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Justin Wong still thinks Zero's lightning doesn't scale -_-. It scales, Zero just has a really dumb minimum scaled special damage of 30%I have met top players that even spouted blatantly incorrect information about characters even when frame data and hitbox data proved their claims false. Player skill bias is real. It's important to not let it be the end all be all. Especially if someone has huge insight on a character and what they say has merit.
Just gotta find how to exactly do that.Here's one way.
Smooth Criminal
So you considerCharacters that could win a local tournament:
probably everyone
Characters that could win a regional:
Characters that could win a national:
I think that's a lot of viability personally.
I have through many write ups and explanations with Peach. But since everyone is on this hype train I thought I share my thoughts on it. But as I said in my post, I hate doing stuff like that with numbers and not experiencing every character at high level and both players fully understanding their options. That's how a match up really shows who wins/loses/even. Thus showing the chances of a character taking a tourney.People have to not worry so much about some arbitrary "top 10" thing. The drop off might happen after top 6 or top 15 who knows. You should find a way to better articulate how good your character is.
That's a weird list. Especially with the disturbing lack of Mac, Pikachu, Jigglypuff and Falcon.Characters that could win a local tournament:
probably everyone
Characters that could win a regional:
Characters that could win a national:
I think that's a lot of viability personally.
Well slayers has been doing really well on the west coast. He got first and second at two tournaments recently, the tournament he lost was close sets vs Tyrants diddy I believe. In any case, the common perception I seem to get from people is to think peach is good and potentially great.I have through many write ups and explanations with Peach. But since everyone is on this hype train I thought I share my thoughts on it. But as I said in my post, I hate doing stuff like that with numbers and not experiencing every character at high level and both players fully understanding their options. That's how a match up really shows who wins/loses/even. Thus showing the chances of a character taking a tourney.
Poor Diddy.Characters that could win a local tournament:
probably everyone
Characters that could win a regional:
Characters that could win a national:
I think that's a lot of viability personally.
She is. If he is doing work over there and I been explaining all the stuff she can do here, I think that is enough to make that a legit statement.In any case, the common perception I seem to get from people is to think peach is good and potentially great.
I don't disagree with mach cyclone's potential for chasing off stage, but I'd disagree that default cyclone is as bad as you're making it out to be. Streamlined, yes. Laggy, definitely. If used in neutral simply to skim along the ground and hoping your opponent forgets to shield, you'll get bopped. But it can be used to punish projectile-happy opponents or to whiff punish. Plus it can KO off the top if you use it to rise up into opponent. Not a top-tier move by any means, but you take what you can with Luigi and it's just one more tool for his kit. Not that I'd disagree if somebody was using mach cyclone over it.If you are using Luigi Cyclone to approach or just in neutral in general... then ew. The move is very streamlined, makes it predictable, and rather laggy, easy to punish. It's a horrible offensive tool. And if you are using it as such. Ew ew ew ew ew ew ew ew ew ew ew. It's potential is pretty bad. At least Mach Cyclone has sheer vertical distance, you can follow your opponent down to the very floor of the stage and still make it back.
Quick Missile seems just as strong as Green Missile, or at least not that much weaker, while being faster and having more distance. It's better punish move for punishing an opponent a fair distance away because uncharged will travel about half of FD, charged travels well over all of FD and it still misfires. I see no reason not to use it over Green Missile.
SJP is pretty much the best Uspecial. Burial Header is pretty bad in general and FJP would be better if the critical hit wasn't weakened so much.
As for his neutrals. They're all pretty bad. Iceball has it niche though.
Luigi isn't complete crap for one reason. Fireballs.I'm very much an outspoken hater of Luigi. I think he's one of the worst characters in the game cause of the very insubstantial changes he received compared to most of the other characters, especially regarding his terrible recovery.
I am in an invitational event atm. I will post once I am done. This post is a placeholder.I'm interested, what are your top/bottom 5 characters in this game? As a pro player who's probably been in more tourneys than at least 75% in this thread ever will, I trust you have a more informed opinion.
Should be interesting. We've had almost nothing but 'top 5/10' discussion here, but hopefully you'll shed light on things that can get us talking constructively about characters who never get spoken about in depth, and whose character subforums are dead due to lack of popularity.I am in an invitational event atm. I will post once I am done. This post is a placeholder.
I don't think any characters in this game are complete crap aside from Olimar, and even he has one or two useful tools. Heck, even Mii Swordsman has good damage racking and decent range.Luigi isn't complete crap for one reason. Fireballs.
Seriously man, that nonsense is almost as good as ZSS Paralyzer. Minus the reliable followups obviously, but for pure control in midrange? Luigi's Fireball is surprisingly effective. Forces you to slow down a lot and lets him actually try to fight you.
But yeah he's mostly not that good. He does do insane damage per hit and has aforementioned fireballs though.
Well, here's some food for thought.That's really the question. Default cyclone has equal or better applications then previous iterations of the move, and I think its potential is too great to give up for better recovery, even considering Luigi's below average recovery. Short hop over projectiles into cyclone can give Luigi a quick, powerful way to close the gap and start a juggle. It's one of Luigi's faster options for getting in.
Personally, I favor ice or default fireballs, straight missile, and default jump punch and cyclone on my Luigi. But Luigi is a character that still has a lot of room for creative growth, so I could see my opinion changing over time.
Pit's neutral game is top class. His roll/spotdodge roll is mad stupid as well.The pits are as strong as marth. They just dont kill as well. That neutral game though
It's not applicable to all characters by any means but Shulk's smashes and Back Slash knock the can reasonable distances, especially when in the air. The Clay Pigeon is a bit harder but because it doesn't have a high arc (unless you have that wacky custom) you can jump over it with most characters or do one of those fancy airdodgeaerials.I have to wonder how characters without reflectors are supposed to work around Duck Hunt's projectiles. Between the can, the clay pigeon, and the gunman, he can cover a lot of different angles, and his control over the can and clay pigeon in particular means he can mix up the danger zone on the fly. Trying to fight through that as, say, Marth sounds really annoying.
I haven't seen this match, it sounds interesting. Got a link?Funny. Cuz nakat fought false in that match a few weeks back. Nakat did exactly what marth has been doing since melee. Took his time. Blocked correctly. Didnt use his face to kiss projectiles. Cut through gunmen and cans. Made DHD pay the price when he got in.
People tried to say marth couldnt handle projectile users in brawl but it was disproven quickly. He has the tools to handle any match.
The key is not to be stupid
Don't even feel like I have to approach against Duck Hunt.I have to wonder how characters without reflectors are supposed to work around Duck Hunt's projectiles. Between the can, the clay pigeon, and the gunman, he can cover a lot of different angles, and his control over the can and clay pigeon in particular means he can mix up the danger zone on the fly. Trying to fight through that as, say, Marth sounds really annoying.
Nah it was at a local. Wasnt streamedI haven't seen this match, it sounds interesting. Got a link?