Yes and no. She does get brought up, but the conversations tend to go like:
"She's iconic."
"Yeah."
And then it drops for a full week or so, until someone else lists Square again or complains that Lara isn't brought up as often as she should.
It's sort of become a weird cycle with her.
Eh, I just rarely see movesets even considered- as if no creativity were able to be put in it. This is my idea:
STYLE: Action Survival
Standard Special: Dual Pistols. Lara holds B and rapidly fires her pistols. Once she hits a target, it locks on. When locked onto a target, she cannot Shield or Dodge without releasing B. However, if she does use the Shield button, this gives her the ability to lock onto a second target if they are near the first target, and each of the two targets gets hit at half speed (as they each only have one pistol locked on). Lara has full mobility while shooting.
Side Special: Bow and Arrow. Lara can press the combination multiple times to switch arrow types, indicated by a meter on the bottom. The options are
- Standard Arrow (slightly faster than others)
- Fire Arrow (slightly more damage)
- Poison Arrow (Damage that Lingers)
- Explosive Arrow (Slightly More Radius of Damage
- Piercing Arrow (can go through opponent and hit multiple)
Up Special: Skilled Climber. Lara throws out a grappling hook. It is longer than the average tether grab, and Is able to be aimed. If it lands, Lara climbs up the rope, and then can continue to climb up the stage with her pickaxe, by another half of the rope’s length- regardless of the angle. The hook will also cause average damage if it lands on an opponent, and will push them out of the way to securely attach to a ledge if Lara is in the air.
Down Special: Endure. Lara is known to survive, and this move helps her in multiple ways. For several frames once pressed, Lara will enter an invincible mode. This will mean she can survive a couple of hits without taking damage or knockback, break a counter used on her, move through rapid fire attacks. It is also used passively to help her survive for slighter longer when swimming, and passively keeps her from taking damage or effect from stage hazards.
OTHER: In stark contrast to other characters, and to emphasize that Lara is a human thrown into other worldly adventures- her Smash attacks, not her specials, will use animations of the items in her more magical explorations- though they will not be as versatile as her specials.