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(Assuming a long ranged way of dealing damage isn't good enough)what does sol even do aside from damage? gale strike just seems like a very powerful juggle setup and it overpowers other projectiles
But Ryu doesn't zip around like Ibuki. What point is there finally closing in on a zoner when they can teleport, jump like a flea, or just fair you from one end of the stage to the other?I believe this is going to be a match up dependent threat, as it can only cover 2 angles, which is horizontal and diagonals. Now, some characters can approach or outzone by other means (like ROB and yoshi) and some can overcome just by plainly outzoning. There will be characters that will have problems with this (Ganon, DK, D3, Ike, heavy characters), but that's what shielding and perfect shielding is for. And hey I heard this quote watching sf4 with zangief and ryu
"The health bar is a resource that the zangief must use well if he can't get in safely."
he's my main and his bomb setups are super sickOpinions on Toon Link plz. lol
I dont see howHe's super boring.
Bomb artows make me want to pick up toon linkhe's my main and his bomb setups are super sick
he's also super hype due to accidental projectile combos that can lead to really cool followups
recently i landed a bomb on the ground which led into a bomb i had in the air which i followed up with a fair that got the kill
really neat stuff tink can pull off and I want to see more users play him in competitive environments
really he's all about special setups
I use 2211 customs so getting projectile setups is pretty reliable, since i can pretty reliably chain fire arrows into aerial bombs and then into aerials, but it's by no means an easy task
I personally think he's pretty overlooked and underrated as a character. He's got the means to be at least low A+ tier
I dont see how
other than the fact that bomb spam is pretty damn effective albeit repetitive by nature
but it's actually useful in multiple ways since it practically negates all move staling due to bombs being used so often
A Tink that knows what he's doing is a joy to watch -- all those "accidental" item combos. But, it's 10x harder to play Tink effectively than it is to play Sheik or Diddy effectively. I've no idea of his MU spread; it's pretty darn different from adult Link's.he's also super hype due to accidental projectile combos that can lead to really cool followups
Nair is supposed to fulfill that purpose of his short cooldown aerial, and it does. Shulks slow start-ups make him bad at CQC. His nairs landing lag is low, especially within the context of his reach.You think so? Beyond Shield I've never felt like a stance wasn't being particularly helpful in some way. Jump gets you back on stage just fine, Speed is Speed, Buster gives a solid damage increase and on-shield hit safety, and Smash seems to kill things just fine.
Now if you mean "do they make up for his garbage frame data" then no you're not wrong about that. Giving him an autocancel somewhere or giving some reduced cooldown would go a long way.
Good and underrated character imo, I always hear "he's bad because he's worse than brawl tink" but who cares, this isn't Brawl. More agile than Link, better Boomerang, bombs combo into kill moves and are a frame 7 OoS option that doesn't hurt him, and bthrow is a really potent kill move off a tether grab that isn't as slow as most (frame 12 standing).Opinions on Toon Link plz. lol
Toon Link is boring because he CAN just pull bombs and disrespect most of the cast with item tossing out of shield into free combos that do alot of damage and kill pretty comfortably. Unlike diddy, you cant just take the items from him or steal it as he is pulling it out.
And despite the fact that its an explosive, it doesn't hurt him when he throws it at you point blank. So he doesnt even have to space well like he did in brawl.
Fsmash is strong as heck in this game too.
But that shield pressure thoTink's fsmash endlag is pretty average for an fsmash, it's Link's fsmash that lags on for years (especially on the second swing)
Luigi stomps Pika so hard Esam is looking specifically for a Luigi counter.IMO, my version of his bad matchups:
65:35: [At least nair is a godsend vs Sheik]
60:40
55:45:
The rest are mostly 50:50 or he beats slightly. Out of this list, About 5-6 are relevant in the Metagame currently [Sheik, Rosa, Pac Man, Falcon, Villager, Mega Man is rising] I don't find the Pits very bad. From versing my friend, a very good Pit secondary, I usually win as Luigi. Mostly watch for dair spikes. Fireball canning arrows is very handy. And if you are good enough...you can intercept their Up B with a tornado spike. And if they whiff their side Bs...free up B.
ROB on the other hand, is underrated in dificulty. You CANNOT touch a good ROB as Luigi. Cyclone doesn't clank with laser at all and gyro rarely. Just so tough...
Good Luigi matchups of note:
60:40:
55:45:
Only notably top tiers he beats. Rest he goes even with sans Sheik and Rosalina. Ganondorf is probably Luigi's best matchup at 5:35 customs off imo. Kirby is probably his 2nd best.
In the end of things, I have Luigi as 12th on my tier list, with Mario right under him at 13th.
Whats so bad about his disadvantage? His close range game is a bit slow, but he still has nice disjoints to defend against uncertain follow ups, bombs to help him out of juggles and edgeguards and tether grabbing can be a godsend when you've been ledge trumped.Tink is definitely a great character, but probably won't be making it out of high mid in a vanilla metagame. Beautiful combos and decent nuetral, but a really bad disadvantage state and his game plan is fairly linear unless you play him creatively (like you should be doing imo)
With customs, I honestly have no idea. His options increase heavily, but so do just about everyone else's.
too bad fsmash is one of the least safe moves in the game
You don't do the 2nd hit unless you have confirmed it will hit. The uncertainty between hit 1 and 2 is what makes it somewhat safe. Thats how its always been.Tink's fsmash endlag is pretty average for an fsmash, it's Link's fsmash that lags on for years (especially on the second swing)
I used Pac-Man and Little Mac as well.http://smashboards.com/threads/comi...results-coming-may-23rd.403672/#post-19259282
Results later but here's top 6
Megafox | Fox
Trela | Mii swordfighter
Fliphop | Diddy
Razer | C.falcon/??? (been picking up fox cuz OP, might've used him maybe not?)
Espy | Sonic/??? {maybe little mac)
Samboner | Sheik
There's something to discuss.
I'd go bold and say he's top 10. Nobody seems to use him and give him tournament rep outside of @TheReflexWonder (that I know of). His camp game and solid performance against high tiers will continue to push him up the tier list.Any thoughts on wario? Using him as a secondary and really loving him so far
Please explain how luigi loses to bowser jr.IMO, my version of his bad matchups:
65:35: [At least nair is a godsend vs Sheik]
60:40
55:45:
The rest are mostly 50:50 or he beats slightly. Out of this list, About 5-6 are relevant in the Metagame currently [Sheik, Rosa, Pac Man, Falcon, Villager, Mega Man is rising] I don't find the Pits very bad. From versing my friend, a very good Pit secondary, I usually win as Luigi. Mostly watch for dair spikes. Fireball canning arrows is very handy. And if you are good enough...you can intercept their Up B with a tornado spike. And if they whiff their side Bs...free up B.
ROB on the other hand, is underrated in dificulty. You CANNOT touch a good ROB as Luigi. Cyclone doesn't clank with laser at all and gyro rarely. Just so tough...
Good Luigi matchups of note:
60:40:
55:45:
Only notably top tiers he beats. Rest he goes even with sans Sheik and Rosalina. Ganondorf is probably Luigi's best matchup at 5:35 customs off imo. Kirby is probably his 2nd best.
In the end of things, I have Luigi as 12th on my tier list, with Mario right under him at 13th.
too bad fsmash is one of the least safe moves in the game
Boring can be great. I think Toon Link is mid of the road at worst. But he asboring is boring and optimal Toon Link will almost always try to slow the game down with bombs (and fire arrows in customs). It's effective as well and Toon Link seems like a really fantastic secondaryhe's my main and his bomb setups are super sick
he's also super hype due to accidental projectile combos that can lead to really cool followups
recently i landed a bomb on the ground which led into a bomb i had in the air which i followed up with a fair that got the kill
really neat stuff tink can pull off and I want to see more users play him in competitive environments
really he's all about special setups
I use 2211 customs so getting projectile setups is pretty reliable, since i can pretty reliably chain fire arrows into aerial bombs and then into aerials, but it's by no means an easy task
I personally think he's pretty overlooked and underrated as a character. He's got the means to be at least low A+ tier
I dont see how
other than the fact that bomb spam is pretty damn effective albeit repetitive by nature
but it's actually useful in multiple ways since it practically negates all move staling due to bombs being used so often
Not really the place to ask since this thread is more general MU discussion, but people can help out. The Dark Pit and the Pit boards can help. Dark Pit's here: http://smashboards.com/forums/dark-pit.498/, and Pit's here: http://smashboards.com/forums/pit.400/. Just be sure to read the stickied threads and not make a random thread.So I picked up Dark Pit to Secondary my Marth? Any opinions on his Match Ups? I love how he plays, very follow up heavy, but it's hard to get a kill at a decent percent without a read and, edge guarding needs to be on point.
Shen Woo from King of Fighters. What does he do? Punch things and he's considered a very, very powerful character. He's probably the most boring character if you're looking to do flashy things since aside from normals, he just has a chargeable punch move, a reflect/counter, and the usual supers - I don't remember what they're called in KoF. Jecht from Dissidia is also a "boring" character; he smashes stuff with his sword and has few commands other than normals. Simple/practical and effective are these types of characters. Ike is simple and he's effective since all he does is smash stuff with Ragnell; nothing fancy. Toon Link and Link are practical, overwhelm people with projectiles and wreck them if they get too close with their Master Swords. Mega Man can also apply too.Boring can be great. I think Toon Link is mid of the road at worst. But he asboring is boring and optimal Toon Link will almost always try to slow the game down with bombs (and fire arrows in customs). It's effective as well and Toon Link seems like a really fantastic secondary
I think his low usage rate is mostly due to him being a worse version of his Brawl self and nothing else. Lots of other characters got some interesting changes, like Wario, but he's basically the same.
Oh I'm super hypocritical about this, I think Ike is fun. Shen and Jecht are both pretty cool too. I just think the Links are boring. But yeah, Toon Link is pretty good.Shen Woo from King of Fighters. What does he do? Punch things and he's considered a very, very powerful character. He's probably the most boring character if you're looking to do flashy things since aside from normals, he just has a chargeable punch move, a reflect/counter, and the usual supers - I don't remember what they're called in KoF. Jecht from Dissidia is also a "boring" character; he smashes stuff with his sword and has few commands other than normals. Simple/practical and effective are these types of characters. Ike is simple and he's effective since all he does is smash stuff with Ragnell; nothing fancy. Toon Link and Link are practical, overwhelm people with projectiles and wreck them if they get too close with their Master Swords. Mega Man can also apply too.
.
The more I learn about the character, the better I feel he is. A defensive character that forces approaches with the passive threat of a charging kill move that will erase souls around 50%, a move as silly and versatile as the bike, and a lingering and lagless command grab - among other things - make for a threatening character that gives his opponent incentive to mount an offensive while also having the tools to prevent them from doing so.Any thoughts on wario? Using him as a secondary and really loving him so far
Also worth noting: A Samus got 9th. And a Shulk too.http://smashboards.com/threads/comi...results-coming-may-23rd.403672/#post-19259282
Results later but here's top 6
Megafox | Fox
Trela | Mii swordfighter
Fliphop | Diddy
Razer | C.falcon/??? (been picking up fox cuz OP, might've used him maybe not?)
Espy | Sonic/??? {maybe little mac)
Samboner | Sheik
There's something to discuss.
Aussieland has 2 decent Mac players in Venks and Earl, the latter who is potentially the best in Melbourne on his day and the former who has done a lot for advancing the meta of the character.wait im confused
in top 8? flashbacks to 3ds days where ditto gfs were a thing
https://vine.co/v/eamjzxVAbXQ my new weapon for discussions
yea it needs like at most 2 frames of ending lag otherwise is bottom tier trashI'm appalled. How dare they give Lightning Falcon Kick that much landing lag.
Take that with a grain of salt. Even though the region's best players showed up, it was still a convention tournament with ALOT of randoms and a ruleset most of you would think is laughable.Also worth noting: A Samus got 9th. And a Shulk too.
Most people have respect for 3-stock proponents, and people who think having PS2 legal is "laughable" are just not being tolerant of valid rulesets they personally disagree with.Take that with a grain of salt. Even though the region's best players showed up, it was still a convention tournament with ALOT of randoms and a ruleset most of you would think is laughable.
Those reverse bowling ball get-up reads in Loser's Quarters... *tears up*
tink's fsmash does no shield damage and the knockback to shields is incredibly low, so it can only ever be used safely if you know your enemy isn't going to/isnt able to shield it, which is pretty uncommon, especially given that at much higher percents the second hit can often whiff due to the first hit not having some form of set knockback (like really, why did they do this)Tink's fsmash endlag is pretty average for an fsmash, it's Link's fsmash that lags on for years (especially on the second swing)
he's good, currently my second main and he's goodAny thoughts on wario? Using him as a secondary and really loving him so far