Ok so I going to do this write up on
to clear any misinformation on him since opinions have been back and forth. There's people that think he's great and there's people that think he's bottom tier. The TLDR of this is that its a big improvement from smash 4 but also he's very different with key parts of his Move set being reworked.
First of all, lets go over the Nerfs first so everyone will understand why the People are calling bottom tier.
1. Only one Z-drop
2. Trampoline isn't unblockable
3. You can destroy trampoline
4. Limited Air dodge's make's his camping way more unsafe
So yea these are so very big nerfs, for Smash 4 Pac. In the context of Ultimate, these don't really mean that much.
1. This game is to fast for Z-drop spam. Take's to long to set-up. Though it does make him more predicable when he has Bell at Kill %
2. This hasn't done anything. Unblockable trampoline was a band aid fix for his grab. It was not even that good since it was unsafe on hit till high %s
3. Some people say that this make's his recovery much worse since you can go off any destroy it but realistically, If you can go off and destroy it, Pac was 99% dead anyway. I've only been killed by this once and that was to Snake's Nikita. Though this does mean that the Mac MU is not instant win anymore.
4. This is actually not as bad I though it would be.
Now let's look at the buffs.
1. Lol Grab is fixed thank god, He even got Combo Throw to. And its not just Up-throw -> Up-air
2. His damage output has been increased big time. 9% F-air, 14% B-air, 12% Up-air, 12% N-air, 11% Apple, 14% Melon, 10.8% Galaxian it's basically Pre-patch now, 19% Key, 11% on the Hydrant spawn and 16% on launched Hydrants.
3. F-air is dumb now. Safe on-hit unlike smash 4, Combo's into it's self, Carries people off-stage to gimp, Tech Chases, etc.
4. D-air is way more useable, Less Landing lag and the new angle is great, kill's people near the leadge
5. N-air may have got a nerf to kill power but the new angle mean's Landing N-air will set up F-air strings
6. D-tilt no long advancing Pac forward mean's its safer when spaced
7. Fruits got a bunch of priority Buffs. Mean's you can't abuse Disjoint. Also mean's you can out camp character's he could before (Mewtwo)
8. Hydrant HP went to 16.3%, SH Aerial's can't kill it
9. Fruit charge's faster
10. Side-B travel's futher at all charge's
What does this mean? He's not really much of a gimmick anymore. He doesn't have to rely on people being bad anymore. Shield nerf's make him even better while not affect much at all since he always had great OOS Aerial options and he could never shield grab anyway. The combo throw's also solve one of his biggest problem is that his damage output was bad unless you hit galaxain otherwise you got out rewarded by every top tier. It made his neutral very easy to play around. With the Combo throw, you have to play around grab and his Galaxain.
Speaking fruits, there's a new mechanic. In Smash 4 if you re-grab fruit, you could Z-drop or throw it. In Ultimate, you can recycle them now. For example, If I have Galaxain in hand, I can press Neutral Special and charge fruit from Galaxain onward. It also mean's he can throw Galaxain , Melon , Bell infinitely.
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I'll mention his new Up-tilt. I think it's net neutral. It's just as Disjoined as old up-tilt but trade's Kill power for combo's. Unfortunately it doesn't have a hitbox in front of him but has more range above him. It's alright at harassing people on Platform's. Can be also be used to juggle.
Edgeguarding is improved with the new Air dodges. Not only is F-air now a powerful gimping tool, Hydrant drop's are way more deadly now that you can't air dodge it anymore. Almost all of his Leadge trapping tool's are still here.
For MU's He seems to do well vs Inkling its hard for her to kill him since Boo-yay window is only 7% wide for Pac and It's hard to hit roller when Pac is going to be standing behind Hydrant. Chrome is not as bad as I thought. He can't really force Pac to approach like Cloud could. Snake is probably one of my favorite MU's so far for me but I don't think Pac wins at all. I think he loses to the Rat's but nothing that he can't do. Pichu is easier since she's paper. Yoshi and Wario are going to be a problem since they have all the tool's you need to beat Pac.
All in all, this is definitely the best Pac-man has ever been. The buffs to Normal's and QOL changes to his fruits are so big for him and more then make up for the nerfs. He still probably going to struggle vs the same character's that's always beat him ( Safe Neutral's while forcing Pac to approach and also out rewarding him) and he still can't really kill though its better then Smash 4. It's going to be fun watching Sinji and Tea take name's. Sinji is already looking very good.