I may have thought of a way to freeze Eldin, but at the expense of code space.
I noticed that when you globally freeze stages, all the stages stop moving entirely, but when you use the selective code, they don't stop moving until the match actually starts at GO! What would happen if we reversed the logic in the code? Make the default speed 0, then run a list of stages to exclude, and make those stages speed 1. Basically, switch the 1 and 0 speed values, then put lines of code in for all the stages we want to keep moving. I know there will be more lines in the code this way, but I'll try to test it out and see what happens.
Edit: It works. All stages are frozen until the GO comes up, then the ones you put on start moving. Eldin stays frozen and I like how it freezes Lylat before it has a chance to tilt slightly. The only thing obviously is the extra space it takes up. Now since not everyone's sold on the code itself, I present this only as a possibility that people can look at once other things are taken care of, and of course if there's space for it. So, that's that.
I noticed that when you globally freeze stages, all the stages stop moving entirely, but when you use the selective code, they don't stop moving until the match actually starts at GO! What would happen if we reversed the logic in the code? Make the default speed 0, then run a list of stages to exclude, and make those stages speed 1. Basically, switch the 1 and 0 speed values, then put lines of code in for all the stages we want to keep moving. I know there will be more lines in the code this way, but I'll try to test it out and see what happens.
Edit: It works. All stages are frozen until the GO comes up, then the ones you put on start moving. Eldin stays frozen and I like how it freezes Lylat before it has a chance to tilt slightly. The only thing obviously is the extra space it takes up. Now since not everyone's sold on the code itself, I present this only as a possibility that people can look at once other things are taken care of, and of course if there's space for it. So, that's that.