Smooth Criminal
Da Cheef
Wow! So does D3's uair! This'll change the MU for sure.
Smooth Criminal
Smooth Criminal
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So a Luigi, losing to a Samus, a character barely known in competitive plays, which is played by a player that is really gud, suddenly make Luigi go 30:70 against Samus?It looks really bad for Luigi. Too much stuff for him to get through. He has tools for individual aspects, but those aspects come in too rapidly.
I'm curious about Luigi's match-up theory against zoners. Samus is usually considered a mediocre fighter but it doesn't mean she can't wall out those with poor mobility. It was a very smart pick, especially since Larry probably didn't know about the match-up.Luigi excels in the boxing game and Pikachu kinda needs to box to get any of his strings and pressure. Luigi just does it better, but he doesn't have the general approach tools Pikachu has which is why OVERALL he is a worse character. Samus can kinda shut Luigi out and punish his recovery, so it seems like a pretty decent MU in theory.
I can only think of a few things he could had done. One is to hesitate for a tenth of a second and then grab to trip up the pattern i think. another thing is to flip jump on ZeRo's shield to condition him to try to punish and work off that. Maybe use Nair to pressure the shield and make ZeRo scared to use it again.What else was he going to do though?
If you paid close attention to the way ZeRo played vs. Nairo and vs. ESAM, you should have noticed just how much more shield ZeRo used when fighting Nairo. He dashed into a shield right next to ZSS many, many times, and shielded so many attacks that his shield almost broke several times. But he kept shielding even then.
ZeRo basically said to Nairo, "Here is my shield, what are you going to do about it?" In response, Nairo had no choice but to grab more than a few times to break ZeRo out of that pattern and get hits. At the beginning of Grand Finals, we saw ZeRo drop a game (and half of the following game) where he got grabbed many, many times because he was spotdodging and rolling more often, and then he adapted in the following matches and went back to his shielding pattern in order to win the set.
That 16-frame grab with tons of endlag is not a consistent option, despite its high reward, and ZeRo abused that weakness (as he should have). ZSS is probably overtuned relative to the rest of the cast on most of her moves, range/damagewise, but that grab may just keep her in check.
We've seen Mii Gunner's do very well against really good Luigi's. It's more than just theory.Suppose it'd be relevant to quote this ESAM post here too;
I'm curious about Luigi's match-up theory against zoners. Samus is usually considered a mediocre fighter but it doesn't mean she can't wall out those with poor mobility. It was a very smart pick, especially since Larry probably didn't know about the match-up.
Shame ESAM couldn't continue using her, but Larry's Fox was hungry for some Varia Suit at that point.
Cyberman65 still plays Sm4sh?And i'm so dissapointed by almost every Sonic Performance. Almost every single Sonic uses Spin Dash to the death. That's why they lose so badly. Because they don't know the character perfectly. Or haven't tried developing him at his fullest. I don't want to sound like a complete douchebag mister perfect or anything. But I seriously don't need to use the Spin Dash so much. I mostly use Fair in the moment I'm jumping. That way I cancel out the lag of the move, the same with back air.
And also, I have seen from Cyberman65 or something like that. He uses the spring on the ground, and then he Dair's into it. That way he can use the Spin Dash and still has a second jump. There is some interesting meta for Sonic but no one bothers to try it. They just keep Spin Dashing to the death. And that disgusts me.
And I haven't even entered a real life tournament. I just want the Sonic strategy to be more aggressive and just not more: Spin Dash to win. Because it isn't safe at all and they are going to kill Sonic's Meta Game.
zero bodying people does not count as sheik bodying people, the same applies with diddy.So please tell me after that slaughterhouse display that no one still thinks Sheik is not the best character in the game.
Dangerous logic, since you can apply this to any great player you want.zero bodying people does not count as sheik bodying people, the same applies with diddy.
if Mr R and Vinnie were in top8 I think that might be a good call, but they weren't.
sheik has flaws
Charge Shot on raw block pushes Luigi way too far to get anything on him for it. Same with power missile. Homing missile is so slow that you can powershield it without issue. Also, any Luigi who get's baited into taking a Charge shot off stage deserves to lose. The only reason Samus is even an issue is because of her general range, the required respect of her options, ZAir, and her fast startup on most of her kit. Other then that, she is manageable if the Luigi is patient and has a general idea of how to play the matchup. The only gtfo move she has once Luigi is in is Up-B, and she lacks the mobility to take advantage of Luigi's poor mobility like some of the other major players can.Also, Luigi struggles versus Samus because he doesn't have a cape to protect himself. Bombs missiles and charge shots all can force him to shield allowing Samus to go in, grab him, and combo him. Luigi's offstage at mid-high%? Bait an air dodge or side B and Charge Shot his face cause he has a pretty bad recovery. Or if you're feeling fancy meteor him.
Luigi can land some good hits on Samus, but lack of a reflector plus poor mobility put him in a bad spot.
Moral of this story: pick Mario. He wrecks Samus.
Um, yeah like those combo videos.zero bodying people does not count as sheik bodying people, the same applies with diddy.
if Mr R and Vinnie were in top8 I think that might be a good call, but they weren't.
sheik has flaws
I actually agree that keeping Zero out the discussion will give a more accurate portrayal of how characters fair agains lt each other. I say this because the top players right underneath Zero are much closer in skill level and thus provide a more accurate representation.Dangerous logic, since you can apply this to any great player you want.
"Oh, thaaaat's what I've been doing wrong. I should have been landing grabs instead of missing them. Thanks everybody!"Nairo reading comments like "don't miss grabs!!!"
This is not entirely unreasonable.I actually agree that keeping Zero out the discussion will give a more accurate portrayal of how characters fair agains lt each other. I say this because the top players right underneath Zero are much closer in skill level and thus provide a more accurate representation.
I dislike this logic. If a top player is doing something with someone and it's working, the exact opposite we should do is disregard it. If we look at it as "what is the optimal playstyle/gameplan that can be used in x vs y for both x and y," there is really no reason to disregard one of the few players capable of putting that theory into practice. We'd be handicapping our analysis by doing so.I actually agree that keeping Zero out the discussion will give a more accurate portrayal of how characters fair agains lt each other. I say this because the top players right underneath Zero are much closer in skill level and thus provide a more accurate representation.
Let me ask you this then. What would you say about the tier impact of Zero beating me with Sheik?I dislike this logic. If a top player is doing something with someone and it's working, the exact opposite we should do is disregard it. If we look at it as "what is the optimal playstyle/gameplan that can be used in x vs y for both x and y," there is really no reason to disregard one of the few players capable of putting that theory into practice. We'd be handicapping our analysis by doing so.
None. Matchup analysis isn't about tier impact. I'm saying that ignoring a wealth of information in matchup analysis because one player is better is the wrong thing to do. If anything, it lets us see what the optimal play is when 2 characters, who are against each other, are in specific situations. It lets us see what options the characters have in the situations. There isn't a good reason to ignore it.Let me ask you this then. What would you say if about the tier impact of Zero beating me with Sheik?
We played MK dittos just a few weeks ago lolCyberman65 still plays Sm4sh?
Well, I have his 3ds FC, but he doesn't seem to be very active on Twitch or YouTube. I don't think he has a SmashBoards account.We played MK dittos just a few weeks ago lol
Unless you mean at a tournament, idk then.
Well your intial response was to a post talking about tier implications of Zero winning with Sheik so I guess you switched the subject of conversation somewhere.None. Matchup analysis isn't about tier impact. I'm saying that ignoring a wealth of information in matchup analysis because one player is better is the wrong thing to do. If anything, it lets us see what the optimal play is when 2 characters, who are against each other, are in specific situations. It lets us see what options the characters have in the situations. There isn't a good reason to ignore it.
a skilled roy can beat any sheik.But the thing is that Zero can actually get beated by a really good Roy. I'm stating this, because I tested something out that is really impressive. Roy's Up Air has more priority than Sheik's Fair. That can actually change the match-up. It's just my opinion though. I really want to see some Roy or Lucas success. And I find Lucas as a High Tier character If anyone wants to argue, feel free.
I think I just misunderstood your post. That said, it still can't just be disregarded in terms of "accuracy." At least not with the optimal play format of tier. However, I digress. It's still beneficial because it allows us to start thinking of "how did this work?" and "why did this work?" for the matchup. If it's Zero being Zero, then you have that analysis. But, if it's a character being a character played optimally in the matchup, again, why disregard it because it was one player doing the playing?Well your intial response was to a post talking about tier implications of Zero winning with Sheik so I guess you switched the subject of conversation somewhere.
I also think that these questions are important. Did Zero have better options in the Sheik vs ZSS matchup? I would say he proved that, yes. He was also able to develops a game plan with those options and execute it to a level of precision only he can IMO.I think I just misunderstood your post. That said, it still can't just be disregarded in terms of "accuracy." At least not with the optimal play format of tier. However, I digress. It's still beneficial because it allows us to start thinking of "how did this work?" and "why did this work?" for the matchup. If it's Zero being Zero, then you have that analysis. But, if it's a character being a character played optimally in the matchup, again, why disregard it because it was one player doing the playing?
Bizarro Phoenix approves your logic.I think I just misunderstood your post. That said, it still can't just be disregarded in terms of "accuracy." At least not with the optimal play format of tier. However, I digress. It's still beneficial because it allows us to start thinking of "how did this work?" and "why did this work?" for the matchup. If it's Zero being Zero, then you have that analysis. But, if it's a character being a character played optimally in the matchup, again, why disregard it because it was one player doing the playing?
Maybe M2K should try a different character instead of a "top tier", see how far he can go.I'd like him to play someone like Charizard or Ganondorf, maybe even D3 or Link. But he has to take the coward's way out and play a "top tier". (I mean, is that really what a lot of pros in the Smash games do?)^Nope. He seems to be testing out some characters. Take in count that his main (Diddy Kong) got nerfed pretty badly.
UghBut he has to take the coward's way out and play a "top tier". (I mean, is that really what a lot of pros in the Smash games do?)
I hadn't known what his main was honestly. I see why he brought out Falcon though. He's more or less the easiest character to get good/results with.^Nope. He seems to be testing out some characters. Take in count that his main (Diddy Kong) got nerfed pretty badly.
He tried that in the 3D version lolMew2king now using Rosalina? Hmm... I don't know. It might be a little wacky, but he should main Sonic.