Nigerian Star Storm
Smash Ace
DittoYou and me both.
Anyways, hopefully a slew of results get posted tomorrow like always.
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DittoYou and me both.
Blame New England for having a tournament every week, and 7/10 of its top players are Snake.Summer 2008 List is started. It's pretty bare so far, but Snake's managed to take the top spot already. :V
So much for "people are finding ways around Snake."
Huh? I thought I already did...Can you add a Spring 2008 so people dont get confused? I was looking at the list and missed the easy to read version at the top and I saw the previous one and it kinda confused me.
Statistically, Snake is easily one of the best characters. There are likely ways to deal with him, but it's a tad overwhelming when everyone and their Mother uses him.Summer 2008 List is started. It's pretty bare so far, but Snake's managed to take the top spot already. :V
So much for "people are finding ways around Snake."
there are ways, it's just that people don't have a clue on what to do when there's a kazillion different snake playstyles to deal withSummer 2008 List is started. It's pretty bare so far, but Snake's managed to take the top spot already. :V
So much for "people are finding ways around Snake."
yep, either that, or add more weight to an actual win.I really feel top 4 should be 2.5 as opposed to 3 points. Either that or top 4 be split to separate top 2. But separating 2nd place from 3rd and 4th would be a lot of work to go back through, but I do feel it'd be worth it. Maybe 3 points for top 2 and 2 points for top 4. I don't know, I just feel top 4 is carrying more weight than it currently should as of late.
I don't care about the age of the list, I just really don't like how this is majorly dependent on how popular the characters were before anyone even knew how good they were. This thing is even worse than tiers. This may be based somewhat on tournament performance, but say there were millions of horrible Snake players and one or two really really good Yoshi players. By this system, Snake would top the list and Yoshi would be at the bottom, because even though the few master Yoshi players could kick the many novice Snakes' *****, the Snake players have overwhelming numbers.How about, because the summer list just started getting results yesterday, and if you really want to see a more aged rankings list, you scroll down a little?
Jesus he has gone over this argument thousands of times, if you actually took the time to read this topic you would understand this by now. Leave the man be.I don't care about the age of the list, I just really don't like how this is majorly dependent on how popular the characters were before anyone even knew how good they were. This thing is even worse than tiers. This may be based somewhat on tournament performance, but say there were millions of horrible Snake players and one or two really really good Yoshi players. By this system, Snake would top the list and Yoshi would be at the bottom, because even though the few master Yoshi players could kick the many novice Snakes' *****, the Snake players have overwhelming numbers.
I am confused as to what this means. Is this a usage-to-victory list, representing the number of times a character is used as compared to the number of times it gets a certain rank in tournaments?I found the Point to Representation ratio for each character. This is the average number of points the character gets for each representation on the list (ie: top8, top4, win). This is done by dividing the points by how many times they are represented on this list. Each rank is done by the number of standard deviations (x) they are from the average.
A Rank x > 1
Wario 3.18
Yoshi 3.00
CF 3.00
Pit 3.00
Pika 2.98
B Rank 1 > x > 0
DDD 2.61
Lucario 2.56
Falco 2.55
Donkey 2.53
Snake 2.51
Kirby 2.42
Zelda 2.36
Olimar 2.32
Peach 2.31
Sonic 2.31
Lucas 2.25
Meta 2.21
IC 2.18
C Rank 0 > x > -1
Rob 2.03
G&W 1.95
Sheik 1.95
Luigi 1.95
Ike 1.94
Wolf 1.94
TL 1.93
Marth 1.93
ZSS 1.89
Ness 1.86
Fox 1.84
PT 1.75
D Rank -1 > x
Bowser 1.57
Mario 1.57
Diddy 1.41
Samus 1.33
Jiggs 1.33
Link 1.13
Gannon 1.13
So from this list we can see how well the characters are doing points wise. So on average, every time Wario places on this list Wario is awarded 3.18 points which means Wario's win to top 4,top8 placement ratio is far greater than Gannon's ratio which only awards Gannon 1.13 points each time Gannon is placed on this list. We can also look at who is the average point gainer.
So what does this mean? I don't know. Look at the numbers, understand them and then draw conclusions from them. Interesting analysis or useless info? You decide.
DATA:
Average Point to Representation ratio = 2.12
Standard Deviation = 0.53
Time wasted on this = 50 min.
I found the Point to Representation ratio for each character. This is the average number of points the character gets for each representation on the list (ie: top8, top4, win). This is done by dividing the points by how many times they are represented on this list. Each rank is done by the number of standard deviations (x) they are from the average.
A Rank x > 1
Wario 3.18
Yoshi 3.00
CF 3.00
Pit 3.00
Pika 2.98
B Rank 1 > x > 0
DDD 2.61
Lucario 2.56
Falco 2.55
Donkey 2.53
Snake 2.51
Kirby 2.42
Zelda 2.36
Olimar 2.32
Peach 2.31
Sonic 2.31
Lucas 2.25
Meta 2.21
IC 2.18
C Rank 0 > x > -1
Rob 2.03
G&W 1.95
Sheik 1.95
Luigi 1.95
Ike 1.94
Wolf 1.94
TL 1.93
Marth 1.93
ZSS 1.89
Ness 1.86
Fox 1.84
PT 1.75
D Rank -1 > x
Bowser 1.57
Mario 1.57
Diddy 1.41
Samus 1.33
Jiggs 1.33
Link 1.13
Gannon 1.13
So from this list we can see how well the characters are doing points wise. So on average, every time Wario places on this list Wario is awarded 3.18 points which means Wario's win to top 4,top8 placement ratio is far greater than Gannon's ratio which only awards Gannon 1.13 points each time Gannon is placed on this list. We can also look at who is the average point gainer.
So what does this mean? I don't know. Look at the numbers, understand them and then draw conclusions from them. Interesting analysis or useless info? You decide.
DATA:
Average Point to Representation ratio = 2.12
Standard Deviation = 0.53
Time wasted on this = 50 min.