#HBC | ѕoup
The world is not beautiful, therefore it is.
- Joined
- Sep 15, 2010
- Messages
- 6,865
Honestly, I would like to get into digital art but it doesn't pay strongly and I cannot actually draw. =(
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That doesn't excuse you from posting your stuff.Honestly, I would like to get into digital art but it doesn't pay strongly and I cannot actually draw. =(
I'm an amateur graphic designer!Okay I'm actually considering finding a way DGames can make money together.
Does anyone here have any talents that work over long distances?
E.g., I can do basic web development/upkeep, code in C# for Unity3D, can work with most basic software like MS Office, can do data analysis,etc., = long distance approved talents
Bad e.g., I can make candles, which doesn't translate well into an online environment
Almost forgot.That doesn't excuse you from posting your stuff.
1) Take character image/vector/[jargon]It's damn good ****
soup teach me your ways
I work IT and as a freelance event organizer. I have solid communication skills and understand how to effectively relay information over the phone or through text as well as face-to-face. I also come packing a very solid grasp of basic software like Office, along with a basic (VERY basic) understanding of Java and C#, and a more functional knowledge of HTML. I work well with remote accessing software.Okay I'm actually considering finding a way DGames can make money together.
Does anyone here have any talents that work over long distances?
E.g., I can do basic web development/upkeep, code in C# for Unity3D, can work with most basic software like MS Office, can do data analysis,etc., = long distance approved talents
Bad e.g., I can make candles, which doesn't translate well into an online environment
Does anyone here have experience with the creation or maintenance of artificial islands? Because this should really be on the table.My field is not useful ever unless you want to start a new country and develop a criminal justice system
DGamesia the micronation?
Confident I can learn.Does anyone here have experience with the creation or maintenance of artificial islands? Because this should really be on the table.
**** dood I'm a sculptor I can probably be of some use on island creation
No joke, this is basically what happened when those statues (they ain't just heads) were created. The massive felling of trees used to carry said sculptures around basically destroyed the island's fauna and the populous died.If we build an island nation I want laundry to spend the rest of his natural life sculpting statues of me and gLife lifting heavy things and other similar feats. Just, non stop. Every ten or so feet, statue
Dude WTF, I'm about to release a VR puzzle game on steam.All-round game developer (design, production, programming, 3D art) with a primary focus on combat system design and C# Unity programming and way too much experience in a lead role compared to my specialization. Minor skills in other areas (2D animation, video editing, planning strategies such as agile/scrum).
I'm also good at watching anime I'm about 400 in by now not counting hentai.
Do you have a Vive?Oh legit? VR is super interesting and there's a lot of rendering optimizations to be made in most engines + ofc the cool new design implications. Let me know if its on there, I'll be sure to check it out :D
If it doesn't have roomscale, it isn't VR.How would you compare Vive to its competitors? I'd consider getting one.
2D art really is the struggle nowadays for smaller games. Even pixel art, while it does save time, is quite an investment. Abstract games are often the go-to for most indie projects. 3D helps a lot because 3D lends itself very well to programmer art like simple particle effects / cube emission.Do you have a Vive?
And yeah, I've spent the last like 3 days just on optimization. It is rough stuff. I was only hitting like 70 FPS on my gaming rig and Vive requires minimum 90 FPS to alleviate motion sickness.
If you ever want to collaborate on a game, I've spent time in both 2D and 3D worlds. 3D is a bit easier imo due to the larger number of assets on the asset store and how well Shuriken fits into the 3D world, but am comfortable with both now. Typically do game design and C# programming, have strayed from art.
Honestly with twins, at this point if someone could convince me it'd make a lot of money I wouldfrom what i understand we just need to make a hentai game with some mad marketing stuff goin on
what does this MEANHonestly with twins, at this point if someone could convince me it'd make a lot of money I would
Twins are expensive so he'll do anything for moneywhat does this MEAN
you're so silly~~~~~~~~~~~~~~what does this MEAN
You've at least got one interested customer.Honestly with twins, at this point if someone could convince me it'd make a lot of money I would