Darkmusician
Smash Master
Yo! Updating the first page with more videos. I'll get the file front stuff soon.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Thanks man.Cool videos! You were amazing
Though Zelda looks so much better in Brawl. Are her sweetspots easier to land? Because you certainly were very accurate with them, especially with her F/B Air.
Your good at using it though, dispite it's smaller sweetspot. It's defenetly much more powerful than in Melee, that's for sure, so it isn't all that suprising that it's harder to hit with.Thanks man.
Her sweet spots for her kicks are much harder to land. I know alot of it looks like I'm spamming it over and over. (din's fire also) But what I was trying to do was try to find the sweet spot and understand the changes as soon as possible. There's still much about Zelda that I don't understand that I want to understand. So I'll keep you updated with any new information on Zelda and her sweet spots.
-bows back- Thank you very much! :]Green is now my favourite Zelda outfit.
And its all thanks to YOU Darkmusician!
-bow-
The nair still works well. It seems to have more bite to it now.Din's Fire is crazy! My fav move for sure, and I love your Zelda since you tend to use it a lot :D
Oh and, how is Nair actually? Is it still hard to hit with the full string of the move?
Thx for the videos! ^^
The nair still works well. It seems to have more bite to it now.
No doubt about it. I'd like to test if it's still useful when coming up through a platform.Nice to hear. It's a pretty move and it deserves some feedback^^
Oh how come?Very nice. Although I'm not sure I like the green dress anymore.
I'm not sure. It just strikes me as kind of...normal for some reason. It's still nice, but not as interesting as the other ones. It might be that the brunette hair and green clothing is very typical. Anyway, I really liked your Dair to Fair combo and I think the match between you and Ganondorf proved that while DF can be easily air dodged, it still screws people up.Oh how come?
I know the green dress was like the least used in Melee. I like many of the red costumes in Brawl though. Peaches new red one stands out cause she never had one before. Also metaknights one.
Yeah. Melee instincts. lolzI'm not sure. It just strikes me as kind of...normal for some reason. It's still nice, but not as interesting as the other ones. It might be that the brunette hair and green clothing is very typical. Anyway, I really liked your Dair to Fair combo and I think the match between you and Ganondorf proved that while DF can be easily air dodged, it still screws people up.
Also you kick alot >_>. Like...alot alot <_<. Lol
Green is my favVery nice. Although I'm not sure I like the green dress anymore.
Thank you. :]nice to see your melee speed and skills transfered over.
great use of din's fire. I've seen some zelda player who dont
even use it. They will hit their opponent off the edge then just stand
their a wait till the opponent gets back their face. which doesn't make sense.
I'm sorry that I spam. It's Melee instincts. I'll do my best to stop spamming because yes I am well aware that shielded kicks can be easily shield grabbed sweet spotted against the shield or otherwise.I still find the poorly managed kick spamming a bit difficult to watch when Zelda has so many other viable moves now. Not to mention kicks are much easier to punish when shielded now, sweetspotted or otherwise.
Also, when you dtilt, don't be afraid to input your next move faster than you are currently. Trust me, it'll come out and you'll suddenly have dtilt combos out the ***.
Ironic, considering your custom title.I still find the poorly managed kick spamming a bit difficult to watch when Zelda has so many other viable moves now. Not to mention kicks are much easier to punish when shielded now, sweetspotted or otherwise.
Also, when you dtilt, don't be afraid to input your next move faster than you are currently. Trust me, it'll come out and you'll suddenly have dtilt combos out the ***.
I wouldn't worry too much about it. The fact that you're bothering to put these up is great. Play how you want to play; it seems to be working for you well enough at this point in time. At any rate, it's not like you won't ease into the Brawl groove eventually. It's not all that bad, keeping in mind you're only going to improve. I'll keep watching them either way. :]I'm sorry that I spam. It's Melee instincts. I'll do my best to stop spamming because yes I am well aware that shielded kicks can be easily shield grabbed sweet spotted against the shield or otherwise.
I'll try the dtils and nairs and dairs next time I play. I'll try all of the things that you've recommended. Again I apologize for the lack of variety.
No idea, but he had amazing variety in his playing style. I also want to see more of that Zelda player that fought the Ike CPU. Lots of potential I think.Anyone know what happened to NinjaLink's videos? I think this is like my 4th time asking >_< He used lots of nairs, and also used Farore's Wind as an offensive move a lot. You should try that out![]()
The way the kick hitboxes are placed in Brawl are entirely counterproductive to late sweetspot hits which were definitely possible in Melee. You'd often just with with #1 before #2 has a shot of reaching the opponent. Aside from that, I'm fairly convinced the sweetspot is only there for 1-2 frames also, but this needs further testing.Edit: @Ryoko - Have you noticed any difference in the timing of the sweetspot of the L-Kick? From the little bit I played, I had several kicks that definitely would have been sweet in Melee, but seemed to hit a few frames too late in connecting with the sweet spot, so thus "whiffed". Or does your "1" hitbox just override the sweet spot hitbox, and that's the trouble I was having?
Wow, that sounds pretty dire. If I had trouble landing the sweetspot in Melee, do you think I should even bother in Brawl, or focus on landing damage through other means? Yes, I am admittedly a very green player.The way the kick hitboxes are placed in Brawl are entirely counterproductive to late sweetspot hits which were definitely possible in Melee. You'd often just with with #1 before #2 has a shot of reaching the opponent. Aside from that, I'm fairly convinced the sweetspot is only there for 1-2 frames also, but this needs further testing.
Well, if this were Melee, Zelda's ONLY good ways of stacking damage and kills were her Fair/Bair, with some other stuff mixed in to break up the monotony.Wow, that sounds pretty dire. If I had trouble landing the sweetspot in Melee, do you think I should even bother in Brawl, or focus on landing damage through other means? Yes, I am admittedly a very green player.
Sure thing. :] In fact I'll rotate through all of her colors for all of you. ^_^Darkmusician, think you can upload some video's with Zelda in OOT outfit?
1. I honestly haven't used the down tilt enough in real match situations. If I did it was because I didn't down smash. -_- I fail lolz. But I will get back to you with down tilt footage.Very solid Zelda play, DarkMusician. I like how all your videos almost end with the Lightning Bolt Kick and have you winning too.
Quick questions:
1) When fighting the CPU, they literally fall for d-tilt repeatedly followed up by f-smash. Of course, human players will DI out of it. Do you think you the fall depends on weight, low percentages, or a combination of both?
2) You space very well, especially at the center of the stage. However, what do you think of for a lack of a better term, Short Hop Din's Fire with Zelda moving in offensively and defensively?
Watching other videos, it seems to be considerably more useful. Or at least it can combo into things better. Especially itself.1. I honestly haven't used the down tilt enough in real match situations. If I did it was because I didn't down smash. -_- I fail lolz. But I will get back to you with down tilt footage.