ORANGEtheGORILLa
Smash Apprentice
Zzs players have been using only one combo lately...
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Jump to avoid her grab.Zzs players have been using only one combo lately...
It's all about spacing and you need to play on the defensive. Ness absolutely destroys Little Mac in the air and, thanks to PK thunder, Little Mac is easy to manipulate off stage. Space PK fires and use shield grabs. If you get stuck close to him, I'd recommend just running because his attacks will counter most of Ness's close up options. I recommend trying different mix ups with PK fire. PK fire to PK fire, PK fire to jab combo, PK fire to grab to dthrow, PK fire to fsmash, PK fire to dsmash, etc. He can bust through it with his counter move but this can be fairly predictable so, early in the match, just use it to see what they do in response.Hey , how can I deal with Little Macs , nobody is talking about it but i'm having issues , if anybody got some advices , thanks !
If they're very skilled, I copy their playstyle, because if it works for them, it should work for you.Anyone have pointers on fighting very skilled Nesses?
Some things I picked up were to go for the Down B gimp, and poking with Back Air can work.
I might just need to git gud in general, lol.
I'd like to add something to this. If Fox is near the edge and you grab him, just pummel him until he is released. This will cause him to fall straight down, leaving him with the only option of using his Up B. At that point, you can drop down and nair or bair him. I'd bair him as that will knock him against the wall or under the stage, depending on which stage you're on. But if you don't feel too confident, try to tailwhip him with PKT.DSmash can mess with his recovery since it's pretty linear.
Good tip! I wouldn't have thought of doing that. Hopefully I'll remember this when the time comes.I'd like to add something to this. If Fox is near the edge and you grab him, just pummel him until he is released. This will cause him to fall straight down, leaving him with the only option of using his Up B. At that point, you can drop down and nair or bair him. I'd bair him as that will knock him against the wall or under the stage, depending on which stage you're on. But if you don't feel too confident, try to tailwhip him with PKT.
You can do this with any character, but some have a bad time recovering. They may be able to do a second jump after the release, but I can't remember. I usually see them use their third jump instead.Good tip! I wouldn't have thought of doing that. Hopefully I'll remember this when the time comes.
Check my post here. Does this help? Never roll into Mega Man, because that's what he wants you to do. The Mega Man I fought against ran close enough to get in a few hits on me. He's not a far away character like Toon Link. Mega Man needs to get in somewhat mid-range against his opponents. Mega Man will try to bait you with Metal Blade and then probably jump away when he sees you jump towards him. You could try to fair through Mega Man when he blocks. He'll most likely follow up with a grab afterwards, and if you went through him, that would be your chance to do a bit of damage on him. Maybe an up or down smash. Typically, he'll stay grounded so he doesn't get destroyed in the air by Ness. And speaking of grabs, you may want to dodge a bit more against him. It really depends on the situation, though, so you need to predict when he's going in for a grab.I gotta problem too you see, megaman has actually been a problem for me. I can never seem to get close. If attack from the ground he uses his specials if I attack from the air he sheilds and grab punishes since he never jumps and can't get close I cant rack up damage. The only thing I've tried is roll into his projectiles so I don't get hit but then I'll be predictable any tips? Thanks
we dont deal with them... we surviveHow do you guys deal rosalina online? good rosalinas, and good samus players are the bane of my FG play time
Ddd is destroyed by ness. Any move that does 3% or more reflects a Gordo. Jab is most effective. You can spasm pk Fire against ddd cause he runs so slowly and cannot punish you for it too easily. He's also really easy to combo. Pick stages with lots of platforms so that you can pk Thunder his recovery in safety.Anybody have trouble with a good D3? I can beat most but I fought a very skilled player last night on FG and he used Tink and D3. The Tink fights were probably 40-60 his favor but I could not get a win off of D3. His gordo game plus neutral game was just too good. I tried reflecting, shielding, dodging, etc... Nothing could make the difference in the matchup.
Check out the matchup thead a lot of good advice was given on the Rosalina part. It was the first discussion. We ehat it to death.How do you guys deal rosalina online? good rosalinas, and good samus players are the bane of my FG play time
Ness doesn't need to combo from grabs. If Mega Man jumps, which he will eventually, then fair should pick him up as you rise with it, or nair can push him back and you can chase him afterwards. A smart Mega Man can approach and bait you into getting hit. I believe I mentioned this. He'll poke at you with his pellets or Metal Blade, and if you try to jump over those, he can jump back and use his fair, potentially hitting you. And if this is a method he uses, then you can try to approach from under him after he does it to get the edge on him. A campy Mega Man can do fine, but one that gets involved in the match and has tricks up his sleeve will be far more effective in doing harm. I would advise you never roll during this match up, especially at higher percentage. Rolling into him will obviously resort to him smashing you or using an up tilt. But I know you're aware of this. Rolling away is obviously bad, as he can just dash attack into you.Thanks for your advice uffe but there are still minor things that still bug me. First off it true that megaman is a mid range character....however ness is more of a mid close character whose strength is getting combos from grabs. The longest move ness has in his move set is pkt which is only useful against opponents in the air. The only way I would be able to get hits in if they attack me first. Smart megamans rarely aproach so that's also a problem. Also if I Roll back megaman can keep moving forward and land hits if I hold sheild up then he will just metal blade and standard attack my sheild. In short ness's special attacks have less range and usefulness than megamans except for pk fire in rare cases. The only way I'd be able to win is if I bait them to come close and do grab combos or fair them if they try to jump. Sorry if this post seems to be undermining your excellent advice but megaman is litterally the only character i struggle against.... Well and duck hunt XD. But if you have any more tips or advice please feel free to share thanks again
It's just that I cant get close to megaman and that's the best way of dealing damage since ness is a lower ranged fighter. Your right I don't like to roll but sometimes simply just turning and running doesnt stop him from applying pressure. Let me give you an idea of what this megaman does. 1st metal blade an easy sheild or spot dodge. 2nd crash bomber, I either sheild, reflect or absorb. 3rd leaf sheild after using leaf sheild he will go for a grab and if he gets it he will do a down throw to forward air combo. Megaman just has a good close and far game his fast aerials, good specials and keep away ability are in my opinion too much for ness to handle bieleve me I've tried and used to advice. It helps but not enough to win the match. I must be missing something but I don't know what it is thanks again for the help uffeNess doesn't need to combo from grabs. If Mega Man jumps, which he will eventually, then fair should pick him up as you rise with it, or nair can push him back and you can chase him afterwards. A smart Mega Man can approach and bait you into getting hit. I believe I mentioned this. He'll poke at you with his pellets or Metal Blade, and if you try to jump over those, he can jump back and use his fair, potentially hitting you. And if this is a method he uses, then you can try to approach from under him after he does it to get the edge on him. A campy Mega Man can do fine, but one that gets involved in the match and has tricks up his sleeve will be far more effective in doing harm. I would advise you never roll during this match up, especially at higher percentage. Rolling into him will obviously resort to him smashing you or using an up tilt. But I know you're aware of this. Rolling away is obviously bad, as he can just dash attack into you.
This isn't a personal match up, I feel. I haven't been following match ups and tier lists this time around, as I'm just basing my match ups as personal good and bad match ups. However, you're not the only one who struggles against Mega Man. I really do feel that this is one of Ness' bad match ups. Same with Duck Hunt. I've had the honors of going against one of those mains. I wish I could send you my replays of the Mega Man I fought. Maybe he's not so bad and you and I just haven't figured out how to deal with him better. All I can say other than the advice I gave you was just keep fighting him until you get to the point you understand the character better and figure out your own ways of dealing with him.
Is this Mega Man your friend? You're probably playing on the Wii U, which I don't have. If this is a friend, and whenever I get a Wii U, I'd like to try this Mega Man out. The best thing you can do is just constantly deal with that match up until you find something that clicks, like I already said. And running should only be used to figure out what your opponent is doing. It kind of sucks, because being near the edge puts you in a really bad spot, against any character, because it gives them more room.It's just that I cant get close to megaman and that's the best way of dealing damage since ness is a lower ranged fighter. Your right I don't like to roll but sometimes simply just turning and running doesnt stop him from applying pressure. Let me give you an idea of what this megaman does. 1st metal blade an easy sheild or spot dodge. 2nd crash bomber, I either sheild, reflect or absorb. 3rd leaf sheild after using leaf sheild he will go for a grab and if he gets it he will do a down throw to forward air combo. Megaman just has a good close and far game his fast aerials, good specials and keep away ability are in my opinion too much for ness to handle bieleve me I've tried and used to advice. It helps but not enough to win the match. I must be missing something but I don't know what it is thanks again for the help uffe
He's not a friend. I enjoy going on twitch and participate in tournaments he is usually there.....out of 25 people he is the only one that has ever two stocked me at first i called him spammer and a bad player but then I realised that what good megamans do. Abuse there amazing specials it works well. This guy plays a different game than me I play an up close game and he plays a long distance game. Strangely enough links nor took link even bother me anymore because honestly there just so easy to predict if you get close to them they'll roll behind you or use a tilt. Btw get a wii u it would be nice to play someone with ness experience. Even with all my flaws against megamans I think I'm pretty darn good with ness that's because.. Well hes my only character i use AT ALL. Thanks againIs this Mega Man your friend? You're probably playing on the Wii U, which I don't have. If this is a friend, and whenever I get a Wii U, I'd like to try this Mega Man out. The best thing you can do is just constantly deal with that match up until you find something that clicks, like I already said. And running should only be used to figure out what your opponent is doing. It kind of sucks, because being near the edge puts you in a really bad spot, against any character, because it gives them more room.
Get dashing into shield down, it helps alot with approaching in matchups against characters that can zone with projectiles. Approach with aerials too and space your fairs and bairs safely. PSI Magnet if you're at a safe distance, maybe even bat the sticky bomb and metal blade if you're confident in that. It'll pressure them to approach if they see you have answers to their projectiles.Any suggestions on Ness vs Megaman match up? I have fought really good ones...and I just have trouble on how to approach with all those projectiles flying at me and other things like his bair lol.