As for Nintendo giving no ****... of course they don't. Us rulemaking speculators are such a minority compared to the broader Smash audience that it shouldn't be a surprise that we don't matter. But in hindsight, some of their picks make sense, like how Tekken is the best-selling franchise not named Smash or the fact that Sephiroth is one of the most iconic villains in all of gaming.
I'm not exactly sure what you mean here- I'm assuming that you meant Tekken is the best-selling
fighting franchise not named Smash....
but this isn't true either. Street Fighter and Mortal Kombat are both substantially bigger, as games, and much more so, as Media Franchises.
But Tekken is indeed the 3rd biggest fighting game series.
Enough for Sakurai to consider him over Young Link and Pichu, at least.
Since Roy and Lucas were explicitly stated to be spots reserved for a Melee and Brawl character respectively, these two had to be among the most popular characters from their respective games (not counting Ice Climbers who were impossible on 3DS and Snake because Konami is a **** company :V)
And no, I have no idea why we got Lucas over Wolf, that ****ing eludes me to this day.
This is a somewhat unfair comment. Young Link would have likely received a lot of backlash, since we had Toon Link. Pichu was given the trash mechanic by being the joke character.
I honestly don't think that, today, Roy would be held in as high of a regard- with four versions of Marth, and a balanced Pichu.
Solution: a Master Hand mode unlockable after beating WoL, kinda like UMvC3’s Galactus Mode
…wait, they said Home Run was the last new mode. ****. Maybe for a hypothetical Ultimate Encore or something
there are a couple WoL related stuff I’d gladly pay for tho
I am REALLY into the idea of a DX Cut being called 'Ultimate Encore.'
Now I'm with you there. Master Hand and Crazy Hand have some pretty freaking creative attacks as bosses, so I can imagine it would be pretty amazing given the thought process of making a full character.
...
So I wondered how they could interpret Crazy Hand, and my brain pretty much immediately thought up some Darkness Illusion type B.S. and I would honestly be all for that as annoying as it would be.
I absolutely do not want the Hands to be playable as characters.
1- I feel it is a waste of resources
2- If they are to be balanced, it just weakens their integrity as boss characters.
EDIT: To be clear, I'm not severely averse to the idea either. I suspect if it did happen, I would let it go fairly quickly. I definitely wouldn't be bitter about it like with Pyra/Mythra.
I'm curious- why are you bitter about Pythra?
The main problem is that... who could that first party be?
Aside from Luigi's Mansion 3, every first-party Switch title has covered with either playable stuff, non-playable stuff or both.
So either we get something like King Boo or Gooigi.......or they dig a little deeper, which can be risky from a marketing standpoint because at least other first-party DLCs were relevant.
Or, perhaps, Spirits have nothing to do with disconfirming characters- just as almost everything else that 'disconfirms a character' is nonsense.
Spirits are barely impactful in Smash, at all. There are 1500, specific ones rarely come up, and constitute the most minor of inclusion recognition that can be made. As an event, they can used, momentarily, to promote another title. There is absolutely no reason that a series of spirits used for promotion, would disconfirm a character over a year after their release. There is no reason to hold off on a spirit event for a long duration, simply to later add a character. There is no correlation.