grim mouser
Smash Journeyman
Last I knew, the "Hack constants" code to modify SH/FF/Dash Speed/Jump-start/Edges wasn't fully functional. Dash Speed was buggy.
Hack constant (5 lines)
065A9300 0000001C
SHORTHOP DASHDASH
FASTFALL ARIALLAG
LEDGELAG JUMPSTAR
THROWSPD 00000000
Hack constant (5 lines)
065A9300 0000001C
SHORTHOP DASHDASH
FASTFALL ARIALLAG
LEDGELAG JUMPSTAR
THROWSPD 00000000
Posted by Kupo.I have a concern with the way DDing was coded. At 1.14 Dash speed I can almost DD half of FD as falcon by doing a foxtrot. The foxtrot method gives you considerably more DD coverage than regularly holding both directions. Is this normal because I think Falcon can DD too far. And Yes I think something is wrong with spunits new code for the DD part. Falcon was fine so I assumed everyone was which is not the case like Samus
Posted by Starscream.Couple things I've noticed while messing around with new codes.
Dash Dancing doesn't work in Spunits latest merger code.
Zamus' run on 1.17x run speed looks incredibly stupid.
Unfortunately faster throws is totally glitched (but you all knew that already).