- Sep 12, 2012
1. Squirrel Girl
2. Patsy Walker
2. Patsy Walker
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Given that we're suddenly on a new page, I'm going to plug my moveset again haha!MAGIK MOVESETGeneral Playstyle
Magik is a close-range combatant with accessible air mobility and an emphasis on combo-chaining opponents; In addition, she has a changing weight-class.
Her basic moves utulize the Soulsword, whilst her special attacks utulize magic.
Unique Ability 1 - Eldritch Armor
An ability lifted directly from the comics, using Magik's magical attacks overtime will result in mystical armor - known as Eldritch Armor, appearing on her body. Given her character is limbo-themed, this armor tends to have demonic aspects to it's design, including horns and hooves.
For every continuous combo of magic attacks used, Magik levels up into another stage of armor, each with their own feature; Essentially, this is a very stylized rage mechanic. Each set of armor increases her weight, meaning Magik can start out a lightweight and end the fight as a tank.
The stages include:
If any of her combos are broken by an opponent, or if she receives too much damage from a single combo, her armor level reverts back a stage; This is a proportionate effect, meaning she can lose two or more stages of armor from very long, high damage combos, or just a single stage from a basic multi-hit combo.
- Stage 0 (No armor) - Beginning stage for Magik.
- 1st Stage (Left arm and chestplate) - The area in which she gains armor for using her sword in the comics; This strengthens her sword-based attacks
- 2nd Stage (Boots and crotchplate) - This unlocks her full Stepping Disc ability, which increases her air mobility
- 3rd Stage (Helmet) - This increases her overall defense, making her health harder to deplete
- 4th Stage (Full armor) - Her "Full Deflect" special move becomes available
- 5th Stage (Demon features) - Magik in her most powerful state; All her attacks are boosted for a limited time. Once this time is up, she reverts back to 4th Stage armor, and Demon Stage is left on a cool down.
Unique Ability 2 (Passive) - Double Jump
She can double jump by summoning a stepping disc under her feet in midair - this is automatic and simply done as part of her double jump animation.
Special Move Name Input Description Energy Charge HCB + X
Magik magically charges her Soulsword for the next several attacks; this boosts the speed of any attack, and once the charge runs out, Magik swings her Soulsword to send an energy blast, doing both projectile damage (blast) and melee damage (sword) Surprise Attack QCF + X + Directional
Magik teleports forward and slashes the opponent in a single powerful sword strike, which has a slight knockback effect
This can be aimed anywhere using a directional input, including in the air
Queen's Command DP + X Magik opens a portal to Limbo using the Soulsword, and summons her demon servant S'ym for a ground slam attack, before he jumps back into the portal Astral Projection Down, Down + X, X Magik projects her spirit out of her body - mechanically, this functions as a shadow attack, in which her astral form follows closely behind her body and echoes every attack for a short period. Spinning Flame HCF + X Using dark magic, Illyana charges her Soulsword as she spins forward in a multi-hit attack, which a flame effect that burns opponents Stepping Discs (2nd Stage) Jump + X By pressing the jump and attack buttons while at the second stage of armor, Magik's midair basic attack will be replaced with the stepping disc, which allows her to walk in the air
She can only do this once in the air, and the move replenishes once she touches the ground
Full Deflect (4th Stage) QCB + UA Magik deflects the damage and effects on any move back onto the opponent, regardless of what the attack is.
This move has a limited window upon activation, requiring precise timing in order to be effective
Super Move Name Input Description Level 1 - Healing Fire 2QCB + X Illyanna magically forms a pentagram around herself, which surrounds herself with flames. These flames both damage the opponent if physically contacted, and slowly heal Magik for 10% of her lost health. Level 2 - Power of the Soulsword 2QCF + X Magik supercharges her Soulsword, and leaps in for a lunge whilst teleporting her sword to the opponent's location; This can be blocked but not dodged, and deal significant damage and inflicts bleed Level 3 - The Queen of Limbo (Cinematic) All Buttons Pressed Magik teleports in for a brutal stab in the opponent
This starts the cinematic, in which she teleports both herself and the opponent into her home dimension of Limbo. Magik transforms into her Darkchylde form, and calls upon a demon army which then surrounds the opponent; The demons relentlessly attack the opponent one by one, ending with Magik performing a powerful black magic sword strike that teleports the opponent back into the stage, ending the cinematic.
|1. Default||2. Age of Apocalypse|
|3. Solo Series||4. Death|
|5. X-Factor||6. Shirtless|
|7. Forever City||8. Wedding|
I figured that premiere costumes could be mixed in as part of costume packs (I had Spider-Man 2099 as a premiere costume in my pack and labelled him that way), or people could nominate a four-pack of premiere costumes - users could go with whichever option they preferred.I did want to as about the Good to be Evil pack; Are Premiere costumes meant to go along with the regular costumes? I had figured they would have been their own jobs. Otherwise, that does open up my options for future Costume Packs
If it's alright, I'll be splitting up my job submissions into a separate post from this one. Hope that doesn't count as a double-post
Age of Apocalypse
Age of X
End of the World
Horsemen of Death
I can double check (I'd honestly be impressed if we wound up getting 8 costumes for everyone but Starro), but I can edit in the Earth-3 version of Starro as a costume if he's the only one with less than eight. (spoiler tagging because it might be a big picture)Btw iirc the only character without 8 costumes is Starro, so probably it would end having some sort of completely, brand-new costume for this game for mantain the costume's balance(?
I'm fine with it, I mean the spot was never used so it makes sense use it.I can double check (I'd honestly be impressed if we wound up getting 8 costumes for everyone but Starro), but I can edit in the Earth-3 version of Starro as a costume if he's the only one with less than eight. (spoiler tagging because it might be a big picture)
|Allen the Alien!|
The leader of the Coalition of Planets, and it's most iconic member, Allen the Alien! As a resident and major figurehead of Talescria, and a fan-favorite character, he's pretty much obligated to be here.
Of course, Allen would simply
Quite possibly the most important supporting character of Invincible is none other than Atom Eve!
Given that Eve has been to Talescria, and has lived there for a few years near the end of the comic, it's only fitting she makes an appearance as well!
Kirkman's first superhero series (yes, before Invincible!) which was later adopted into the Invincible universe, TJ ends up becoming a big player in the cosmic storylines and a notable member of the planet of Coalitions!
Being best pals with Allen in the comics, it makes sense he'd show up in the stage background, possibly visiting the Coalition for intergalactic affairs.
As part of a stage cameo, he'd definitely be seen riding on his signature Space-Motorcycle in the background
Mark's brother and another resident of Talescria late into the comic, Oliver is another must have for cameos here! Perhaps he's be there to cheer his brother on in a fight
A major member of the Coalition of Planets, and of course one of the most popular comic book characters of all-time (surprisingly), Nolan would of course be here as a protector of Talescria, observing the background to make sure the fight doesn't get out of hand
As part of a gimmick for this Stage's cameo, I opted to include this and consider it a cameo
As the fight would continue, getting more intense as health bars begin to drop, Emperor Thragg would come raining down with Viltrumite ships in tow, and out would pour out a fleet of Viltrimute fighters ready for battle, here to overtake the Coalition's capital planet and finally end their biggest opposition to galactic conquest!
All previous cameos would come out and fight against various Viltrumite villains, including Thragg himself, in an attempt to ward off the invasion as destruction rains in the background! Perhaps they'll need some backup...
A character that would only appear as a cameo once the stage enters it's Viltrumite Invasion phase, the Coalition of Planets would call upon one of it's most powerful weapons: Battle Beast! He'd drop down into the fight and start destroying Viltrumite opponents, possibly going toe to toe with Emperor Thragg himself!
It wouldn't make much sense for the being obsessed with war to stand about in the middle of a fight, but as a major powerhouse among the Coalition's roster, it would be ill-fitting if he did not join in on the cameo-fest, so I opted for BB to be a cameo under special circumstances.
A powered up version of Flash, apart of the difficult AI it's also absurdly fast and his strong attacks inflicts a small stun effect.
A main villain of the X-Men, a powerful villain with physic powers, I was between him and the proper Apocalypse (who is also related to him) but I was thinking that he is cooler.
|Reward: Godspeed Premiere Costume for Flash.||Reward: Hellfire Gala Costume for Cyclops.|
|Special Move Name||Description|
|Sphere Fire||Angstrom's technology spheres fires a series of lasers at the opponent; these count as non-physical projectiles|
|Hit Me, Not||Angstrom coats his body in a forcefield for a limited time, which acts as a counter for melee attacks; If hit by any melee attack, the shield will take the brunt of the damage, and Levy retaliates with a brutal strike.|
|Lethal Lunge||Angstrom lunges himself at the player for a momentum-based punch, doing damage and knockback on impact|
|Chokehold||Angstrom activates a telekinesis glove, in which he then chokeholds the player, slams them on the ground, and brings them toward him, acting as a tethered grab.|
|Meteoric Landing||Angstron flies upwards with his arm facing front, doing damage to anyone in his flight path (this effectively acts as an anti-air), before then flying back down for a damaged punch to the surface.|
|Greatest Medicine in the Multiverse||Angstrom injects himself with a vile, which adds a small healing effect and adds back a total of 5% health before requiring a cooldown.|
|Right Behind You||Angstrom portals himself right behind the opponent for a surprise attack, and then returns to his original position via another portal.|
|Self-Destructive||Angstrom orders his spheres to self-destruct, in which they then fly towards the player and explode. This leaves his spheres unavailable for a moment until new ones are spawned in.|
|Summon Name||Attack Description|
After Titannus ravaged the world with war, Tony Stark went insane dealing with the losses; He became a war mongerer himself under the name Iron Maniac, and attempted to kill his universe's Reed Richards before being transported to universe 616
|"I am IRON MANIAC!"|
Amstrong opens a portal in the air in which Iron Maniac flies out and fires a series of three heatseeking missiles, utulizing Iron Man's Smart Missile move. He does this twice before flying into another portal
|Flashpoint Wonder Woman|
When Flash accidentally created a new timeline, Wonder Woman became an evil dictator and ruler of Themyscaria, leading her world into WW3 in an attempt to kill the Atlantean empire.
|"More blood spilled in the name of the Amazons!"|
Wonder Woman leaps out into the stage and rushes towards the player, performing a Hermes Slash and following up with a powerful sword strike; Amstrong them forces her back into her portal.
|The Batman Who Laughs|
After Bruce Wayne was infected by Joker's laughing gas, he quickly became psychotic and killed all the other heroes in his universe, becoming the ultimate villain and the darkest reflection of Batman to ever exist.
|"You wouldn't know fear until you've met me!"|
Batman Who Laughs steps out of a portal and throws a can of Joker Toxin, inflicting the player with a damaging status effect, and then stepping back into his portal.
|Deadpool (Kills the Marvel Universe)|
Dr. Benjamin Brighton attempted to brainwash Deadpool and turn him into a slave who would carry out his bidding- unfortunately, this only replaced Deadpool's inner voices with a psychotic one, which encouraged Deadpool to kill every hero and villain in his universe.
|"Another universe of heroes to kill? Count me in!"|
A blood-covered Deadpool steps out of the portal, and rushes at the player; Based off of his Slice and Dice special move, he repeatedly slashes them with katanas before Amstrong quickly sucks them back into a portal.
Hailing from a timeline created by the Cosmic Cube in which Steve Rogers was abducted into Hydra as a child, Steve Rogers quickly became one of the greatest villains in his universe, who fights for the future of Hydra.
Captain Hydra steps out of a portal and immediately rushes towards the player with his shield, akin to Captain America's Shield Bash; He then follows up with a series of punches in a Hydra variation of Star and Stripes, before returning to the portal.
A villain originating from the microverse that forms and leads his own team of villains, known as the Squadron Sinister, who fought in the name of the Grandmaster before disappearing into the unknown for their failure to defeat the Avengers.
Hyperion flies out of the portal and fires at the player with his own version of Superman's Heat Vision, and then flying back into the portal.
|Future State Raven|
Attempting to confine the Four Horseman of the Apocalypse within her soul, Raven was quickly corrupted and quarantined herself within the Rock of Eternity. Forming a deal with the demon Neron, he gave her the magic of Shazam and she broke out of her own prison, becoming the ultimate villain of the Multiverse.
|"This is what Unkindness truly is!"|
Raven flies out of the portal and attempts to grab the player with Event Horizon; regardless of whether it is successful or not, she follows up with Molded by Darkness, until Angstrom flings her into another universe with his portal.
|Earth-X Dark Arrow|
In a universe where the Nazis won World War II, Oliver Queen was born and raised into a world of hate. He donned a bow and arrow and became an enforcer of the regime, known simply as the Dark Arrow.
|"Next time, don't bother being a hero."|
Dark Arrow performs a Hunter's Roll out of the portal, and fires a series of arrows like in Quick Shot, before leaping backwards into his portal.
|Doctor Strange Supreme|
After his universe's Christine Palmer died in an unchangeable point in time, Doctor Strange was swallowed by his grief. He became obsessed with becoming an all-powerful magician in order to go back in time and save Christine; This only corrupted him and destroyed his entire universe.
|"If this is my repent, then so be it!"|
Strange Supreme attempts to trap the opponent down with Crimson Bands of Cyttorak; regardless of whether he is successful or not, he will follow up with Suns of Cinnibus and fire 5 orbs at the opponents before he vanishing.
The Bruce Wayne of Earth -52 defeated his Barry in battle, and proceeded to fuse his powers within him, trapping Barry's consciousness within. Finally having the power of the speed force, Bruce took revenge on Gotham's villains for taking the lives of his Robins, before becoming mad with murder.
|"The power of the Speed Force is unmatched!"|
Red Death immediately zooms out of a portal and performs a Vanishing Rush attack on the player. He taunts the player with his dialogue line as they are pummeled by a series of punched and then disappears just as quickly as he arrived.
A bounty hunter from Spider-Gwen's universe, James Howlett, AKA Mr. Murderhands (not his idea) is a ruthless killer who was recruited into S.H.I.E.L.D. for his talents. Once he takes up a bounty, he fully intends on going in for the kill.
|"I always get my mark!"|
Murderhands lunges at the opponent with his Berserker Barrage attack and follows up with a Claw Strike, up until Angstrom sends him back into his home universe.
Ronnie Raymond was brought back to life with the power of a Black Lantern Ring, in which he served Black Hands. Thinking he was free of the ring, Ronnie returned to Jason to become Firestorm once again, but the aftermath affected their transformation, and an alternate being known simply as Deathstorm was created as a result.
|"This is gonna be so boss!"|
Deathstorm uses his molecular power to temporarily cover a portion of the stage in blue fire, doing damage to the player if they ever enter within that zone. He then fires a few fireballs at the player, before Angstrom calls him back to his home universe.
|Super Move Name||Description|
|Level 1 - Crossfire||All of Angstrom's spheres go berserk, firing lasers all across the screen simultaneously; They can be blocked, but there are undodgeable.|
If Angstrom does not have any spheres at present after performing Self-Destructive, this super will automatically replenish all of them.
|Level 2 - Injustice Superman||"Your world will learn, just as mine did!"|
Angstrom calls for an assist: An evil variant of one of DC's most powerful heroes, Injustice Superman enters the arena. Angstrom takes a backseat from the fight, with Superman fighting in his name. He has access to all of Superman's special moves, but has low health, and will leave the arena once that is depleted, forcing Angstrom to return to the fight.
|Level 2 - Maestro||"Nobody challenges the Maestro!"|
Angstrom calls for an assist: An evil variant of one of Marvel's most powerful heroes, Maestro enters the arena. Angstrom takes a backseat from the fight, with Maestro fighting in his name. He has access to all of Hulk's special moves, but has low health, and will leave the arena once that is depleted, forcing Angstrom to return to the fight.
|Level 3 - Calling of the Multiverse (Cinematic)||Angstrom opens a moving portal that quickly sweeps across the screen; if it connects, the player is sucked in, beginning the cinematic.|
The player character wakes up in a barren wasteland universe, with destroyed buildings and cars piled up on by complete desert. Suddenly, 16 portals appear, and multiple Invincibles fly out of each one and surround the player, before then bombarding them in a series of tag-team attacks, giving no time for the player character to react or defend themselves.
Eventually, the PC falls to their knees, blood dripping everywhere, as a portal opens behind them, and an Invincible throws a devastating punch that knocks them into it, landing back at the stage where Angstrom simply laughs maniacally.
This is the most fatal move in the entire moveset
|Iron Maniac||Flashpoint Wonder Woman||Batman Who Laughs||Captain Hydra|
|Deadpool (Kills the Marvel Universe)||Mr. Murderhands||Red Death||Earth-X Dark Arrow|
|Future State Raven||Deathstorm||Strange Supreme||Hyperion|
|Injustice Superman||Maestro||Alternate Universe Invincibles||Level 3 Cinematic Location|
This is actually a very important dimension within the Invincible Multiverse, for reasons that uh... well, just read it for yourself.
Fantastic 4½ Shirt
Wallace Wells (Default)
Wallace Wells (Bathrobe)
Kim Pine (Default)
Kim Pine (Casual Outfit)
Stephen Stills (Default)
Stephen Stills (Work)
Knives Chau (Default)
Knives Chao (School Uniform)
Ramona Flowers (Default)
Ramona Flowers (Deliverer)
|Special Move Name||Description|
|Ground Slam||Juggernaut slams both his fists on the floor, causing a shockwave that travels across the stage and breaks the grounds beneath him.|
|Boulder Throw||Juggernaut picks up a huge boulder and throws it at the player|
|Cyttorak's Protection||Juggernaut creates a mystic force field that for a limited time renders high defense against any physical attack, in which they do half as much damage against him than they would otherwise|
|Mountain Shatter (Air OK)||Juggernaut throws out a flurry of punches, each doing high damage|
|Unescapable (Air OK)||Juggernaut grabs the player, holds them in the air, and punches them at full force, before throwing them to the other side of the screen|
|Space-Time Portal (Trion Juggernaut) (Air OK)||Juggernaut will open a portal and run though it- than reappear at any given moment on the stage through another portal whilst continuing his charging attack|
|Levitate (Trion Juggernaut)||Once Juggernaut is in his Trion form, he can levitate off the ground, increasing his movement speed; However, he can only do Air OK moves in this state.|
|Energy Absorption (Trion Juggernaut)||Juggernaut enters a short window in which he can absorb the damage of any attack and heal either himself or the damage done to his helmet|
|Super Move Name||Description|
|Level 1 - Unstoppable Force||Juggernaut charges at you. This cannot be stopped. He is coming for you|
|Level 2 - Trion Juggernaut||Juggernaut calls upon Cyttorak to give him the full power of the Gem of Cyttorak, transforming him into a new boss phase in which he becomes Trion Juggernaut; His size and damage increase as a result, and he has 3 new special movies.|
|Level 3 - Indestructible (Cinematic)||Juggernaut automatically transforms into Trion Juggernaut and rushes in for a punch - if it connects, the cinematic starts and the player is immediately flung back into a Time-Space Portal, finding themselves over the orbit of Jupiter. Another portal opens above them, in which Juggernaut drops down and headbutts the player; They both begin to descend as Juggernaut grabs the player and they both hit the surface of Jupiter, causing a massive explosion|
Returning to the stage, two portals open- one for the Juggernaut, and one for whatever remains of the player character
Shayera is a member of the JSA in DC Rebirth.I will submit Shayera Hol AKA Hawkgirl
View attachment 360868
A cop from Thanagar and the partner/wife of Hawkman. She's usually associated with her husband but she has appeared on her own in the past, such as in the Justice League cartoon as a founding member as well as Injustice.
She uses her Nth Mace and she can fly. She has just about every perk that comes with adding Hawkman except she's also a girl (which we could still use more of)
|236 + X (Air OK)||Unlike Superman's Heat Vision she shoots a single projectile instead of a continous beam, for do that she requires to hold the button with full Suncharge meter. Unlike Supes she usually lacks a directional variation unless she is using the beam version where she can direct the beam anywhere she wants.|
|623 + X||Power Girl ascends with a straight rising uppercut like the Shinryuken, depending of the strength it would be the vertical distance covered by her.|
|214 + X||Instead of the effects of Superman's version of the move Power Girl usually only has access to the gust version of the move, though instead of knock away the opponent inflicts them a juggle state. The full Suncharge's strobg version recovers the ice effect.|
|421 + X||Power Girl flies back and reappers from the other side to the screen punching the opponent with a downwards, straight or upwards punch depending of the button pressed, if the button is hold during the transition she would cancel the attack follow-up.|
|41236 + X (214 + X Midair)||Power Girl flies straigh ahead the opponent delivering a powerful punch, with full Suncharge meter the strong button version gains a wallbounce effect.|
|632146 + X||Power Girl's command grab where she grinds the opponent across the floor, with full Suncharge meter you can mash the button to increase the length of the move and the hit count.|
Level 1 Super:
|236236 + X||Power Girl flies at the opponent with her fists outstretched and spins like a drill, piercing the opponent with a powerful strike before flying high into the air and diving down at them for another diving punch.|
Level 2 Super:
|214214 + X||Power Girl flies backwards to the air and quickly reappers with a meteor, crushing the opponent with it.|
All Buttons Pressed
|Power Girl flies at the opponent and grabs forward. If she grabs the opponent, Power Girl tosses them to the air following them with a hover fly starting a cinematic where she continues punching them until reach the space, in the space Power Girl grabs the opponent and makes them have a not-so-secure travel across the sun while they are being used has a living shield to the asteroids, when they finally circle the sun Power Girl sends them back to the Earth with a powerful Heat Vision beam.|
That's Ray Palmer, the Justice League Atom who can shrink himself to the size of, well, an atom. The Justice Society Atom, Al Pratt, is a short guy who eventually gained super strength and radiation immunity, among other powers. He doesn't have shrinking powers, though I can still include the Al Pratt Atom if you want.