HollaAtchaBoy
Smash Master
The Bed Intruder song was my most listened to song for the past week or so.
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Honestly all of their work after Doppelganger is pretty subpar, so I'm not too sad about them breaking up. Hopefully the members go onto to do great work now.The Fall of Troy is the ****, so bummed they broke up but I think I saw there last concert ever when they were at Toads in May.
This.The Bed Intruder song was my most listened to song for the past week or so.
Yeah, I always forget her name. Shes pretty awesome. I can do one of her combos pretty consistently too. Big reason why I'm using her and Ragna. There combos are so simple. Probably a big reason as to why Ragna is top tier as well. lol. I can do a few of hakumens but they are hard to pull off because one of them is from a grab and his dash is horrible on the ground. I cant do Air dash with him because any fighting game will tell you that being in the air is horrible unless your name is ibuki in SSF4. <3. Add me again (I deleted you because i didnt see you online for a long while) Yourstillwithme (Yes, its spelled wrong...I've had that for years. It was my AIM SN in high school and i use it for lots of things.)POF - Isn't the samurai girl... Jin? I can't even remember the characters atm I'm so addled z___z
o______________________o; *fizzle*words
Virtua fighter is IMO one of the dumbest fighters ever. I never in my life even remotely cared about that game. Even as a kid, i thought it was garbage.(yo seriously tho street fighter is as boring as virtua fighter and tekken)
Florida would love you.Uhhhh SMASH AS WELL?!?
I'm a **** teacher.
Yeah, sig that.
First off, Jin is a guy . Jin is alsoYeah, I always forget her name. Shes pretty awesome.
No offense to Melee but combo ability or punishing is a big reason as to why I can't look at it under the same light as I used to. Smash is all about being able to react to things over and over and over again consistently. That's cool and all and has its place but in most games you have a guaranteed punish such as a giant combo (blaz Blue, GG, melty blood,) a tag team combo (MVC series) or a ultra/super. (SF4, SSF4) Think about why people think MK II is a joke. Mileena has stupid bust offense and you can't do anything about it unless maybe your Jax. But then why is UMKIII competitive? Because there are punishers/combos and guaranteed ways to punish mistakes hard. Smash doesn't have "combos." Why? Because all smashes "combos" revolve around is reading techs. That's it. A combo is a series of attacks that can NOT be broken out of. When I hear people talk about or make combo videos I just hang my head and sigh. Even a chain grab done by Marth by spacies that leads to a dair or f smash is not a combo. It can be escaped from. Smash is just constantly reacting. It takes skill and its a difficult thing to do....but its not a fighter in my eyes. In the grand scheme of things what is the big difference between that and Brawl? You can do cooler things from tech chases? You can't hit them in the air consistently? Fighting games and basically any form of competitive ANYTHING will tell you for years that the defensive players win. period. V-13 in Blaz Blue, Sagat akuma ryu in SF4, E honda and Guile in SSF4, Jin in Tekken 4, Sentinel and Magneto in MVC2, Chess, (The people who set up their defense and react to their opposition...win more frequently) Checkers, Tic Tac Toe, Connect 4, Football (The New England patriots ****ing defense.) ****ing ANYTHING strategic.
So, want to play BB right now? That just hyped me.Garrett, watch this set. It features the best Ragna in Japan:
Amazing video of ragna that made cream myself
A VERY solid point BUT every fighter is changing. As long as a game is continuously played...it grows. A big example would be Ness dropping like 4-5 spots in Smash 64 when he was top tier. Is this game really as big as it used to be? No...but...people still play it.I'll get in to more depth on this later, but I've enjoyed Melee because it didn't stagnate. It's always been changing.
I know EXACTLY how you feel, this describes my feelings towards CT perfectly. CS does a better job alleviating the boredom in my eyes, the combos have really opened up for my main (Litchi), you can do literally anything with her, so that makes it alot more fun. Give CS a try, you might be pleasantly surprised.First off, Jin is a guy . Jin is also.Hakuman
I know many people don't share this opinion with me, but I enjoy BB:CT (Too cheap to pick-up CS, and noel being nerfed puts me in no hurry to purchase it) more than the other fighters currently out there (MvC2, TvC, SSF4). I enjoyed how technical her combos, and loops were. The combos in BB are pretty open to creativity, ignoring proration, and you're able to do a lot of things you want. Bursts, RC, CA, DDs, all require strategy to use, and execution of each of those (minus CA, only Taokaka and Noel really made use of it) decided the scrubs online, from the pros.
But, as much as I loved playing it, it became stale to me. Arakune cursing on block was annoying to deal with (I know that's fixed in CS). I hated playing Jin, because you're mashing out of the ice for the 239482309x time. Rachel is the only one of the Big 4 I enjoyed playing against, the wind dynamic is so unique. And V-13 is really gay, but I found that most v13 mains are easy to condition, until you get to the middle of the night (3am). It's fast paced, and I enjoyed it while it lasted (got hit with the 360 mod ban). It boils down to memorization though. There's nothing that really stands out to you after you've played it for five months, as you've seen it all.
I'll get in to more depth on this later, but I've enjoyed Melee because it didn't stagnate. It's always been changing.
Agree'd. There's only one game that comes to mind that has died.Any game that is still played will change.
I thought you left?Everyone else: Read this and think about it carefully. I've given this a lot of thought lately and I've been trying to figure out a way to word why Smash simply is not a competitive game or should be looked at in such a way.
No offense to Melee but combo ability or punishing is a big reason as to why I can't look at it under the same light as I used to. Smash is all about being able to react to things over and over and over again consistently. That's cool and all and has its place but in most games you have a guaranteed punish such as a giant combo (blaz Blue, GG, melty blood,) a tag team combo (MVC series) or a ultra/super. (SF4, SSF4) Think about why people think MK II is a joke. Mileena has stupid bust offense and you can't do anything about it unless maybe your Jax. But then why is UMKIII competitive? Because there are punishers/combos and guaranteed ways to punish mistakes hard. Smash doesn't have "combos." Why? Because all smashes "combos" revolve around is reading techs. That's it. A combo is a series of attacks that can NOT be broken out of. When I hear people talk about or make combo videos I just hang my head and sigh. Even a chain grab done by Marth by spacies that leads to a dair or f smash is not a combo. It can be escaped from. Smash is just constantly reacting. It takes skill and its a difficult thing to do....but its not a fighter in my eyes. In the grand scheme of things what is the big difference between that and Brawl? You can do cooler things from tech chases? You can't hit them in the air consistently? Fighting games and basically any form of competitive ANYTHING will tell you for years that the defensive players win. period. V-13 in Blaz Blue, Sagat akuma ryu in SF4, E honda and Guile in SSF4, Jin in Tekken 4, Sentinel and Magneto in MVC2, Chess, (The people who set up their defense and react to their opposition...win more frequently) Checkers, Tic Tac Toe, Connect 4, Football (The New England patriots ****ing defense.) ****ing ANYTHING strategic.
and then we have smash
MK-Brawl Giant reason as to why people dont play it. He breaks the offensive barriers of this game and makes it dumb. Hes miles above the rest of the cast and everyone knows this to date.
Fox-Melee
Pikachu-Smash 64 How stupid are Pikachu's combo setups? How impossible is it to escape anyone of his attacks with stupid bust priority? The creators of Smash 64 even tell you that it was made to be a joke. If thats not a convincing factor...I don't know what is.
Smash is a FUN game that I can't possibly understand anymore why people would look at it under the competitive light.
Why was m2k good for so long? He did his stupid **** and no one could get out of it.
Why is MaNg0 the best? He does stupid off stage **** and no one can do anything about it.
Also think about the fact that M2K WAS the best but now since he is playing BRAWL he is not. Why? Maybe because its a SLOWER game and he can't REACT as fast anymore? (That and losing to mango at pound 3 destroyed all his mentality of ever dominating ever again....)
So, you definitely just explained how Smash isn't competitive because it lacks guaranteed combos then went on to explain how M2K was the best for so long because he "did his stupid **** and nobody could get out of it."Yeah, I always forget her name. Shes pretty awesome. I can do one of her combos pretty consistently too. Big reason why I'm using her and Ragna. There combos are so simple. Probably a big reason as to why Ragna is top tier as well. lol. I can do a few of hakumens but they are hard to pull off because one of them is from a grab and his dash is horrible on the ground. I cant do Air dash with him because any fighting game will tell you that being in the air is horrible unless your name is ibuki in SSF4. <3. Add me again (I deleted you because i didnt see you online for a long while) Yourstillwithme (Yes, its spelled wrong...I've had that for years. It was my AIM SN in high school and i use it for lots of things.)
Everyone else: Read this and think about it carefully. I've given this a lot of thought lately and I've been trying to figure out a way to word why Smash simply is not a competitive game or should be looked at in such a way.
No offense to Melee but combo ability or punishing is a big reason as to why I can't look at it under the same light as I used to. Smash is all about being able to react to things over and over and over again consistently. That's cool and all and has its place but in most games you have a guaranteed punish such as a giant combo (blaz Blue, GG, melty blood,) a tag team combo (MVC series) or a ultra/super. (SF4, SSF4) Think about why people think MK II is a joke. Mileena has stupid bust offense and you can't do anything about it unless maybe your Jax. But then why is UMKIII competitive? Because there are punishers/combos and guaranteed ways to punish mistakes hard. Smash doesn't have "combos." Why? Because all smashes "combos" revolve around is reading techs. That's it. A combo is a series of attacks that can NOT be broken out of. When I hear people talk about or make combo videos I just hang my head and sigh. Even a chain grab done by Marth by spacies that leads to a dair or f smash is not a combo. It can be escaped from. Smash is just constantly reacting. It takes skill and its a difficult thing to do....but its not a fighter in my eyes. In the grand scheme of things what is the big difference between that and Brawl? You can do cooler things from tech chases? You can't hit them in the air consistently? Fighting games and basically any form of competitive ANYTHING will tell you for years that the defensive players win. period. V-13 in Blaz Blue, Sagat akuma ryu in SF4, E honda and Guile in SSF4, Jin in Tekken 4, Sentinel and Magneto in MVC2, Chess, (The people who set up their defense and react to their opposition...win more frequently) Checkers, Tic Tac Toe, Connect 4, Football (The New England patriots ****ing defense.) ****ing ANYTHING strategic.
and then we have smash
MK-Brawl Giant reason as to why people dont play it. He breaks the offensive barriers of this game and makes it dumb. Hes miles above the rest of the cast and everyone knows this to date.
Fox-Melee
Pikachu-Smash 64 How stupid are Pikachu's combo setups? How impossible is it to escape anyone of his attacks with stupid bust priority? The creators of Smash 64 even tell you that it was made to be a joke. If thats not a convincing factor...I don't know what is.
I don't want to downplay the importance of tech chasing, because it's a huge part of the game, but this is just completely wrong. I don't know how else to say it.Smash doesn't have "combos." Why? Because all smashes "combos" revolve around is reading techs. That's it.
Again, having fast and solid reactions is important, but this is just wrong. Just like in any other fighting game, good players force you to guess.Smash is just constantly reacting. It takes skill and its a difficult thing to do....but its not a fighter in my eyes.
Depends on the game, but I think it would be more accurate to say that patient players win.Fighting games and basically any form of competitive ANYTHING will tell you for years that the defensive players win. period.
I don't even know where to begin explaining what's wrong with this.Magneto in MVC2
I'll leave this one to somebody who knows Brawl better, but suffice to say that it's not by miles.MK-Brawl Giant reason as to why people dont play it. He breaks the offensive barriers of this game and makes it dumb. Hes miles above the rest of the cast and everyone knows this to date.
Hasn't won a major tournament in years.Fox-Melee
Its not so much that a game CAN change, but how much it changes. Smash is just a rare gem that seems to be entirely changed based on a new discovery. With SF and most competitive fighters, the devs walk out and hand all the info out on a silver platter for players to just begin to master.A VERY solid point BUT every fighter is changing. As long as a game is continuously played...it grows. A big example would be Ness dropping like 4-5 spots in Smash 64 when he was top tier. Is this game really as big as it used to be? No...but...people still play it.
Any game that is still played will change.
It's dead in the US. That doesn't mean it's dead period.Agree'd. There's only one game that comes to mind that has died.
SF3:3S
Everything has been figured out. It's metagame has been stagnated for a couple years. The hype died. It wasn't at Evo this year for that reason.
Anywho.
As I'm sure you would agree, there's no band quite like TFOT and it would be impossible to put them into one genre, but I can maybe give a suggestion or two. Tera Melos are pretty cool, never heard of Cinemechanica. You could try Chiodos or The Sound of Animals Fighting (they have a lot of random **** but some of it is similar to TFOT and awesome). Possibilities - Circa Survive, At The Drive-In, Alexisonfire, Sky Eat Airplane. I'd suggest going to Pandora or Last.fm or somewhere and see what comes up when you put in TFOT.I freaking love that cd, just gave it a recent listen in my car the other day. I need more bands to listen to in that genre, any suggestions? I'm not sure if you're familiar with Cinemechanica or Tera Melos, but they are both beast.
Yeah, you're right. I'll be more specific next time . At least the point of the example wasn't lost because of the generalization.It's dead in the US. That doesn't mean it's dead period.
homie...*generic zoso meatriding so that Garrett can quote it to show that the tool bad train is conspiring against him*
You cant just use tournaments to justify a tier list/quality of characters. There are multiple things to consider. I'll just say this to shorten my point up. If Fox and Falco are not top tier why are they the most used characters in Melee?I definitely read the last sentence and saw Fox - Melee and was like "lolwat? when was the last time that character actually won a national in AMERICA JAPAN EUROPE LOLWAT?"
So, you definitely just explained how Smash isn't competitive because it lacks guaranteed combos then went on to explain how M2K was the best for so long because he "did his stupid **** and nobody could get out of it."
Because I said that M2K could REACT. I meant his stupid **** meaning his edge guarding and his auto to death spacie crap on FD. No one ever beats m2k as spacies on FD....like....ever. Everyone lost to him because no one knew how to get around his "tricks" Combos do not exist in Melee.
having fast and solid reactions is important, but this is just wrong. Just like in any other fighting game, good players force you to guess.
The entire game is based around guesses and tech chases or putting you in bad positions to make bad guesses. The execution in that game....is executing guesses or following/reacting to those guesses. You said "good players force you to guess" So thats like saying a good player Vs not so good or as good player? That's not high level play then.. Lets just say M2K vs Armada? So then its two good players forcing guesses against each player?
Quick examples-Marth Vs Sheik- Marth gets d thrown right near ledge. cant di away or he dies to fair and if i DI IN I eat an u air and now am above sheik. Fox vs sheik-u throw to aerials. I just have to guess where you're going to land/tech to/your next move and i just have to keep throwing you up over and over until you die. What does Sheik do? Throw needles at Firefox, jump down, fair, upB. Each character just uses their little tricks to win.
Depends on the game, but I think it would be more accurate to say that patient players win.
Sports announcers have said for years that "defense wins championships"
Another match up example in smash- Fox VS Marth-General rule of thumb in this match up is whoever makes the first move will get *****. In any neu position where both players are spacing for position the person who makes the move to commit will get messed up. Either that or the opponent made a horrible mistake in positioning.
I'll leave this one to somebody who knows Brawl better, but suffice to say that it's not by miles.
Every single person who plays Brawl or has even touched Brawl competitively will tell you MK is the best character. Do you doubt this? MK has no bad stages, match ups, cant be counter picked. Snake (2nd best) loses to DDD, Falco, struggles w pikachu, close to even w olimar, and some Marths think Snake is even too. (I thought it was even when I played and so does Pierce7D) The rest of the cast can counter pick. He also has six jumps, a glide and can get back to the stage using any B move. Anyway, getting off topic here...
Hasn't won a major tournament in years.
(Look under Slox's response) So jigglypuff is the best character? Why isnt jigglypuff used more than fox and falco now? America tier whores and I dont see the Jiggglypuff bandwagoners.... arguing tiers always goes nowhere.
Basically, you started off seeming like you were actually going somewhere, even if some of your ideas were a bit misguided, but then you just started rambling about unrelated ****. I still don't know exactly what you're trying to say or why.
I'm just trying to find a reasonable/rational way to word why I dont think Melee could be competitive. I had fun and everything etc etc but when I started playing SF and other fighting games I realized smashes depth IS interesting but it is nothing more than a highly entertaining game with gimmicks and tricks. To top it off a fighting game where jumping is beneficial is kind of funny.
Who gives a flying **** about what you think could and could not be something, especially when you're not even, and choose not to be, a part of it?I'm just trying to find a reasonable/rational way to word why I dont think Melee could be competitive.
Basically what I've been able to piece together is that you don't think Smash should be competitive because it doesn't fit the mold formed by conventional 2D fighters, which is dumb.
Garrett, I'm glad you found a new game to be bad at, but that doesn't mean you need to try to ruin Smash for everybody else. Please just stop posting this nonsense.
Too much jumping imo.halo isn't a competitive fps guys