Yoshi is heavy armor.
You see that thing on his back?
That's a ruby sphere of +15 defense, baby!
...actually, that's a good question.
Only +15?
...1) MOTHER 3 Claus is much cooler than Jolly Old St. Nicholas.
2) Santa "Clause" is actually Santa "Claus", same spelling. "Clause" is a syntactical idea containing both a subject
and a predicate, often used in compound and/or complex sentences.
...
Read the signature.
twilight_hero-Did You Say Shenanigans???? anyway its self explanatory what Im gonna say so I wont say it.
BIG-T- Join Me and get better updates Muwahahahaha
Yeah, I said shenanigans!
Truthbetold, I haven't even played a MOTHER/EB game, either; but from everything I've read about M3 and Claus--while still trying to avoid
some spoilers lol--he looks to be an awesome character.
I hope MK has little to no knockback. He'll be a biatch to deal with in a team situation (rack up damage and then finish with the other), but it will level the field in a one-on-one match.
The tournament viability of Battleship Halberd is still up in the air. None of the hazards sound like anything that couldn't be easily avoided with a little extra attention. And, knowing how adroit the Smash Upper Crust Kids (S.U.C.K.) are, the double-barreled battery shouldn't pose much of a problem.
I never realized just how heavy Yoshi was.
But good for him; he needs a good boost in abilities!
ZOMG! You referenced my CUTing humor? I'm touched, Rhyme.
I agree, though, that this week is in dire need of a boost that only CUTing could bring. CUT for Lucas! CUT for Claus! CUT for the Animal Crossing character! CUT!
d00d! MK needs to have knockback! Otherwise he can't pwn
quite as much!
Actually, he probably will be a
very weak character. But OMG, he will rule the damage meter!
CUT = Character Update Thursday
And an assailable Meta Knight is the best kind of Meta Knight. :bigthumbu
Oh,
that's what it means...
3) The Santa Clause is a Tim Allen movie.
(Ar-ar-ar-ar-arrr!)
And that's a good find Rhyme. I'll bet some of Meta's attacks, most likely the quickest ones that come from the middle of combos, will have no knockback at all but will just be used for damage (ala Fox's Laser).
Oh, and I just joined the Computer/Video Game Club at college today.
AND GUESS WHAT GAME THEY WERE PLAYING AT THE RECRUITMENT STAND!!! BWAHAHAHA!!! I PWND ALL!!!
True.
Good job with your pwnage!
CUTuesday works too, OMG! You meant to do that O_O lol
I LOVE BALANCE
THIS GAME RULES!
Pit though, hm? Light weight is his weakness I'm sure. Him and MK hopefully have mediocer KO ability. Look at Pits Fair and Uair and MKs Dair and Bair in that E3 clip of them chasing eachother in the air. Total pwnage. that's a great clip haha
Bowser is probably impossible to knock off haha! And fox probably needs like 2 hits HA!
GO DYCE! lol
Too...much...CAPS!
Bowser won't be impossible to hit off. He'll be harder than in Melee, sure, but he can't be
too hard. Besides, he's not hard to KO for me, as YL completely PWNS HIM!
Also, too much "lol" and "haha" crap. Tone it down some.
...Ooohh...niiice. Wish there were Meleeers at my college. That's right, Aeris, I made up a word and put three consecutive vowels in it.
Yeah, I probably over-reacted. If stages like Onett and Rainbow Cruise are counterpick stages than who am I to judge. It's just that when I first saw the update, I thought Princess Peach's Castle and Mute City combined. You don't want your opponent throwing/knocking you into level hazards, and you don't wanna have to focus on avoiding said hazards while fighting. So I'll say MAYBE a counterpick stage, but certainly not a neutral stage, not by any conventions....
I know no true Meleeers. Only one of my friends even ranks as a true Smasher. Everyone else is, I dunno, using the Z Button and spamming the Spin Attack with Link (or the equivalent). Dunno what rank that makes them.
Yah, if anything, the Halberd will be counter-pickable. But not a random pick by any means.
Congrats on the intense pwnage, my friend!
Ugh, Marth. With the new GIANT TURNIP (henceforth "the ZOMGTURNIP"), though, Peach might have a better chance at getting inside, especially if it's big enough to negate his blade. :bigthumbu Then again, we might not even have to worry about Marth in Brawl, so (possible) moot point.
I wish I knew some "Meleeers" at college! Since it's already in possession of two consecutive e's, I see no need to add a third, but kudos to you and your creative mind!
Sakurai's modesty about his own creations + low knockback = mid-tier MK. That sounds about right to me. Such a revelation deserves a full 15 seconds of self-congratulation, though: you deserve it.
I bet the ZOMGTURNIP is Peach's FS LOL!!!!!!!!!!!!!!1!111!!!!one!!!!!seven!!!712!!!!!!847333!!!!yomomma!!!!!!!1!!42!
Jesus Christ, I dunno where
that came from...
Hmm If it isnt a CUT tomorrow I may pull a twilight_hero and Hadouken Spin Mr. Sakurai...BTW Sakurai=2 days
No. You can't properly pull off a Hadouken Spin. The closest anyone besides
me can get is a Great Spin while shouting, "HADOUKEN!" but that's just not it.
... - Link was the most underrated meleeer(lol). I truely beleive he was top tier. I know, "it's not possible" lol. Look on youtube Link vs whoever...Link pwns at full potential. He's just much harder to use at full potential than someone like Fox. Now with these ajustments, the arrow becomes a greater factor to add to his already great arsenal of fire-power. His Dair lost the bounce so an L-cancled Dair will be even quicker to recover from. People complained about lag...well this will help more than it seems. Link will be tough to beat (and truely be) and of course, n00b usage spamed lol...
I know! And that is why I appreciate him so much. He really needs it. For such a kick@$$ series (LoZ here, not SSB--but SSB is pwnage too), why would the character be so underrated? I truly appreciate anyone who can use him
well. With the improved arrow, the more combo-able boomerang, and the bigger-and-better bomb, not to mention the chargable Spin Attack and continuing tradition of extended grabs, perhaps the hero in the green hat will get a little more respect.
- Link: Underrated, spammed by n00bs, needed better projectiles.
And got 'em!
Haha, you make that countdown sound so ominous. When I first heard that on...when was it that you started the countdown...Sunday night?..I was like "OK, kinda unnecessary." It couldn't be more appreciated right now, though. Take notes, Mr. Sakurai.
Dammit, y'all need to stop threatening the poor guy! Now Rhyme's on the Hadouken Spin list too!
Lol, I did go on a rant a while back about how Marth wouldn't be in Brawl. However, I was actually refering to Melee Marth not potential-Brawl-Marth. I'm not taking the words of Mr. Sakurai lightly.
Couldn't care less if Marth's in Brawl or not. I already have four swordsmen as starters, and I like 'em all. I really don't care whether or not Marth and Roy return.
And that's all for that quote...
For some reason I can't be bothered to read all that.
But mark my words:
Metaknight will be mediocre and Pit will be cool but close to Melee Mewtwo in vulnerability.
Controversial! \o/
...and that's all.
MK will not be mediocre. He will pwn.
Aww, I didn't want to elaborate. =<
MK's range isn't THAT hot, he's floaty and probably won't be close to Jiggly's current aerial mobility. He has extremely fast attacks that hit multiple times. Seems to be mostly usable for building damage, especially if some of his hits really have no knockback! And if his smashes involve multi-hits, he'll suffer majorly against an enemy who can DI.
Not to mention that he probably can't control how many slashes he does per attack, so once he started attacking, if he whiffs, he leaves himself open.
His movement speed seems average to fast, nothing extremely noteworthy. If I recall correctly, he has no projectiles. And he'll be relatively lightweight because he's still just a Kirby-type thing with a helmet and a sword.
All of this speaks for him being a vacuum-less Kirby with inbuilt pwnsword and attacks with probably little knockback that reduce him to few finishers...
All of this is mere speculation, but I really don't see why everyone praises MK's fighting prowess already. I don't even find the multi-slices very cool. =P
Pit... well, not much to say. He seems like a more balanced fast-slicer with lots of options and probably some more power in his arms.
But he'll probably be quite light... and floatiness is practically a given. And his recovery, while versatile, is probably quite slow as well. All these along with the fact that he's not exactly tiny like Kirby point towards him being quite vulnerable.
Remember, everyone thought Mewtwo would be overpowered. *snaps finger*
Well, don't forget that it's not
just a multi-hit...it's an
incredibly fast multi-hit. So if the hit starts to hit you, you get the full brunt. Probably.
Also, you talk about DI. Who says you can DI in Brawl?
I'm guessing most of MK's multi-hitters work like YL's Spin Attack. If you get caught in it, you can't DI out. You're stuck. You can only DI once you're released from the attack.
I'm not a fan of Wario's Motorcycle move at all, either. And unless it gives huge damage and has random hitboxes like Peach's broken Parasol, it won't be worth pulling out and driving around. But that's no reason to hate on Wario, a lot of characters in Melee have attacks that are seldom used but are still good characters (Mario's Tornado, Jigglypuff's Sing, Peach's Bomber, Sheik's Whip, Samus' Screw). I have a feeling that, as of now, Wario is underrated and Ike is overrated.
I
loathe the cycle.
...although it will be interesting to see it used in midair. Also, can anyone just see it being used for travel across long SE stages? Screw walking, I'm gonna ride the cycle. If I have to play as the greedy b@stard, that is.
I thought I'd post a little deducing I did regarding foxes phantasm
Green lines illustrate the approximate starting point, and red the end point.
This conclusion is based on a number of factors.
- The size and behavior we have regarding smoke during attacks
- The size and perspective angle of foxes trail
- Link standing right on the edge
- Foxes hand and foot placement (hand on grate, foot directly before)
Now this is all just speculation and approximation. He may have started the phantasm a bit further out, but I can't be entirely certain.
Keep in mind, whoever was playing the fox could have very well canceled the phantasm early, he could have clipped the ledge, or the move may have an entirely new behavior that we don't know about.
Yes, I think s/he cancelled it, 'cause that's just
too short to be very useful.