Please don't go! Maybe these johns will make you wanna staySteam's johns make me want to quit Brawl.
-leaves
![](http://i210.photobucket.com/albums/bb319/Lilcheerbabe17/heyy/Papa-johns-logo.jpg)
WAIT! I mean it don't go! DTL? DEEE TEEE ELLL?
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Please don't go! Maybe these johns will make you wanna staySteam's johns make me want to quit Brawl.
-leaves
my johns are the best johns ever.Steam's johns make me want to quit Brawl.
-leaves
oh so I see he sees you too? he never told me... this changes a lot...0604-0954-5361
Bees, you know where to find me also. If you ever wanna get in contact with me quickly, I mean.
I am so sorry Steam! I never meant for you to find out this wayoh so I see he sees you too? he never told me... this changes a lot...
I never wanted it to end like thisI will never forgive you! D:<
fix 'd.Steam's furriness makes me want to quit Brawl.
-leaves
~ http://www.dustloop.com/forums/show...t-2-Oct.-8th-2010-Discussion-(NO-COMPLAINING)Ragna:
+ 5B > 6A gattling added back
+ C, 2C > 6A gattling added
+ ground gauntlet hades can be followed up
+ during blood kain 6D > 6D combos
- 6A range reduced
- 2C slower
- 2D doesn't remove primer
Jin:
No other obvious changes
+ 5D start up faster but shorter freeze time, can combo from 5C
Noel:
+ C haida bounces higher, can perform combos from further away
+ optic barrel start up faster
+ 6A hits crouched opponent
+ 5C can jc even on block
+ chain revolver moves have increased speed
+ bloom trigger slides opponents hit on ground
- C haida bounces higher so higher dmg combos require more skill
- 5D slower than first loke test. Pauses a moment before coming out. Distance is longer
- Spring raid launches more horizontally. If not in corner cannot follow up
- no more long haida loops
- overall dmg decreased
Rachel:
+ pumpkin speed increased. can cross the screen in an instant. not sure on this.
+ tempest dahlia start up faster?, needs confirmation
+ 5C>C slide untechable time increased
- Initial wind recovery slow, but after a while it speeds up
- 6A weaker than it was in 1st loketest. back to CS standard?
Taokaka:
+ 6B combos to 5B on crouching opponents (applies to all characters)
+ cat spirit 2 slides
- jB now hits mid instead of high like in 1st loketest. j2B no change.
- jD cannot cancel into cat spirit 2
- 6C slides, cannot pick up unless in corner. (but it seems 2C FC > 6C still wallbounces)
- if different jD aren't inputted Tao drops to the ground straight away
- jDs slightly changed, j2D now better against ground opponents but hard to combo with
- 6C slides, so almost becoming 2 combos are gone
Tager:
voltic charge command now 214D
+ magnetism pull now stronger
+ 6A can now be held to pull in opponent
+ can gadget after 360A
+ sledge hammer much faster
+ 4D pulls more
- 5D only pulls opponent during active frames
- 5C cannot combo into 6A
Arakune:
- Arakune's D Bug now falls faster, less damage
Litchi:
no changes known
maybe tomorrow?
Bang:
still under investigation
- ground dashes during furinkazan are shorter
Carl:
+ anima has super armor. when hit will flash red
+ 3D forces downed opponents to rise. After ground throw 3C can be used to pick up and combo
+ 8D breaks 1 guard primer
- 8D can be blocked in air
Hakumen:
renka is now 236B
5 primers (down from 6)
+ All C moves come out faster
+ Back throw recovery reduced, can follow up in corner
+ 6B damage increased.
+ 623A cancelable during movement.
- 3C > 3C doesn't combo anymore
- renka wall bounces. can follow up with 6C
- hotaru wall bounces. can follow up with 6C
- enma floats higher, harder to follow up
- tsubaki slides, can only follow up in the corner
- Slower magatama recovery.
- MUGEN: after gauge depletes, will not increase for at least 6 seconds.
- Yukikaze: will only show superflash after a successful counter. Gauge depletes on use either way. AH still has superflash. (Was this in the first loketest? Not sure.)
Lambda:
+ 4B faster start up, shorter recovery
+ Sickle might have faster start up, quicker recovery, hits 6 times
- gravity seed now stuns instead of floats. on CH seems to stun longer
- 4D moves her backwards, harder to combo.
- Throw can't combo into 6A, can followup with 2D.
- Calamity damage decreased.
Tsubaki:
+ j236A faster start up, can be used in combos now
+ 5D charges half a gauge in an instant, has fastest recovery of all Ds.
+ 236 -> 214 doesn't combo, but 236 -> 22 does.
- untechable slide time from her throw reduced, even in corner 6C and 214D cannot combo
- charging puts her in CH state
Hazama:
6A->Jayoku works (I don't even know why this is listed, maybe didn't work in loketest 1?)
Air throw can be followed up by Zaneiga (214D~C).
214D~C now makes the opponent spin in the air(?)
- 5B 3C 214D~C doesn't connect anymore
- 3C knocks opponent upwards
- cannot cancel throws into chain
- jC: no longer jump cancelable? (might be first hit only)
I think they're trying to get rid of all of taokaka's combos tho... like srsly. they should just stop at taunt loop lol.Good. They're not touching Lambda. She doesn't need any changes aside from MAYBE reduced recovery (23-26 frames as opposed to the current 48) on a whiffed Sword.
Thanks for hosting the smashfest Fishbait. You're a pretty cool guy. When I get out of class later I'll PM you everything about animez.
Steam work on your tauntloops.
Moblin get your falling j.2C 100% and block in the air more.
Spelt keep playing rachel. And don't give up during the match even if it's a 60-40.
There was prize money.Loving how no one from smashboards actually went to Mybank2go but he thanks us. Also I thought there was no prize money for the first week, but there are results?
You should totally come. The access for people flying in is so epic, too. Shuttle from the airport to venue (.2 miles) and the hotel itself that the venue is in has flight information to see if you're delayed, early, on time, crashed, or whatever ;-)So, I think CO should go to a national maybe.
NOV 5 MLG Dallas: http://www.smashboards.com/showthread.php?t=287398
FEB 19 Pound 5: http://www.smashboards.com/showthread.php?t=278586
JUL 15 Genesis 2: http://www.smashboards.com/showthread.php?t=284863
I'm thinking Pound - it's a nice enough distance in the future that we can save up comfortably and maybe train well for? But it's all way next year... is anything big happening during winter break? Even something small around the four corners or Kansas would be kinda fun.
I love Meno soo much right now! That is too amazing! I have half a mind to actually go to one Cutthroat tourney just to hand those out! Its not like we are taking away business. and the flyers don't diss anyone either. Just rather to get more people into our scene! That makes me excited!Z should secretly slip them that flier I made.
http://i429.photobucket.com/albums/qq19/MenoUnderwater/SmashPoster.png?t=1286851808
I am so in for this! I am going 100% all the way!You should totally come. The access for people flying in is so epic, too. Shuttle from the airport to venue (.2 miles) and the hotel itself that the venue is in has flight information to see if you're delayed, early, on time, crashed, or whatever ;-)
You can also print your boarding passes and stuff at the hotel. It is literally the affiliated hotel of the airport. The rooms are typically $350 per night cuz it's in such a nice area but we got that knocked way down obviously.
Also 24 hour open venue is too good!
OooooAlso 24 hour open venue is too good!
good idea.Ooooo
$500 by Feb is actually a lot.
Decided: I'm getting a small part-time for this.