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Yeesh. I didn't know there were that many....one-hundred-and-forty-nine Pokémon Spirits...
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Yeesh. I didn't know there were that many....one-hundred-and-forty-nine Pokémon Spirits...
Just two more, and they would've had a very fitting 151one-hundred-and-forty-nine Pokémon Spirits.
Shadow is still one of Sonic characters with the most obsessive fans, even if SEGA have been butchering his character and trying to oversimplify him to make up for the fact his intended context is from lore heavy days that they haven't made easily accessible to the general public since the Gamecube days.Eh, nintendo/Sakurai seems to have wanted ARMS in general rather than any specific character, which means there was free reign to pick the fighter. If Nintendo is going to be sharing sales of a fighter with Sega, I feel like they would go for someone who is either not represented or only a spirit and just let the Shadow AT keep representing him.
I'm not really seeing this as a thing here. We know that Yabuki requested Min Min, which has to be to Nintendo in order to fit Sakurai's statements of Nintendo choosing the characters. The information we have makes it clear Nintendo only requested Min Min to Sakurai. The thing is, they would've chosen her around a year before her release. They had no clue she would take that long. That's really all the guessing game was to begin with, something to eat up time due to the development taking a lot of time. It also was a good idea that served separately as a way to promote ARMS in general. There's no way they could've planned the guessing game a year in advance. It was realistically a last minute idea to get a game they want more attention for in the spotlight. A lovely option they had thanks to the character delays. No other character took so severely long either between release for DLC either.Eh, nintendo/Sakurai seems to have wanted ARMS in general rather than any specific character, which means there was free reign to pick the fighter. If Nintendo is going to be sharing sales of a fighter with Sega, I feel like they would go for someone who is either not represented or only a spirit and just let the Shadow AT keep representing him.
My original point was that Pokemon are the main focus of Pokemon and that trainers aren't required for the series which is possibly why there aren't any trainers as spirits. I'm going to drop the subject here.And I will concede that Pokémon without Pokémon isn't Pokémon. However, that doesn't erase the presence of the trainers in droves, and the large roles they play in most of the narratives. They aren't completely irrelevant to Pokémon's identity either. Part of the appeal of the main game was (and still is) the idea that you can be a Pokémon Trainer and explore this fantasy world. You can raise up a whole team of them and become the best trainer there is. None of that actually works without the trainers.
EDIT: There's a reason why a ton of Pokémon's narratives are about the bond between Pokémon and trainer.
Of course, the 151st Spirit will only be available for a limited time, and if you miss the timeframe, you'll have to resort to a glitch in order to obtain it.Just two more, and they would've had a very fitting 151
It's not happening. It would gave happened alot earlier if we were gonna get any promotions. Ultimate is at this point too late into the game with only one slot left.What are the chances we could get our first and only upgraded assist trophy here. Would shock everyone and would be something no one expects. We know assists don’t deconfirm because they put Spring man in the arms announcement trailer and then put him In the official reveal trailer so what are the chances sakurai upgrades a random assist trophy in this pass.
Nah, I totally got Spirit 151 by Falcon Punching the truck on OnettOf course, the 151st Spirit will only be available for a limited time, and if you miss the timeframe, you'll have to resort to a glitch in order to obtain it.
Ugh. Now this is going to bother me.They really should've just added two more and commitd to the "151" thing
I would laugh if said spirit was MissingNo. and the "glitch" required to obtain it was completely intended. Like, they put Isabelle's item duplication glitch back in, but only for Assist Trophies, and on the third summon, you're taken to MissingNo.'s Spirit Battle.Of course, the 151st Spirit will only be available for a limited time, and if you miss the timeframe, you'll have to resort to a glitch in order to obtain it.
Ugh. Now this is going to bother me.
This reminds me of when MissingNo. was one of the Poké Ball summons in SSF2. It would appear, and then cause a fake "blue screen of death" to appear. They had to take him out because people thought it was real (even though actually reading the text would tell you it's fake, and it's really hard to get a computer to blue screen nowadays).I would laugh if said spirit was MissingNo. and the "glitch" required to obtain it was completely intended. Like, they put Isabelle's item duplication glitch back in, but only for Assist Trophies, and on the third summon, you're taken to MissingNo.'s Spirit Battle.
Man, reading this reminded myself of how much I used to love Super Smash Flash 2, having whacky elements that the official Smash games would never have like Goku, Ichigo, Naruto, weird movesets for characters like Wario and Mega Man (prior to his official inclusion), the MissingNo. summon you mentioned, I think there was even some old cut stuff like a Mama Luigi assist trophy... it all felt like a product of its era, which has sadly been lost in its more recent versions. Nowadays all the inclusions are ones that are routinely requested for Smash, like Waluigi, Rayman, Bandanna Waddle Dee, Krystal... I'm not saying any of these are bad additions or would be bad additions if they got in the official Smash games, but all of this coupled with making generally everything more in line with the official games is just like... why are you trying to be Smash when Smash already exists???This reminds me of when MissingNo. was one of the Poké Ball summons in SSF2. It would appear, and then cause a fake "blue screen of death" to appear. They had to take him out because people thought it was real (even though actually reading the text would tell you it's fake, and it's really hard to get a computer to blue screen nowadays).
Imagine if that happened in an official title. Everyone including Nintendo would be like "It's a TV/Switch! They can't even get blue screens!"
Tbf Shadow does have his own merits and he's the 2nd most popular Sonic character on a consistent basis, I don't think it's that simple to boil down to quotas, which Sakurai has shown to not give an f about. After all, he put in Kazuya before Heihachi, Pythra before Rex and Min Min before Spring Man.The main problem with this idea is that they could just get Eggman/tails as the fighter. Then they could have Sonic, Eggman/Tails, and Shadow all repped in some fashion (and I mean, on the battlefield repped). There is no reason for nintendo to choose shadow over any other big sonic character.
Not saying Shadow can't happen, but nintendo would have to really want him over other sonic reps.
Wait how do we know SEGA had negotiations because of Sephiroth?I don’t know what first party’s could be upgraded but I could see a third party like shadow being upgraded if sega specifically wanted another sonic rep. The reason I brought it up was mainly because from the Sephiroth trailer we know sega held negotiations for FP2 but we don’t know what came out of them and they have had no content in FP2 yet whereas everyone from pass 1 has had extra content in pass 2 (apart from snk who were swapped for Namco as our fighting rep).
then we got a sonic anniversary spirit event and they went out their way to include every sonic spirit that’s in the game and can be obtained through the spirit board apart from shadow for some reason. Just think an assist trophy upgrade could be something to keep an eye on.
But SA2 was ported to ps3, 360 and Steam? Sure, they're pretty crap ports but they're not hard to get your hands on solely because of the latterShadow is still one of Sonic characters with the most obsessive fans, even if SEGA have been butchering his character and trying to oversimplify him to make up for the fact his intended context is from lore heavy days that they haven't made easily accessible to the general public since the Gamecube days.
He actually was rallied around more as the most possible third-party villain before Sephiroth, despite FFVII being the series that needed more music/spirits. This could be so Sephiroth wouldn't kill Geno or Sora's chances. However, Sephiroth did help out a lot, even though I still doubt they'll add him just because Sephiroth proved we can have third-party villains when having Tekken's first rep be a villain was more mandatory than having Sonic's second rep be one.especially Eggman who didn't have that much support if at all before Sephiroth
Sora fans: Sora doesn't count! He's 100% Disney!Sora's chances.
Wait how do we know SEGA had negotiations because of Sephiroth?
Basically no third party company has been allowed a cgi Model in any of the reveal trailers with sephiroth being the only time it was allowed. In sephiroth’s trailer we got
sonic, bayonetta, cloud, hero, banjo and richter which shows Nintendo held at some point talks with
square Enix, Microsoft, Konami and sega for fighters pass 2. Only sega have no content in smash yet out of those companies.
Konami got a deluxe bomber-man mii costume and a goeman mii costume
Microsoft got a fighter being Steve
and square obviously got Sephiroth which leaves sega as the only one out of them with nothing still.
Well, part of it is wish fulfillment. Waluigi, Bandana Waddle Dee, Krystal, and probably also, Rayman aren't getting into the game anytime soon, so the ability to play them here is a fun novelty. Part of it is the fact that as a fan game of a fighting game, you're going to include characters that you really like from the original game (so that's why Lucario and Pit and such). And part of it...well I could be wrong, but I recall the anime characters becoming decisive for whatever reason. Still, they did semi-recently add Luffy (albeit he is the last anime character that they'll add), and he's super fun.Man, reading this reminded myself of how much I used to love Super Smash Flash 2, having whacky elements that the official Smash games would never have like Goku, Ichigo, Naruto, weird movesets for characters like Wario and Mega Man (prior to his official inclusion), the MissingNo. summon you mentioned, I think there was even some old cut stuff like a Mama Luigi assist trophy... it all felt like a product of its era, which has sadly been lost in its more recent versions. Nowadays all the inclusions are ones that are routinely requested for Smash, like Waluigi, Rayman, Bandanna Waddle Dee, Krystal... I'm not saying any of these are bad additions or would be bad additions if they got in the official Smash games, but all of this coupled with making generally everything more in line with the official games is just like... why are you trying to be Smash when Smash already exists???
I'm not sure how items is the opposite of Kazuya but OK.I just had a dumb idea - what if the last character is the exact opposite of Kazuya; someone who can summons items even when they're turned off.
Someone like Maxwell; if you can type of the name of an Item, Pokémon, or Assist they'll spawn in... but the item won't spawn in your hand, and the Pokémon or Assist Trophy won't be on your side or anyone else's.
Remember when Mega Man had a pretty unique mechanic of swapping out his neutral special that could be used for different situations, but was changed to a worse version of his already unfun official Smash incarnation? I miss thatWell, part of it is wish fulfillment. Waluigi, Bandana Waddle Dee, Krystal, and probably also, Rayman aren't getting into the game anytime soon, so the ability to play them here is a fun novelty. Part of it is the fact that as a fan game of a fighting game, you're going to include characters that you really like from the original game (so that's why Lucario and Pit and such). And part of it...well I could be wrong, but I recall the anime characters becoming decisive for whatever reason. Still, they did semi-recently add Luffy (albeit he is the last anime character that they'll add), and he's super fun.
A lot of the modes are stuff that are just like "it'd be weird if it wasn't there", but there are a few new ideas like Sandbag Soccer & Basket Ball (also Sandbag is a character too). My only gripe is that Simon and Mega Man seem to have both been changed to be more like their official Smash counterparts (though there isn't any evidence for this on Simon) and it made them both super clunky.
That's the thing, though. The trainers are absolutely required. The entire premise of the series hinges on the concept of the bond between people and Pokémon.My original point was that Pokemon are the main focus of Pokemon and that trainers aren't required for the series which is possibly why there aren't any trainers as spirits. I'm going to drop the subject here.
Man, reading this reminded myself of how much I used to love Super Smash Flash 2, having whacky elements that the official Smash games would never have like Goku, Ichigo, Naruto, weird movesets for characters like Wario and Mega Man (prior to his official inclusion), the MissingNo. summon you mentioned, I think there was even some old cut stuff like a Mama Luigi assist trophy... it all felt like a product of its era, which has sadly been lost in its more recent versions. Nowadays all the inclusions are ones that are routinely requested for Smash, like Waluigi, Rayman, Bandanna Waddle Dee, Krystal... I'm not saying any of these are bad additions or would be bad additions if they got in the official Smash games, but all of this coupled with making generally everything more in line with the official games is just like... why are you trying to be Smash when Smash already exists???
Well, part of it is wish fulfillment. Waluigi, Bandana Waddle Dee, Krystal, and probably also, Rayman aren't getting into the game anytime soon, so the ability to play them here is a fun novelty. Part of it is the fact that as a fan game of a fighting game, you're going to include characters that you really like from the original game (so that's why Lucario and Pit and such). And part of it...well I could be wrong, but I recall the anime characters becoming decisive for whatever reason. Still, they did semi-recently add Luffy (albeit he is the last anime character that they'll add), and he's super fun.
A lot of the modes are stuff that are just like "it'd be weird if it wasn't there", but there are a few new ideas like Sandbag Soccer & Basket Ball (also Sandbag is a character too). My only gripe is that Simon and Mega Man seem to have both been changed to be more like their official Smash counterparts (though there isn't any evidence for this on Simon) and it made them both super clunky.
It would be the opposite of Kazuya in that he is from a 'serious' fighting game, which is admittedly half of what Smash Bros is - but the other half is the 'party game with Item' side of Smash.I'm not sure how items is the opposite of Kazuya but OK.
As for the idea itself though, that sounds amazing, though in practice I imagine it would make him Hero, but items. Still, an idea of this nature intrigues me.
Why do you make posts like this? What do they accomplish?Sora fans: Sora doesn't count! He's 100% Disney!
Yeah, I can understand having a trainer as only one of the playable fighters - Pikachu and Puff arguably make more sense as standalone mons and Mewtwo is a legendary, so at best you could add trainers for Lucario, Greninja and Incineroar for some flavor. But I get why that could be seen as "too much work for too little".That's the thing, though. The trainers are absolutely required. The entire premise of the series hinges on the concept of the bond between people and Pokémon.
"But Mystery Dungeon!" It's the exception that proves the rule. It's a spinoff dedicated to subverting the core idea of the main series, and even then, the player character is still a human in the body of a Pokémon. The fact that it exists as a purposeful subversion shows that the concept it's subverting is key to the franchise, otherwise the premise would fall on deaf ears.
That's honestly part of why, as a lifelong Pokémon fan, I feel that Smash has failed to truly capture what makes the series so great, and gets so much wrong.
While I do think Pokémon's representation has been adequate, it is kind of dumb that the series seems to be allergic to referencing the human cast...Actually now that I think about it, a lot of the stages are heavily connected to a trainer of some sort:That's honestly part of why, as a lifelong Pokémon fan, I feel that Smash has failed to truly capture what makes the series so great, and gets so much wrong.
One of the more unique ideas I had for a Pokemon character was one of the villains but they have a Pokemon to fight with. It wouldn't be like Pokemon Trainer where you have to have three Pokemon to swap, I'm thinking like... Lusamine w/ NihilegoThat's the thing, though. The trainers are absolutely required. The entire premise of the series hinges on the concept of the bond between people and Pokémon.
"But Mystery Dungeon!" It's the exception that proves the rule. It's a spinoff dedicated to subverting the core idea of the main series, and even then, the player character is still a human in the body of a Pokémon. The fact that it exists as a purposeful subversion shows that the concept it's subverting is key to the franchise, otherwise the premise would fall on deaf ears.
That's honestly part of why, as a lifelong Pokémon fan, I feel that Smash has failed to truly capture what makes the series so great, and gets so much wrong.
Please don’t let Ace Attorney be involvedWonder what the Tuesday spirit event is going to be
I mean, Satoshi Tajiri himself noted that early American Pokemon fans understood Pokemon's concept better than Japanese fans because they focused more on the Ash-Pikachu relationship than just Pikachu alone.My original point was that Pokemon are the main focus of Pokemon and that trainers aren't required for the series which is possibly why there aren't any trainers as spirits. I'm going to drop the subject here.
If you mean in general then you're wrong as we see Mega Man get murked by Ridley and if you mean in DLC trailers, then it's conviniently ignoring how most of the DLC trailers aren't CH and as such don't have reusable CG models, I think it's a massive stretch to try and claim it's a secret hint when chances are, the licensing contracts say "We have the right to use these characters in trailers" unless you want to say any character appearing in gameplay means renegotiating. There's also how if Richter was supposed to be because of the Bomberman costume, then you can't take Sonic in a trailer as a point in favour of Shadow getting in specificallyText
It's likely going to be a tournament based on something related to Kazuya - maybe something like dads/parents? Either way, there likely won't be new spirits this week.Please don’t let Ace Attorney be involved
It is kind of ironic, yet sad, how the human civilized locations probably get acknowledged more in Smash than the actual humans themselves at this point...While I do think Pokémon's representation has been adequate, it is kind of dumb that the series seems to be allergic to referencing the human cast...Actually now that I think about it, a lot of the stages are heavily connected to a trainer of some sort:
...Wait, why do they not cameo again?
- Saffron City: Sabrina...I think. I'm not entirely sure I remember which city this is.
- Spear Pillar: Cyrus/Team Galactic. Also Cynthia since she's there during the climax as well.
- Unova Pokémon League: Basically the entire game's cast.
- Prism Tower: Clemont, with a few other characters that wouldn't be out of place there.
- EDIT: Also Bonnie. I forgot she wasn't anime exclusive.
- Kalos Pokémon League: Malva, Diantha, Wikistrom, Siebold, and Darsna.
- Pokémon Stadium & Pokémon Stadium 2 are both generic, but they're also the perfect place for literally any trainer to cameo.
If it hasn't happened yetIt's likely going to be a tournament based on something related to Kazuya - maybe something like dads/parents? Either way, there likely won't be new spirits this week.
The Pokémon Ranger draws loops around an opponent. If they get enough loops, then the opponent turns into a CPU allied with the summoner for a few seconds. Does not appear with only 2 characters currently in play, and disappears if a fighter is defeated, reducing the amount of characters in play to 2.A human Pokemon character as an Assist Trophy would be interesting to see too, like Todd Snap riding the Zero-One or a Pokemon Ranger but that's probably a long shot.
Alright you brought me back in.That's the thing, though. The trainers are absolutely required. The entire premise of the series hinges on the concept of the bond between people and Pokémon.
"But Mystery Dungeon!" It's the exception that proves the rule. It's a spinoff dedicated to subverting the core idea of the main series, and even then, the player character is still a human in the body of a Pokémon. The fact that it exists as a purposeful subversion shows that the concept it's subverting is key to the franchise, otherwise the premise would fall on deaf ears.
That's honestly part of why, as a lifelong Pokémon fan, I feel that Smash has failed to truly capture what makes the series so great, and gets so much wrong.
If you mean in general then you're wrong as we see Mega Man get murked by Ridley and if you mean in DLC trailers, then it's conviniently ignoring how most of the DLC trailers aren't CH and as such don't have reusable CG models, I think it's a massive stretch to try and claim it's a secret hint when chances are, the licensing contracts say "We have the right to use these characters in trailers" unless you want to say any character appearing in gameplay means renegotiating. There's also how if Richter was supposed to be because of the Bomberman costume, then you can't take Sonic in a trailer as a point in favour of Shadow getting in specifically