deepseadiva
Bodybuilding Magical Girl
It is silly. That's why it's awesome.
I also have no idea why it's doing that. It made me laugh though.
I also have no idea why it's doing that. It made me laugh though.
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hey what do you do when you turn on an x box 360We heard you the first time. ...And second, third, and fourth.
who the hell wrote that? whoever did is a genius.Melee is like sex.
First you approach the opponent, teasing him out of his defenses: this is the foreplay. ("That ain't Falco!")
Then you combo him with a rhythmic sequence of attacks: this is the sex. ("Oh, oh, oh, oh!")
And then you kill with a satisfying finisher: this is the orgasm. ("Ohhhhhhh! My **** hurts!")
You could carry the analogy further. Consider the gimp kill: it's like a premature ejaculation. Now you might object that a premature ejaculation embarrasses you (ex: ****ed in my Pants) whereas a gimp kill is more of a pleasant surprise. True. But you're only embarrassed because it disappoints your partner. In another situation, like if you ate a grape in the privacy of your room and for some reason couldn't contain yourself, it would be a pleasant surprise. Wouldn't it be awesome to orgasm whenever you ate a grape?
(Sometimes, I orgasm just by reading an anti-Brawl pro-Melee topic. But that's only because I'm an arrogant elitist. You regular folks who play Brawl will never know the joy...)
Of course, if every kill were a gimp you'd miss the joy of a great combo. And if you zoomed from zero to climax every time you bedded someone, you'd get bored fast. So my analogy still holds.
Also, you know how some people are hot and make good love? Notice how they're more popular? It's that way in Melee, too. Jigglypuff approaches and combos the same every time and her kills are anti-climatic (unless she uses Rest, but then she falls asleep, and that's a problem), whereas Captain Falcon delivers colorful combos that escalate into an electric climax. No points for guessing whom we prefer.
The point, though, is that a Melee match builds up and releases just like sex. And that's why we love it. Does this analogy still hold forth in Brawl? How does it feel to play?
Put simply: Brawl lacks combos. So it's all foreplay and no sex and that's just cruel.
At its best, Brawl maintains an intense energy as you dance and dash, poke and peck. And it feels good. But as the match draws on you begin to tire; will this gameplay ever advance or must I play footsies forevermore? When will we stop making out and start hooking up? All this sexual tension finds no release and eventually it feels so pointless that even the kills feel like necessities rather than rewards. And that's Brawl at its best. At its worst, Brawl fails to titillate at all. Eight minutes of camping and tornadoes make bad sex and even worse pornography.
(This stands in contrast to real life, where eight minutes of camping and tornadoes would make bad sex but very interesting porn.)
We elitists at the Melee board claim our game's better because it has more "depth." You might misread that word and conclude that we seek a cavernously intellectual game to the detriment of fun, a game so complicated by the ins and outs of advanced techniques that it strains your brain just thinking about it. This is false. We don't think with our brains (nor with our gut -- sorry, Mr. Colbert). We think with our *****. To us, Smash is sex. To us, the deepest game is the one where the biggest **** wins.
Thats not video proof =(No, no pif, but a bunch of people were like "I'm gonna come hang out and see blazblue and mvc2 in action" but then no one did.
http://images.idgentertainment.de/i...629/22797CCB03CA644BC266E74B787A70C7_x600.jpg
^T-hawk in sf4 now with video proof!
Bold is what I'm looking forward to. Especially the play differently part. Maybe I'll start going to the EFL stuff after this comes outLawkk, here's the leaked changes for SF4:
•The previously leaked characters are all said to be in the game. Dee Jay, T. Hawk, Dudley, Ibuki, Makoto, Adon, Cody and Guy. The new characters are rumored to be:
?Hakan - An Arabic grappler obsessed with oil.
?Juri - Evil Asian girl fighter working for Seth.
•All characters will have two Ultras. They will both be available at one time, not selectable like with Third Strike's Super Arts. The commands to execute your Ultras do not overlap.
?It sounds like the characters from Third Strike are set up with their prior Super Arts. They had three in that game, so one will be their Super and the other two their Ultras.
?Gen has four Ultras because of his two fighting styles. One of these is said to be an Air Ultra.
?All characters still have one Super, except Sakura who apparently has a Shinkuu Hadoken (Super Fireball) as well.
•Some characters will have Air Ultras.
•The Bonus Stages will be returning.
•Arcade location tests will start this weekend in Japan. This will be an exclusive arcade release at least for a few months.
•An official announcement is said to be coming at the Tokyo Game Show and on the Japanese Street Fighter 4 blog soon.
•Expect the return of the many familiar Supers, and a few new ones like Metsu Shoryuken. You'll see the return of Chun-Li's Kikosho (Super Fireball), Gouken's Denjin, Sagat's Tiger Cannon (Super Fireball).
•Ibuki has a run command.
•Guile has his Sonic Hurricane move from Marvel vs. Capcom 2.
•Dudley has his Chain combos from Third Strike, plus one additional Chain combo.
•Cody is the only character with an Alpha Counter and he still has his knife. He supposedly needs his knife to perform one of his Ultras.
•Rufus can cancel-break the last hit of his Spectacle Romance, or the launch kick of Space Opera Symphony.
•Guy has his Chain combos.
•Makoto has her Tanden Renki Super from Third Strike.
•Zangief is said to have a 720 degree motion Air Ultra called the Siberian Blizzard.
•The game takes place one year after Street Fighter 4.
•Dudley was searching for his car in Third Strike, in this game he's searching for a rose.
•T. Hawk's storyline involves him protecting Juni or Juli.
•Dhalsim's new Ultra is called the Yoga Shangri'la.
•There's a new gameplay system called Tadan Saving, the phrase implies a multi-hitting or multiple-level Focus Attack.
•The console characters are all said to be added to the upcoming arcade release, with the possible exceptions of Seth and Gouken.
Plus apparently it plays differently, so hopefully the movement got better, or they added guard crush.
Well, it'll make it more difficult for people to buffer their ult on landing (I'm gonna assume it's a 720 input :O)Hopefully it's cool, I'll probably delay buying it when it comes out until the sf heads confirm if it's worth it this time. But I am scurred of Zangief having an aerial ultra...
Maybe Aniki finally apologized. I'm calling Link for top tier, if that's the case.But Sakurai actively stated and worked against brawl being competitive, the guy is a prick. I say don't trust him.
LOLSo Utah might actually be coming to the Ranbat - their looking for housing. :D
Son of a *****.I'm so happy that hakumen is getting buffed. oh and Tao is getting nerfed, I think.