A few posts have been taken to mention that
is doing well, but do we wanna take a crack at discussing why?
Personally, when I was looking at that footage, what stood out to me was that Wario seems to have a pleasant time with closing stocks. Putting Waft aside, being able to convert off of dtilt, and just that ftilt
smack in and of itself are really good tools for that purpose. Then, go back and add waft and the various ways the character can effectively set it up, and just compare that to some of the other characters whose names have been floating around for top tier candidacy. And then you can
still add a respectable off-stage game to that equation while you're at it.
Like,
and
would kill for those kinds of tools, and so would
after spending half a game running around a 120%+ opponent getting
absolutely sick of landing accidental sour spots until a hard read falls into his lap.
On the positive end, having much more reliable stock closing than the rest of the cast has similarly been a boon to
and
, so it doesn't surprise me to see Wario making use the same kind of advantages to start taking events. At the risk of stating the obvious, decisively closing stocks is becoming a sticking point in Ultimate, and when you can't.... well lets just say I've been noticing a trend of more
comebacks in this game as opposed to others this early on in their lifespan.