RoboFist
Smash Journeyman
- Joined
- Aug 10, 2018
- Messages
- 374
...is it weird that I look for faithfulness? Especially when a character is basically being modernized for the first time?Question for everyone:
When getting a new character, what is most important? How hype the character choice is? How well they will play competitively? How fun they will play regardless of their tier placement?
As someone who tends to stick to a few mains, I tend to say how hype the character is myself as I am not super likely to play a lot as the new character, but rather play against them a lot more.
The things that got me most hyped for newcomers like Inkling, Simon, K. Rool, and B&K was watching their reveal trailers and going "Nice, they gave them this move!" or "That recovery is ripped straight from their game!" or whatever. It's really satisfying for me to see.
Like, picking up B&K the day they dropped, I felt like I immediately knew how they controlled because so much was taken from Kazooie and Tooie. They felt faithful to their game, and that will always be more important to me than if a character's original feel was ignored in favor of a completely made-up top-tier moveset.
At least in the case of Simon and Banjo, I'm still putting in the work to be as good with them as I possibly can be. Do I wish they could've both had Peach/Pikachu/Palutena levels of greatness? Sure, but not at the cost of the faithfulness to their original games.
It's why I still love how Little Mac, Sonic, and Min Min play, despite how much hate they get. And why I think other characters I love playing as - like Samus, Daisy, and Wario - are in need of major overhauls.
But design is also what I'm looking for, and why Ridley is still one of the best visually designed characters in the entire game. It's probably also why newer or recently updated newcomers - Isabelle, Pyra/Mythra, Kazuya, etc - didn't get me too hyped until I played them. They didn't really have to be "Smashified" to fit in like Joker, Terry, and even Sephiroth did.
That's also why, as much as I appreciate Minecraft being on the roster, Steve and Company's designs really didn't get me as hype as I should've been. Ripped straight from their original in-game source code? Really? They shouldn't have gone full Eldritch Horror on us, but they should've done what Smashified did, at the very least.
Then again, I'm not going to tournaments every other weekend and only play this game for super casual fun, so I'm probably the outlier here. I like Ultimate more as a digital museum with a fighting game mode attached ha.