Firefoxx
Smash Journeyman
I'm not sure this is even that bold tbh. He looks that damn good right nowI shall make a bold claim: Ryu is now the best fighter in the game and will invalidate many characters. Enjoy.
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I'm not sure this is even that bold tbh. He looks that damn good right nowI shall make a bold claim: Ryu is now the best fighter in the game and will invalidate many characters. Enjoy.
The invalidating part is more what I thought was bold. I really think with Ryu around a lot of characters became useless in a tournament setting.I'm not sure this is even that bold tbh. He looks that damn good right now
Do you know what you are talking about? Its pay to win, you aren't guranteed to win when you buy them.so does sheik but she's still S tier
it's not the effort taken to use a character but rather how good they are at peak levels of performance. when a purchased character exceeds everyone else at peak performance, it's pay to win.
Roy utterly invalidates both Marth and Lucina. They have a bit more range but it doesnt matter. Roy has better everything that matters, including better trap game and better true combo potential.Roy is really solid. His normals are so good. Damn.
Sakurai and his balance team can't actually balance anything. Not surprising at all. Ryu seems completely dumb and I bet his "complexity" will be used to justify it. Also Smash 4 Shiek requires immense skill and execution. Since when? Did something change with Shiek recently.Why do I get the feel that as more DLC characters get in, they're going to be overall better than the rest of the cast? Mewtwo might be a low or mid tier, but he's strong compared to other low and mid tiers, then there's Lucas and Roy who more or less are stronger than mid and high tier characters, and Ryu? Yeah... At this rate, Wolf, Pichu, Snake, Ivysaur, and Squirtle will make everyone look like chumps.
Oh, but patches can fix things. Yes, but these characters are coming out strong and swinging. And for those that care, Falco was nerfed; Nair and Uair does 1% less, Fair landing does 2% less, Dair's spike can't lock which while difficult to pull off with frame canceling, was a thing he could do like Captain Falcon and Ganondorf. His Fair might be faster and his Nair might connect better, but thing is he's got nothing on anyone and he has nothing that would make him outstanding or safe like having hit confirms outside of a sour-spot Uair which makes the nerfs feel more apparent since 1% adds up over time. Ryu is going to turn him into a punching bag, Lucas will wreck him like Ness, and Roy's going to rush him down. If DLC characters are coming out strong, then shouldn't characters be stronger to even the leveling field instead of weakening them? Then again, it's Falco and nobody gives a damn considering he's been nerfed of all things.
Only time will tell and even though Ryu might be the best, he could be like Smash 4 Sheik and Melee Fox: characters with immense potential, but require immense skill and execution to use them effectively. Ryu would be more like Melee Fox though, since he boasts a lot of power compared to Smash 4 Sheik. Roy also suffers from needing to be up close unlike other sword users. He could get walled out, pressured out, and outranged. As for Lucas, I don't know about him other than his recovery which Roy also has issues with, will be a problem, but that's not surprising since Lucas and Ness have similar recoveries.
How so?with dreamland now legal it helps her out alot
Ike's buffs are actually once again serious.So Ryu gets 28% off down throw to Shoryuken if yoy do at 0%.
And yeah. Roy is the FE char, and Ike, Marth, Lucina are the low tier characters you play for fun.
Except all of them got buffs (and Ike was already undoubtably mid tier, and Marth and Lucina were arguably mid tier with Dancing Blade buffs they got last time). For Marth and Lucina its a massive list of true combos out of jab, including some into Fsmash and Usmash at kill percents apparently. For Ike, his Dash Attack is now amazing, his Ftilt is faster, his Jab combo is faster, and at a minimum at least his Fair has a better hitbox.So Ryu gets 28% off down throw to Shoryuken if yoy do at 0%.
And yeah. Roy is the FE char, and Ike, Marth, Lucina are the low tier characters you play for fun.
Call me when he is actually good and does not have 3:7 match ups.Ike's buffs are actually once again serious.
Do not sleep on that character.
Sup.Call me when he is actually good and does not have 3:7 match ups.
Already was there before this patch.Call me when he is actually good and does not have 3:7 match ups.
Name me a 3:7 Ike match-up.Call me when he is actually good and does not have 3:7 match ups.
Before you say Sheik: 35-65. PARTICULARLY after this recent set of patches.Name me a 3:7 Ike match-up.
Since when lol.Olimar.
Your welcome.
You sound like those people who judge Meta Knight based on Brawl preconceptions.Since when lol.
It wasn't even that in Brawl, when the match-up was a lot worse.
Namco being involved should at least give something to them being able to balance things.Sakurai and his balance team can't actually balance anything. Not surprising at all.
You can rack up as much damage as you want with Sheik, you can throw as many Needles as you want with Sheik, and you can Fair everything in your path, but if you don't understand how to kill with her, what her setups are, how to edgeguard with her, and when to use her moves, you're doing nothing, but flailing your arms around. Sheik is one of the most braindead looking character, but is one of the more difficult characters to use effectively. Her lack of kill power means you have to be on point and keep pressuring since against a competent player and with rage, she's going to die.Also Smash 4 Shiek requires immense skill and execution. Since when? Did something change with Shiek recently.
Meanwhile, Falco is becoming the joke character in this game. At this rate of nerfs and trivial buffs, Falco's going to be swapping spots with Zelda or whoever people think is the worst character in the game. Thanks for the nerfs, developers. It's not like people were complaining about how underwhelming Falco is in the game.Meanwhile, Robin stays in the library with Chrom.
FADC loses to anything multihit and the dash is kind of like a roll except with no invul at all. Most chars with good runspeed can just run up if he does this and react to it. Keep in mind he can't dash until like, 6 or 7 frames into the FADC (the first few are commital frames that are pretty telling, the effects are really obvious)Aerial FADC is ****ing ridiculous on Ryu. Nonsense is clearly broken. Boosts his recovery and basically ensures he can't ever be screwed with in the air in neutral. Combine with Tatsu and invincible DP you have a solid recovery and negative state.