peachplaya
Smash Rookie
- Joined
- Sep 14, 2006
- Messages
- 15
The Wii has come out, hasnt anyone bought ssbb and found out yet?
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unfortunatly, SSBB isn't a launch title. it wont come out until sometime in 2007.The Wii has come out, hasnt anyone bought ssbb and found out yet?
It's been quoted, now please delete this statement. It makes you look uber n00b.The Wii has come out, hasnt anyone bought ssbb and found out yet?
i made another poop
1)charge shot
o__________O!?..................................... yeeeeeeeaaahhhh.....
aaaaaannny ways... about Zero-suit Samus. we saw in the newest video, that she was changing the shape of her gun (I counted four forms) do you think this means she could change it for different attacks? maybe each gun form would give her a diferant neutral B move. or just different effects for it. what attacks do you think it will give her?
1 word... sheik.Or, it could be her standing idle animation. But more than likely, it's her taunt. I doubt she would have that many different attacks.
You mean like how shiek gathers needles? ZSS does re-aranging with her gun and loads it? That doesn't make any sense.1 word... sheik.
I agree with Rhyme. I could understand two different attack stances, but four!? That's a bit too much for one character.Or, it could be her standing idle animation. But more than likely, it's her taunt. I doubt she would have that many different attacks.
When I said sheik I meant sheik has a total of 7 b moves... sheik = 3 + transfor = 4, zelda = 3...3=4 =7...You mean like how shiek gathers needles? ZSS does re-aranging with her gun and loads it? That doesn't make any sense.
But pressing downB to change Samus/ZSS would make so much more sense, and even that doesn't make sense. Dressing head to toe within 2 seconds...impossible.When I said sheik I meant sheik has a total of 7 b moves... sheik = 3 + transfor = 4, zelda = 3...3=4 =7...
baiscally...im suggesting
Pressing down B changes gun style...up to 4 different styles... and netrual B is to use the style.
none taken, i think i can safelly say we both just want it to run smoothly.But pressing downB to change Samus/ZSS would make so much more sense, and even that doesn't make sense. Dressing head to toe within 2 seconds...impossible.
Shifting through the gun styles would make for some interesting combinations and strategies in gameplay, I just don't think it'll happen. Nothing personal.
I watched the video agian. and your right. it does only have two modes. my memory of the video was a little foggy, because I've only seen it a few times. but yeah, one made is probably fot the beam whip, and the other for just a regular pistol. thanks for clearing that up for me.Wow, idealists. Didn't we all get the statement that ZSamus was going to have the pistol and the whip?
That is the first lead to my conclusion.
Second, didn't ANYONE else notice that when the gun changes, it goes through TWO phases? just back and forth? Starts as gun, changes to the other form [whip most likely, still no proof], back to the gun, and the screen cuts off as she's about to hit it to change again into the whip [or whatever it is].
It's two forms/phases/modes/whatever, not 4 or 14.
I think the moveset for him is going to be the simple punch punch kick punch kinda thingMeta Knight will own over Snake.
Wario will own over Snake.
And, I hope, Pichu will own over all, including Snake.
Anyways, I hope some of the 3rd party characters won't get the game rated M. Blood, sexual themes, and gore just don't seem to fit in with Smash.
Moveset for whom? You never really stated.I think the moveset for him is going to be the simple punch punch kick punch kinda thing
oh snap! I never noticed that before. nice find!Moveset for whom? You never really stated.
I think that Nintendo may have gotten rid of some invincibility frames. If you notice in the NWT during Snake's intro, the part on the FE castle level on the roof. He upercuts Pit, then does a slow roll, much like the Melee rolls, and hits Pit with his rocket launcher while he is rising. Two things stand out. One is that you used to be invulnerable while standing and Snake clearly hit Pit while he was rising to his feet. Second is the slow roll he does, which takes approximately half a second to complete. This shows that the roll was not speed up, it is kept the same. What we see Pit and Metaknight do in the trailer is obviously something new to the game, or possibly just what WDing looks like now. ^_^
To bad that isn't gona be available for a while. If you check on the Nintendo website, it gives a huge list of games that will be available by the end of december. I went here in case it wasn't obvious enough.Pit looks awsome... im going to download Kid icarus over wifi when i get my wii, just for the fun of it.
And they would be crazy not to incorpirate some kind of sleeping effect for one of snake's moves.
It might make sense as his downB attack. I'm a Samus main and therefore so incredibly tempted to say its Dtilt.oh snap! I never noticed that before. nice find!
also, is it just me, or does it look like Snake rolls forward, and then back when he's going into his rocket attack (by the way, I think that will be one of his B moves, not a tilt or smash), or is that just part of the rocket attack animation?
When was Kid Icaris confirmed? Did I really miss that?Super Mario RPG was confirmed at the same time as Kid Icarus.
http://wii.ign.com/articles/744/744751p1.htmlWhen was Kid Icaris confirmed? Did I really miss that?
Thanks for the link, it completely slipped my mind that I should check IGN.http://wii.ign.com/articles/744/744751p1.html
They were all registered on the ESRB website. That was how we originally discovered which Genesis titles would be appearing in 2006, too.
Sweet! I've ben meaning to bring this up, alot of people I know are saying that the fox in the trailer is really fox Mc'Cloud's father James... i don't belive this(James has sun glasses) and I was wondering if anyone has a translation for the text under this character's portrait ;pDarn, Icymatt beat me to it...oh well. Kid Icarus should be coming soon, along with other clasics(preys for super mario rpg)