Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I've mentioned before that I think Fox vs Yoshi is pretty even and that Fox is a good character in general, but a lot of people were like "no, that's just you, Fox sux lol", so I wanted to make sure.About 4 or 5 people have already mentioned in this thread that Fox is a likely hard-counter to Mewtwo. It's definitely not just you lol
People think a lot of dumb things...People think Fox is bad? O_O;; He's like sooooooo good....(good thing Rosa can infinite him :3 )
Hoo haw isn't gone (it's just weaker) and Bair wasn't Sheik's best kill move, but Pika is still looking solid in any case.so with the hoo ha gone, sonic nerfed, and shieks best kill move gone, im starting th think pikachu might be the best charachter, good combos, good recovery. and good kill move with the upsmash. is there anythinng realy holding Pika back at this point?
He needs buffs, really. He wasn't great before, but now losing jab confirms? That's utterly terrible and sad.As for Link, I think his biggest problem is that his entire metagame since launch has been based around bugs, first the item throw landing lag cancel, then the jab cancel infinite and holding item C-Stick attack tricks. It's pretty clear that the developers will remove anything they deem to be a bug regardless of how it impacts the metagame (except the Lightweight bug but we won't get into that now). Unfortunately, we haven't really had a chance to see how Link fares with no bugs. It looks like it's going to be "pretty bad", but if so hopefully he'll get buffs when Lucas comes out.
Seems like the Link forums/community needs to learn fundamentals instead of trying to be gimmicky. His neutral game honestly damn solid.As for Link, I think his biggest problem is that his entire metagame since launch has been based around bugs, first the item throw landing lag cancel, then the jab cancel infinite and holding item C-Stick attack tricks. It's pretty clear that the developers will remove anything they deem to be a bug regardless of how it impacts the metagame (except the Lightweight bug but we won't get into that now). Unfortunately, we haven't really had a chance to see how Link fares with no bugs. It looks like it's going to be "pretty bad", but if so hopefully he'll get buffs when Lucas comes out.
Oh boy, this is going to get ugly.Seems like the Link forums/community needs to learn fundamentals instead of trying to be gimmicky. His neutral game honestly damn solid.
Sorry, what? You think Mega Man's item-in-hand attacks are that important to his defensive game?I'm also still waiting for to show that (s)he is every bit as frustrating as if not moreso. What is it with the gender-flexible longrange camper archetype in this game anyway? I think these two will be the premier pelters now that and (who was borderline already) have lost item-in-hand attacks.
Nothing majorly important regarding balance was changed. I didn't specify because I was lazy.I'm not sure that's a fair comparison at all...
This is not true. Order tackle glitch is gone, and at least one Zelda DownB custom was changed. There may be more, there just hasn't been too many people looking at them.
The main thing is that the hitbox / timing changes generally haven't been applied. At best the customs get bugfixes, and even then generally only when they concern artefacts, which are likely shared between the defaults and customs.Nothing majorly important regarding balance was changed. I didn't specify because I was lazy.
Lore-wise, isn't Mewtwo supposed to be close to Bowser's weight? If I remember what someone said correctly, Mewtwo's heavier than Charizard in Pokémon.Make him Mario's weight and he would be really good, not top tier, but approx. where people tend to put Olimar. Solo-main status depends entirely on if he has an awful MUs with popular characters.
Brosif, have you not watched Looney Tunes? Tweety wrecked Sylvester and any other cat. Ain't no cool cat can touch Tweety.Of course loses to because foxes >> cats.
So I guess we also know he beats
This is basically everyone in the cast +/- a command grab. Not to downplay the importance of a special grab against Mac (which is fairly important since he dies to those). I'm just saying there's a lot of characters that have most of those counter-qualities, and still weigh more than G&W. :XMewtwo also has some decidedly anti-Mac qualities, like a ranged command grab that pops him up into the air, a vicious juggling game, and some ridiculous edge guarding.
Mewtwo's Shield isn't the concern for Mac, at least from my initial impression. It's the fact that Confusion ignores super armor.Mac has like, zero reason to respect Mewtwo's shield ever. 8 frame OOS with bad range? FSmash FSmash FSmash.
I don't get how you reached this conclusion.Seems like the Link forums/community needs to learn fundamentals instead of trying to be gimmicky. His neutral game honestly damn solid.
I would say sheik's bair was her most reliable kill move.Hoo haw isn't gone (it's just weaker) and Bair wasn't Sheik's best kill move, but Pika is still looking solid in any case.
We saw that Lucario was kind of an issue for Sheik pre-patch. Is this going to skew that matchup way in favor of Lucario?I would say sheik's bair was her most reliable kill move.
After watching S!C just demolish Cyanide's Luigi, I gotta say that there's probably something to that. Like, he at least counters Luigi pretty hard, and that counts for something. Maybe I should pick him up, Luigi has been the bane of my existence since the start of the Munich Ranbats.Fox has pretty much always been agreed to be like A-Tier by most people. I don't think he's even with Yoshi though.
Nobody really underrates Fox anymore [if anybody ever did]. If there one upper tier character that nobody seems to know about it's Wario. The japenese are the only ones who seem to understand how good that character is.
Yeah, Sheik has a bunch of kill setups, but if you miss the windows for them and you have to land just a raw kill-move, Bair was your move.I would say sheik's bair was her most reliable kill move.
The 'correct' way to play this was to time-out anyways, it's just that no one likes doing that. It won't change that front, and if you're trying to kill Lucario you're absolutely going for the kill-setups anyways. It makes it more difficult, but Bair was never really safe against him at kill% anywaysWe saw that Lucario was kind of an issue for Sheik pre-patch. Is this going to skew that matchup way in favor of Lucario?
Startup might be the issue, but we won't know until the data dump is out and people find the Mewtwo's frame data. So, combined with a fairly large hurtbox, slowish ground moves, and slowish aerials, Mewtwo might have a hard disadvantage.can someone explain how mewtwo struggles dealing with pressure? is teleport not good enough to get out of bad situations?
i think i read somewhere that its like frame 8. its certainly the fastest teleport move in smash.Startup might be the issue, but we won't know until the data dump is out and people find the Mewtwo's frame data. So, combined with a fairly large hurtbox, slowish ground moves, and slowish aerials, Mewtwo might have a hard disadvantage.
I beg to differ; you must be using it incorrectly, as there are multiple things it can do:He should've gotten his Melee DA back not the new crappy one.
I don't use Link full stop. His options against characters with strong mid range games are limited(and that's alot of characters).I beg to differ; you must be using it incorrectly, as there are multiple things it can do.