Ikes
Smash Journeyman
anyone else excited to see bill trinen compete at EVO?
I wonder who he plays?
I wonder who he plays?
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AndI know, hence why I didn't quote that bit
Also @ Scream I haven't read your whole post as I have nothing to add about a discussion on Samus' kill moves but you should note that no good player will ever get ledge trumped because you can buffer ledge getup actions to avoid it 100% of the time.
Samus has the options to stay on stage or go for a trump or/and gimp.I see it as something you won't be able to set up often against a good player, to be honest. The only way to make your trump unreactable to the defender is to stand right on the edge of the stage. This limits the rest of your edgeguarding and not only cuts out your offstage options but encourages a the opponent not to go for the ledge every time. If they have a good high recovery they can mix up their recovery even further and avoid the trumping scenario altogether a lot of the time. This is character dependent in fairness though, so someone like Pikachu can choose to recover high whenever they want but for someone lik Falcon, recovering high is a huge risk.
You are technically right though. I probably should change "never" to "rarely". You will never ledge trump a good player if they KNOW it's coming, but yeah, there are ways to make ledge trumps unreactable and force 50/50s out of them. The effectiveness changes a lot from character to character.
Played Rosalina with the early builds of Smash 4 and was responsible for JV4'ing Toph.anyone else excited to see bill trinen compete at EVO?
I wonder who he plays?
Yo.anyone else excited to see bill trinen compete at EVO?
I wonder who he plays?
Buffering a ledge getup (notably, you can't buffer ledge stand, ledge drop, or instant aerials out of ledge jump) is also pretty punishable and most characters don't need to commit to anything really unsafe to punish individual ledge getup options significantly. Usually the safest way to respond to ledge traps, especially if you're a character that hangs really low from the ledge is to simply wait and react to your opponent's movements. Trumping is definitely viable as a mixup as long as waiting on the ledge is in fact a strong option defensively and ledge stand also can't be buffered.I know, hence why I didn't quote that bit
Also @ Scream I haven't read your whole post as I have nothing to add about a discussion on Samus' kill moves but you should note that no good player will ever get ledge trumped because you can buffer ledge getup actions to avoid it 100% of the time.
Bon Bon was disappointed that day.Yo.
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That's massively character dependent. A lot of characters have moves that reach below the ledge to kill anyone hanging on there, no matter how low they hang from the ledge. Trumping isn't better than using one of those moves unless the move has reactable startup lag. You're often looking at a guaranteed kill from those moves at percents as low as 50; trumping cannot offer that. Again, this is hugely character dependent.Buffering a ledge getup is also pretty punishable and most characters don't need to commit to anything really unsafe to punish individual ledge getup options significantly. Usually the safest way to respond to ledge traps, especially if you're a character that hangs really low from the ledge is to simply wait and react to your opponent's movements. Trumping is definitely viable as a mixup as long as waiting on the ledge is in fact a strong option defensively.
FWIW I would have given him a top 5 seed, but he was initially unseeded and putting him in that slot required an easy switch instead of a large bracket overhaul.Rain is Japan's best player and seeding him "only" at 10th seems kind of low though he has a history of underperforming in the USA.
Wait, is Trinen good?!Played Rosalina with the early builds of Smash 4 and was responsible for JV4'ing Toph.
Now, he plays Yoshi, but I don't remember who said that. I think it might have been the guys from Tourney Locator, but I'm not sure. They just randomly mentioned his name and who he played and I just ended up remembering a very useless fact. I think it was because they were talking about the Nintendo World tournament that NinjaLink won?
I remember being impressed with his Rosalina back in the prerelease days, but that was when game footage in general was pretty rare, so...low standards.Wait, is Trinen good?!
Well, considering he's a Nintendo employee who probably had more time with Smash than Toph did, don't know. Oh, and Rosalina was probably stronger in the early builds. As for now, I don't know, but if he did go to the Nintendo World tournament and did fairly well, then he might be a good player. I mean, there's a Neogaf-sponsored player going to EVO and there was a Giant Bomb employee, Dan Ryckert, who went to Come and Ban #21.Wait, is Trinen good?!
Dude, do you have any idea how amazing it would be if Will Smith was good at Smash and won EVO?Well, considering he's a Nintendo employee who probably had more time with Smash than Toph did, don't know. Oh, and Rosalina was probably stronger in the early builds. As for now, I don't know, but if he did go to the Nintendo World tournament and did fairly well, then he might be a good player. I mean, there's a Neogaf-sponsored player going to EVO and there was a Giant Bomb employee, Dan Ryckert, who went to Come and Ban #21.
Eh, we'll just have to see and it's not surprising as anyone could play this game. Hell, for all we know, Will Smith loves playing Smash, but he doesn't compete despite playing at a high level because of work and family.
He would need to do something to not be so high profile. Oh, and I'd rather have Scarlett Johansson take EVO.Dude, do you have any idea how amazing it would be if Will Smith was good at Smash and won EVO?
There is? Who? I didn't know about this.I mean, there's a Neogaf-sponsored player going to EVO
Search "Neogaf" here: http://evo2015.s3.amazonaws.com/brackets/players.html. There's sloanerisette who's in pool B39, enigma fool in pool C52, and qistoptier in pool C56. Who they are, who they play, and if they're good or not, I don't know. They could just be using "Neogaf" as a clan tag and have no affiliation with Neogaf or they could be affiliated with Neogaf.There is? Who? I didn't know about this.
Well consider after Evo there's an enormous chance that almost all majors will limit him to a 1-1-1-1 not too likely :/After watching KP Joey vs Wizzrobe and KP Joey taking a game off of ZeRo's Sheik before he switched to Diddy, I am starting to doubt the Sheik v. Mii Brawler is good for Sheik possibly 3:70. Looking over those two sets it seems mad hard and Sheik doesn't seems to have all too many answers. Could Mii Brawler become a sort of anti-meta character? How are his match-ups compared to the other high tiers. It has also become consensus of Sheik boards that Yoshi beats Sheik 45:55, I need to go soon so I'll add details to these match ups in a few hours after I come home.
Pretty sure EVO seeds are based on road to evo tournaments. So if you don't go to those events you're most likely won't be seeded.
2013 was the last year with an official Road to EVO. Tournament results are still considered for seeding, but there is no points system as it tended to lead to inaccurate seeding anyway.There is? Who? I didn't know about this.
I actually prefer the Medium Mii Brawler over the Tiny one. He still has great mobility because he is Mii Brawler and his Short Hop game is so much better IMO. I use a lot of SH NAir out of shield and to cover rolls, which is harder to do when your SH is basically a FH. His reach is also better for poking with FTilt and DTilt. Spacing FAir and BAir on shield is also easier. It may affect his combo game at higher %, but your kill get harder to confirm after 60-70 percent anyways.By far the neatest thing about Swordie to me is how wildly his playstyle changes depending explicitly on the Mii size itself. Makes me really wish there were some variation with available sets on the character intended to variate with more than single sets. (Wait a tic...)
Tiny sword gets very strong frame data but needs to risk much more to get in. Once in, the combo game is real.
EVO sword has slightly weaker frame data, but benefits with the ability to get in more, and has a safety net with the better disjoint.
Medium sword has much better disjoint and can theoretically wall out threats long enough to just wait for the opponent to screw up, then nail them with the crazy good range on Fsmash, which kills at ~80% or so. Harder to get combos into uair, but fair has a range benefit, and dair is probably(?) more effective for blitzkrieg dives into the pit with your opponent.
Meanwhile, we have giant sword. Giant sword is very difficult to play, but I want you to close your eyes and imagine playing Ganondorf with a sword as tall as he is. On the one hand, Giant sword is slow. On the other hand, his nair is ****normous and efficient play can result in your opponent never getting in on you. Moreover, it makes Blurring Blade severely more effective, since the active hitbox is higher from the ground and it actually prevents opponents from shielding the final hit. Very powerful, but it's a shame the additional weight doesn't have as big a factor as it could have.
I'm curious if any brawlers/gunners know if there's this much variation in their character's size? Is there any niche benefit to a giant gunner/brawler, I wonder?
I have to disagree with you on his customs being "Cheese". He is no more cheese than ZSS or any other risk reward character. With Helicopter Kick he has a small window in terms of percent where he can get the true combo and kill with it and he needs to be very close to the edge.I feel bad for anyone using Mii Brawler. In Default he is a pretty honest rushdown character that works for his kills alot harder than sheik, sonic or falcon but he is held back alot by his terrible recovery (easier to gimp his specials than little macs honestly).
Then in customs, he turns into a cancerous grab spammy character skewing risk reward disgustingly with nonstop cheese.
Honestly all that character needed was a competent recovery or a more reliable way to KO, but he got such a shockingly powerful set of both.
I still don't get why his Up B is so similar to Mii Swordsman, yet it doesn't combo or anything...
This, still? Says who?Well consider after Evo there's an enormous chance that almost all majors will limit him [Mii Brawler] to a 1-1-1-1 not too likely :/
uhh down throw SAK is a thing for brawler at low percentsI feel bad for anyone using Mii Brawler. In Default he is a pretty honest rushdown character that works for his kills alot harder than sheik, sonic or falcon but he is held back alot by his terrible recovery (easier to gimp his specials than little macs honestly).
Then in customs, he turns into a cancerous grab spammy character skewing risk reward disgustingly with nonstop cheese.
Honestly all that character needed was a competent recovery or a more reliable way to KO, but he got such a shockingly powerful set of both.
I still don't get why his Up B is so similar to Mii Swordsman, yet it doesn't combo or anything...
I can't think of a major off the top of my head planned and already announced past Evo that has Miis fully legal in terms of moves. I'd be VERY happy to have that statement proven false though. Either way it seems the Smash "super majors" don't have em planed as of now though, which stinks.This, still? Says who?
People like to compare. Her killpower is far from bad but it's much worse than almost every patch prior. It's the Greninja effect. So many people say greninja sucks because they "nerfed him so many times." But they only actually nerfed him once (Up smash and N spec). Everything else was just removing exploits. If Greninja were the was he is now back at launch, he'd probably seem a lot better and that joke wouldn't exist. Same goes for Sheik's killpower. Bouncing fish still kills hella early even if it isn't as hella early as 1.0.What do you mean she has trouble killing? Sheik has plenty of kill setups. Do you mean like if you're bad and/or don't know about them?
Then again he also doesnt have a 16 frame grab so he has more chances to use those options then zss. His risk reward seems to be a little bit better.I have to disagree with you on his customs being "Cheese". He is no more cheese than ZSS or any other risk reward character. With Helicopter Kick he has a small window in terms of percent where he can get the true combo and kill with it and he needs to be very close to the edge.
If you can get that setup against someone who knows that's all they need to avoid than you have earned it "honestly." Outside of that kill setup is one of the most honest of characters.
He is a good character, certainly not a overpowered or cheesy character IMO.
Now that I think about it. Maybe, yeah. I think he ran faster in SM64DS because he can run on water but I think it's about weight.Which games again? Last I checked, wasn't he only faster in like...Super Mario Galaxy? Even in the M&L series he's slower..
: Yo. That's been my thing since 64. Don't forget .Ryu is not the best imo. But the ability to CONSISTENTLY seal a stock from a punish starting at 90%? That is insane and CANNOT be ignored. Thats the main reason I play him honestly. When I force an error from my opponent I want to end their life, not settle for a pitiful grab or dash attack. I wanna end it.
In ZSS's case she has amazing kill setups and combos at the cost of a reliable grab. XX22 Mii Brawler trades vertical recovery for early kill setups near the edge out of down throw and down b.Then again he also doesnt have a 16 frame grab so he has more chances to use those options then zss. His risk reward seems to be a little bit better.
I just don't see how "majors happening in the immediate future" translates into "all majors from now on." You're definitely in a better position than I am to know about announced events, though.I can't think of a major off the top of my head planned and already announced past Evo that has Miis fully legal in terms of moves. I'd be VERY happy to have that statement proven false though. Either way it seems the Smash "super majors" don't have em planed as of now though, which stinks.
I think people still think she legitimately has trouble killing, as if her kill setups don't exist, or there aren't enough of them to kill with consistently or something.People like to compare. Her killpower is far from bad but it's much worse than almost every patch prior. It's the Greninja effect. So many people say greninja sucks because they "nerfed him so many times." But they only actually nerfed him once (Up smash and N spec). Everything else was just removing exploits. If Greninja were the was he is now back at launch, he'd probably seem a lot better and that joke wouldn't exist. Same goes for Sheik's killpower. Bouncing fish still kills hella early even if it isn't as hella early as 1.0.