CoonTail
Smash Lord
I made a post in the zard tactical discussion about this but toby is right.....the big poke that can stand on his own here is zard because of his weight his range and his KO power, this actually allows him to fight with marth instead of making a gameplan around the **** that marth reeks on Squirt and Ivy's gimping.
Option 1: I like the three options that Toby has put up here because they all have benefits and flaws. The first option is a bit harder because you have to pay real close attention to squirtles fatigue AND defensive game because of the 0-death. This setup is great though because Ivy should score a KO meaning Ideally Zard got one, squirtle didnt but now Ivy did so its last stock both players and you have zard.
Option 2: is a bit more in tune for the real squirtle pros........because if you are one Im sure you work on this matchup like all hell and learned as much as you could about the dont get grabbed game meaning your squirtle is out there for a **** good reason.....you rock with him enough to KO a marth. Getting rid of Ivy means no more worries about gimps so that honestly if you choose this way to play PT there shouldnt be gimps because you should only be doing this with squirtle if you KNOW how to get around marth. This way no Ivy gimp, little to no squirtle gimp, and the Zard can just do work.
Option 3: LOL this last option I see having Charizard92 written all over it and Im not making fun of him at all. This is a zard reigning match and if you really are a zard expert than this is the route to take. You keep zard out there the longest and give the marth the hardest time figuring this is your number one poke in this matchup. Any good zard player should aim for this because honestly outside of mistakes if you can pull off switching to zard each time your minimizing gimps again because there is LITERALLY NO DISADVANTAGE being played. Squirtle not being played, Ivy not being played = 0 gimps(A lil ridic but obv the main reason for this setup.)
Honestly I would go Option 1 or 2......2 because I have been working on my marth matchup hard and a squirtle who nows how to get around marth really pisses the marth players in my area off LOL, but also because squritle can gimp its just hard. I wanna try and run more Ivy in this matchup just around here marth is such a vulture that if Ivy goes off stage he follows me so hard its near impossible to recover. So in short my option would be 1 or 2, but honestly every PT here should be able to pick one of those options because it applies to every poke and whichever one you like has a time to shine in each of the 3 options.
Option 1: I like the three options that Toby has put up here because they all have benefits and flaws. The first option is a bit harder because you have to pay real close attention to squirtles fatigue AND defensive game because of the 0-death. This setup is great though because Ivy should score a KO meaning Ideally Zard got one, squirtle didnt but now Ivy did so its last stock both players and you have zard.
Option 2: is a bit more in tune for the real squirtle pros........because if you are one Im sure you work on this matchup like all hell and learned as much as you could about the dont get grabbed game meaning your squirtle is out there for a **** good reason.....you rock with him enough to KO a marth. Getting rid of Ivy means no more worries about gimps so that honestly if you choose this way to play PT there shouldnt be gimps because you should only be doing this with squirtle if you KNOW how to get around marth. This way no Ivy gimp, little to no squirtle gimp, and the Zard can just do work.
Option 3: LOL this last option I see having Charizard92 written all over it and Im not making fun of him at all. This is a zard reigning match and if you really are a zard expert than this is the route to take. You keep zard out there the longest and give the marth the hardest time figuring this is your number one poke in this matchup. Any good zard player should aim for this because honestly outside of mistakes if you can pull off switching to zard each time your minimizing gimps again because there is LITERALLY NO DISADVANTAGE being played. Squirtle not being played, Ivy not being played = 0 gimps(A lil ridic but obv the main reason for this setup.)
Honestly I would go Option 1 or 2......2 because I have been working on my marth matchup hard and a squirtle who nows how to get around marth really pisses the marth players in my area off LOL, but also because squritle can gimp its just hard. I wanna try and run more Ivy in this matchup just around here marth is such a vulture that if Ivy goes off stage he follows me so hard its near impossible to recover. So in short my option would be 1 or 2, but honestly every PT here should be able to pick one of those options because it applies to every poke and whichever one you like has a time to shine in each of the 3 options.