In one way that's true, but I still tink this doesn't quite hit the mark. Imo the playstyle fits more with a "powerhouse" villain than someone like Pyramid Head.
That's the trouble with SH's breed of horror - it's not just the fact that PH is scary - it's the fact that in the very first encounter he doesn't even attack you, but rather is just stading there
until he isn't anymore and now you know that he's somewhere out there. That's the kind of stuff that doesn't easily translate into Smash because he isn't just your regular "undefeated menacing enemy" from a horror game.
Plus there's the whole symbolic aspect of the latter two games - which I'm not sure fits the atmosphere of a fighting game. It's way easier for me to see RE or Dead Rising working than SH, for example.
That said, Konami also saw fit to include PH in that Kart game and as a guest in Bomberman, so... maybe they'd find a way to make it work, I dunno.
Yeah, but the best SFM movies are the ones where you can see the people responsible
know how to animate, but they
choose to make it look uncanny.
Dunno if Nintendo would be ok with that tho...