Ikes
Smash Journeyman
He should main fox B)He tried that in the 3D version lol
And he's obviously refusing to use Sheik because of Melee.
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He should main fox B)He tried that in the 3D version lol
And he's obviously refusing to use Sheik because of Melee.
Maybe his Sonic is more campier than his Rosalina. I mean ask yourself... Would you rather fight Sonic or Rosalina in general? Would you rather fight M2K's Sonic or his Rosalina in a tournament?He is seriously not going to play Sonic because everyone would hate him? Even though Rosalina is also hated? It's just... *sigh* More Sonic potential dumpted
This is a trick question isn't it?I mean ask yourself... Would you rather fight Sonic or Rosalina in general?
See boldWonder if after CEO people are going to stop calling Lucario's recovery godlike after the number of dunks. Slow startup, high end lag, extremely situational hitbox and predictable.
Must say it is highly upsetting to see someone rep'ing your main only to see the character invalidated by top tiers like ZSS. Gives me a general lack of interest to keep playing without future balance patches. I'm already used to being a literal punching bag in the neutral, but when a character can take you to the blast zones (and not on a tiny stage either) before 60%, why bother.
Apart from the SD, Kami was playing far more optimally for the character than Nick Riddle was, and had to work far harder for less reward. ZSS had to commit to nothing in neutral and just got free damage so easily. Nick was playing extremely lazy and still got away with murder basically.
I don't think replying with rudeness is in order. A simple "git gud/betar" is better.See bold
Maybe ******** about how awful Dedede is will change something about my character and how he's played.
Maybe.
Smooth Criminal
Question is, how are they going to know the match-up when there will be so few players playing that character?I implore you to continue to try and continue to develop your characters meta.
We just both know the characters won't ever see a top 8 at a major.
Kami placed well, but do you think he would have even made it out of pools if NAKAT even knew how to play the matchup at all? Is literal lack of matchup knowledge the only way a character will preform well? Once players learn the matchups, will we ever see a more diverse top 8 than we did now?
Or I guess we can just rely on customs to "diversify" the meta.
Yeah, if Nakat needed a wake up call to motivate him to get back in the lab with Ness and Fox, then he got it. However, it is also possible that he hit a wall and it could take some time for his interest to come around again.Keitaro ripped on Nakat on his stream saying that Nakat is lagging behind everyone. Kind of showed at CEO and that one tournament in Canada. He's a strong player out of practice and getting outplayed by people he should clearly beat. He's also stretching himself thin with 5 characters under his belt: Fox, Ness, Pikachu, sometimes Captain Falcon, and recently, Lucas.
Fox can just grab you to put you in a bad position where he can set up an airdodge or landing trap. His throws don't lead to anything, but he can still capitalize on the positional advantage. Otherwise, he can wait for your shield to get low, then shieldpoke with dair (and maybe nair?) into usmash. If he has the lead, he can also opt to play the waiting game and force you to make commitments in neutral, which he can then punish. I didn't see anyone max out on rage versus Larry's Fox this weekend.Watching Fox deal with people sitting in shield makes me wonder how good the character is. Pretty much guarantees people will max out on rage vs him.
Doesn't seem that far fetched tbh, it does seem like Nakat's performance slowly went into the dumps when Nairo became the best in NJ.Yeah, if Nakat needed a wake up call to motivate him to get back in the lab with Ness and Fox, then he got it. However, it is also possible that he hit a wall and it could take some time for his interest to come around again.
It does seem that his "slump" had coincided with Nairos dominance over the last few months. Having the Tri-State crown taken from him by his boy could have shaken his confidence.
I could also be full of ****, which is probably more likely. I'll stop playing armchair psychologist and see what yall think is going on.
Why do you think I have Pikachu and Donkey Kong?I wonder if patches actually encourage people to stick with their characters. They might not be so hot right now, but in 6 months to a year, who knows? Might be better to just learn your character inside and out and then adjust to the small changes that come, rather than having to learn an entirely new character each time. Or at least, learn a "high tier" and a "low tier' in case those positions flip.
Most players will adjust to patches or develop a new main. It's really not a big deal it's just a matter of putting in work. I think patches effect lower level players more than top players.I don't want to rag on Nakat anymore and this will be the last thing about Nakat and such as it's not on-topic, but the stream done last night - it's past midnight where I live - is probably archived and Keitaro does go on a rant about it for maybe 10 minutes at most. Keitaro's at fault too and his performance wasn't as stellar when he visited the Midwest and participated in Dismantle. Dabuz was the only threat there along with False, but Keitaro didn't do so hot. Hell, Mew2King taking second in last night's tournament in Texas? isn't something you'd expect from a notable player. Funny enough, all three don't really have a main right now and if they do, they're jumping around. Nakat was known for his Fox and Ness, but he's been hopping around with Lucas and Captain Falcon and picked up Pikachu when ESAM said he was retiring a while back, Keitaro's been using Diddy, Mii Brawler, Link, and Falco, and M2K is bouncing from Rosalina, Mario, and Captain Falcon.
It happens and for the first time, an official Smash game is getting patches meaning you cannot stay secure with a character regardless of their "viability". One day, you'll be maining Bowser and he gets a nerf hammer for no reason. You'll complain about how it's unjustified, but you can't do anything. That possibility could be scaring people and the fact Diddy got nerfed or has been the main target of nerfs has lead some players scrambling to find a "good' character. Tyrant used to play Diddy, but switched to Meta Knight and some people have called him out for it, Angel picked up Meta Knight, Acid overreacted to Captain Falcon's Uair nerf and almost dropped him for Roy, and people play Falco thinking his buffs having a significant, significant impact to his gameplay and being misinformed by him having a windbox on Nair, Uair is just as good as ZSS's, or B-throw getting buffed? Really? Nair, Uair, Fair, and even Dair are just safer and more reliable options now with Uair being a better combo tool. Falco didn't magically jump to high tier and his Fair isn't something you throw out randomly despite the shorter landing lag.
Street Fighter, Blazblue, etc. players are probably laughing their ***** off. First for everything, right? They probably freaked out too, but those games have more editions or releases compared to Smash.
Patches were a big part of why I decided to stick with Marth. He was bad before, and I wouldn't fault any transitioning brawl Marth's for switching.I wonder if patches actually encourage people to stick with their characters. They might not be so hot right now, but in 6 months to a year, who knows? Might be better to just learn your character inside and out and then adjust to the small changes that come, rather than having to learn an entirely new character each time. Or at least, learn a "high tier" and a "low tier' in case those positions flip.
Sorry, but that is extremely ignorant. Are you really saying the only reason Nakat lost was 'not knowing the matchup'? Way to discredit an up-and-coming player. That type of thinking is reallyyy toxic.Kami placed well, but do you think he would have even made it out of pools if NAKAT even knew how to play the matchup at all? Is literal lack of matchup knowledge the only way a character will preform well? Once players learn the matchups, will we ever see a more diverse top 8 than we did now?
Were talking about literal character counter here dude. Also you willingly ignored where I said that Kami was playing better than his opponents. See the Day MM if you want to see how ness can run away with the match. Bthrow basically invalidates aura.Sorry, but that is extremely ignorant. Are you really saying the only reason Nakat lost was 'not knowing the matchup'? Way to discredit an up-and-coming player. That type of thinking is reallyyy toxic.
Of course Kami would have made it out of pools because guess what, he beat falln right after (who also beat Nakat btw) and then took out Poltergust in the pro bracket. He had a very great placing considering it was his first national, and he deserved every bit of it.
Getting pretty tired of people making johns/excuses for players they perceive to be unshakable. Then again, I'm fine with people continuing to think success is out of reach for them. After all, there has to be an audience willing to subscribe to the Onett Boys.
Day =/= KamiWere talking about literal character counter here dude. Also you willingly ignored where I said that Kami was playing better than his opponents. See the Day MM if you want to see how ness can run away with the match. Bthrow basically invalidates aura.
Falln was also generally playing terrible against Kami as well, with complete disregard for Lucario's Bair, while respecting Lucario's ground game far more than anyone ever should. Again, if he had actually practiced against a Lucario, he wouldn't have gotten hit by a move that's slower than knee and isn't comboed into by anything, nor do you need to respect any of Lucario's other aerials when he's facing the wrong way. There is no air dodge traps here.
Yup, completely agree. Remember, when Smash 4 came out, EVERYONE was sour because was nerfed. People were talking about him being the WORST character in the game. (LOL, eventhubs still has him in bottom 5ish.)Meta Knight was strong even before the patch. It just took someone who actually knew how to play the character to do something. Better jab and Ftilt were just icing on the blue, puffy cake. Even Ike was argued go be good, but now, he's even better.
First of all, MVD played Nairo with Diddy Kong. He switch against Dabuzz specifically for the Rosalina MU, not because Dabuz was better than Nario. Zero is the only player that obviously swapped to Sheik in the top 8. It may have been 100% MU reasons why he chose Sheik v Pikachu and ZSS.Yup, completely agree. Remember, when Smash 4 came out, EVERYONE was sour because was nerfed. People were talking about him being the WORST character in the game. (LOL, eventhubs still has him in bottom 5ish.)
Now that the game's been out for awhile and we've had time to a) get over that issue and b) explore the character, we see that is actually a top 15 contender in this game. He's a lot like his Brawl iteration, BUT WITHOUT the easy mode. requires a LOT of work. He's incredibly weak in terms of damage and none of his moves are broken like in Brawl. This means he has to actually be explored instead of just exploited like Smash 4's Day 1 .
Yeah, I agree that was a solid character before 1.0.8, but now he's so even better; I'd say top 20 (which is great considering how close a lot of characters are in this game).
CEO:
As for , I still think he's great, but not top tier anymore. I put him in top 15. Now I'm sure some of you might point out how he did well in CEO, but look at WHO was playing ...really good players. Did you think these good players would suddenly become bad? Plus, it wasn't like they were gonna suddenly swap their mains...they're familiar with , so why drop someone you're used to? is still viable, but I think a) there was a clear drop off in usage (this is also due to the 1.0.6 patch, however) b) against better opponents, mains tended to swap mains (ex. ZeRo in top 8 going & MVD going vs. Dabuz) c) 's were still using old combos that just weren't working like before making me feel that there were better options.
Also, I'd like to address the earlier comments about . Just because some great mains got beat in top 32 DOESN'T mean isn't still EASILY the BEST character in this game. It just means the people who beat them a) are just as good if not better and b) KNEW the MUs.
Well that's my two bits.
I cringed when Larry got hit by the claw. Dabuz backed off and the match pace slowed down and it seemed like both players were ready for it but then he empty hops into nothing and gets hit by it. Dabuz wasn't in a position where he could punish a shield or dodge easily either so I have very little sympathy. The incredibly low ceiling is arguably more uncompetitive than the hazards will ever but either way if I were you I'd hesitate to present my opinion as fact. The stage would undoubtedly be better for competition with the removal of any number of it's hazards but that's not something we can do.Also @ Ffamran whilst I somewhat agree, Halberd's low ceiling isn't what bothers me at all. It's the argument that 'hurr durr the stage hazards aren't an actual problem'. Well the sorry fact is they are. Larry got hit by the claw straight into a Rosa Uair iirc, and earlier in that match a Luma got laser beamed to death. Not only is there the hazards themselves, but just the threat of the hazard forces people into uncomfortable positions, often close range ones where they don't really want to be approaching because the laser is targeted on center stage and they were trying to multi-task where the laser was and their enemy and got it wrong.
Alternatively, if you're worrying about the claw then you HAVE to dodge it at a certain time, which can be predicted and punished. The biggest issue I have with the stage is that the hazards, whilst not individually threatening, force players to multi-task not getting hit by the hazard AND the enemy, and the worst part is 2 of the 3 hazards target one player at a time, which means the other player can take advantage of the first player in this multi-tasking state that they shouldn't have had to be in in the first place.
I dunno, I just have issues with the stage's hazards, other than that I think it's fine. Low ceilings don't bother me at all.
Sorry, this really should be in the stage thread, but I thought it was relevant to the comment I made earlier and your response.