Snake kinda was one of the ultimate CQC characters actually.
1. Poor recovery
2. Poor Approach
3. Solid counter play to all the other classes to force his preferred style of play (grenades + weight).
But that to me makes me feel like he is a grappler, he takes/trades hits and doesn't care, and comes out on top from single reads significantly better than most other types of characters. The best CQC characters do tend to be extremely fat and beat others just by out lasting them.
Hybrids are "overpowered" because instead of let's say, being 50/50 capabilities between two classes, it's more like 60/60 or 75/75.
Falco has been much of a hybrid for two prior games, zone breaking, god tier CQC and long range capabilities. He was better at all three than just about everyone in the cast. This game things aren't so needlessly skewed (bar Sheik, who's just way too potent as a mid/long range zoner for her to fairly be the best rush down character in the game), so these hybrids tend to be something else + pretty heavy/don't die. Yoshi does everything Fox does, but better, and happens to be fat/has tons of grappler specs.
1. Poor recovery
2. Poor Approach
3. Solid counter play to all the other classes to force his preferred style of play (grenades + weight).
But that to me makes me feel like he is a grappler, he takes/trades hits and doesn't care, and comes out on top from single reads significantly better than most other types of characters. The best CQC characters do tend to be extremely fat and beat others just by out lasting them.
I avoid the use of the phrase top tier for reasonWhat makes the hybrids over powered? There's only two in that lot that seems to be top tier possibilities (Yoshi, Lucario). Zone Breakers have more top tier possibilities in there (Fox, Greninja, Diddy, Shiek, Pikachu, Sonic).
Hybrids are "overpowered" because instead of let's say, being 50/50 capabilities between two classes, it's more like 60/60 or 75/75.
Falco has been much of a hybrid for two prior games, zone breaking, god tier CQC and long range capabilities. He was better at all three than just about everyone in the cast. This game things aren't so needlessly skewed (bar Sheik, who's just way too potent as a mid/long range zoner for her to fairly be the best rush down character in the game), so these hybrids tend to be something else + pretty heavy/don't die. Yoshi does everything Fox does, but better, and happens to be fat/has tons of grappler specs.
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