give him Wolf's airspeed and he's good to go.
If it's anything like Rayman Legends, only the first aerial move would stop his momentum. Any subsequent moves would still come out, but as he's falling. IE, he can't abuse aerial moves to float forever. He'd likely also be able to slow his falling with his hair spin, as that's his primary platforming gimmick.
 

Golden Icarus

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Random thought:
If Rayman ever becomes a playable fighter (I'm 90% convinced he's either a Fighter or Deluxe Mii Brawler), I hope that his "gimmick" is that his aerial moves stop all momentum as they come out so he stays in place(imagine Jigglypuff's Pound). That's how Rayman's aerial moves work in Rayman Legends. That would make him the king of aerial combat, which would be fitting for a Platforming mascot.
I think that's a great idea! Rayman Legends has very floaty gameplay in general, so I always pictured him as another slow falling lightweight. Also can I just say his playstyle in Legends literally feels like it was ripped straight from a Smash game. He would translate to Smash so well.
 
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